From 739ab577607bedee65a0ad183e696f483bf8607e Mon Sep 17 00:00:00 2001 From: Soulaha Balde Date: Fri, 21 Oct 2022 17:06:19 -0400 Subject: [PATCH] Create initial player prefab --- Assets/Prefabs/Player.prefab | 509 +++++++++++++++++++++++++ Assets/Prefabs/Player.prefab.meta | 7 + Assets/Scenes/Grappling.unity | 591 +++++------------------------- 3 files changed, 603 insertions(+), 504 deletions(-) create mode 100644 Assets/Prefabs/Player.prefab create mode 100644 Assets/Prefabs/Player.prefab.meta diff --git a/Assets/Prefabs/Player.prefab b/Assets/Prefabs/Player.prefab new file mode 100644 index 0000000..9451605 --- /dev/null +++ b/Assets/Prefabs/Player.prefab @@ -0,0 +1,509 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &1772573266731274171 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1772573266731274175} + - component: {fileID: 1772573266731274168} + - component: {fileID: 1772573266731274169} + - component: {fileID: 1772573266731274170} + - component: {fileID: 1772573266731274174} + - component: {fileID: 1772573266731274173} + - component: {fileID: 1772573266731274172} + - component: {fileID: 1772573266731274163} + m_Layer: 0 + m_Name: Player + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1772573266731274175 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1772573266731274171} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 4.54, y: 5.06, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1772573266864950257} + - {fileID: 1772573266917019329} + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &1772573266731274168 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1772573266731274171} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1772573266731274169 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1772573266731274171} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!65 &1772573266731274170 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1772573266731274171} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!54 &1772573266731274174 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1772573266731274171} + serializedVersion: 2 + m_Mass: 2 + m_Drag: 0.01 + m_AngularDrag: 0.05 + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 88 + m_CollisionDetection: 0 +--- !u!114 &1772573266731274173 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1772573266731274171} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f45bd04209bb424e8b1f5271cb16ab0, type: 3} + m_Name: + m_EditorClassIdentifier: + maxGrappleDist: 15 + grappleExtensionSpeed: 2.5 + grappleStrength: 40 + grappleDamper: 7 + grappleBoostSpeed: 25 + grappleDrawingSpeed: 20 + grappleableLayer: + serializedVersion: 2 + m_Bits: 72 + aimSpeed: 50 + gunPos: {fileID: 1772573266917019329} + canvasRect: {fileID: 0} + hitMarkerRect: {fileID: 0} +--- !u!114 &1772573266731274172 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1772573266731274171} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 62899f850307741f2a39c98a8b639597, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Actions: {fileID: -944628639613478452, guid: 582d10d6a3775d649a7511ffad450745, + type: 3} + m_NotificationBehavior: 2 + m_UIInputModule: {fileID: 0} + m_DeviceLostEvent: + m_PersistentCalls: + m_Calls: [] + m_DeviceRegainedEvent: + m_PersistentCalls: + m_Calls: [] + m_ControlsChangedEvent: + m_PersistentCalls: + m_Calls: [] + m_ActionEvents: + - m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 1772573266731274163} + m_TargetAssemblyTypeName: CharacterMovement, Assembly-CSharp + m_MethodName: Walk + m_Mode: 0 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 + m_ActionId: a7460f10-3547-4a03-b2cf-17c79377189f + m_ActionName: Player/Walk[/Keyboard/a,/Keyboard/d] + - m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 1772573266731274163} + m_TargetAssemblyTypeName: CharacterMovement, Assembly-CSharp + m_MethodName: Jump + m_Mode: 0 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 + m_ActionId: e09d302b-d2bc-4e8e-a3a4-8cb74814c2cc + m_ActionName: Player/Jump[/Keyboard/space] + - m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 1772573266731274173} + m_TargetAssemblyTypeName: GrappleHook, Assembly-CSharp + m_MethodName: Grapple + m_Mode: 0 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 + m_ActionId: 7d1c4cb5-032a-4799-ac7b-841a778c389d + m_ActionName: Player/ShootGrapple[/Mouse/leftButton] + - m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 1772573266731274173} + m_TargetAssemblyTypeName: GrappleHook, Assembly-CSharp + m_MethodName: AimInput + m_Mode: 0 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 + m_ActionId: abdcd477-96c8-41e2-a4ff-70e14e18f036 + m_ActionName: Player/Aim + - m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 1772573266731274173} + m_TargetAssemblyTypeName: GrappleHook, Assembly-CSharp + m_MethodName: BoostToAnchor + m_Mode: 0 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 + m_ActionId: dcc9ba8a-9503-43ef-a481-d6fc1abc5880 + m_ActionName: Player/BoostToAnchor[/Mouse/rightButton] + - m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 1772573266731274173} + m_TargetAssemblyTypeName: GrappleHook, Assembly-CSharp + m_MethodName: RaiseLowerGrapple + m_Mode: 0 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 + m_ActionId: 098de720-4946-4b02-bafc-25d0f86614c6 + m_ActionName: Player/RaiseLowerGrapple[/Keyboard/w,/Keyboard/s,/DualShock4GamepadHID/leftStick/up,/DualShock4GamepadHID/leftStick/down] + m_NeverAutoSwitchControlSchemes: 0 + m_DefaultControlScheme: + m_DefaultActionMap: Player + m_SplitScreenIndex: -1 + m_Camera: {fileID: 0} +--- !u!114 &1772573266731274163 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1772573266731274171} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 60e46f6febb0d4a4592dd894365ffeb2, type: 3} + m_Name: + m_EditorClassIdentifier: + rb: {fileID: 1772573266731274174} + canWalk: 1 + canJump: 0 + movementSpeed: 0.8 + jumpPower: 5 + groundDrag: 1 + airDrag: 0 + playerHeight: 0.5 + isGrounded: 0 + isJumping: 0 +--- !u!1 &1772573266864950258 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1772573266864950257} + - component: {fileID: 1772573266864950256} + m_Layer: 0 + m_Name: Line + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1772573266864950257 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1772573266864950258} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1772573266731274175} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!120 &1772573266864950256 +LineRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1772573266864950258} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 0 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10306, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Positions: + - {x: 0, y: 0, z: 0} + - {x: 0, y: 0, z: 1} + m_Parameters: + serializedVersion: 3 + widthMultiplier: 0.1 + widthCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + colorGradient: + serializedVersion: 2 + key0: {r: 0, g: 0, b: 0, a: 1} + key1: {r: 0, g: 0, b: 0, a: 1} + key2: {r: 0, g: 0, b: 0, a: 0} + key3: {r: 0, g: 0, b: 0, a: 0} + key4: {r: 0, g: 0, b: 0, a: 0} + key5: {r: 0, g: 0, b: 0, a: 0} + key6: {r: 0, g: 0, b: 0, a: 0} + key7: {r: 0, g: 0, b: 0, a: 0} + ctime0: 0 + ctime1: 65535 + ctime2: 0 + ctime3: 0 + ctime4: 0 + ctime5: 0 + ctime6: 0 + ctime7: 0 + atime0: 0 + atime1: 65535 + atime2: 0 + atime3: 0 + atime4: 0 + atime5: 0 + atime6: 0 + atime7: 0 + m_Mode: 0 + m_NumColorKeys: 2 + m_NumAlphaKeys: 2 + numCornerVertices: 0 + numCapVertices: 0 + alignment: 0 + textureMode: 0 + shadowBias: 0.5 + generateLightingData: 0 + m_UseWorldSpace: 1 + m_Loop: 0 +--- !u!1 &1772573266917019330 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1772573266917019329} + - component: {fileID: 1772573266917019334} + - component: {fileID: 1772573266917019335} + m_Layer: 0 + m_Name: Cylinder + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1772573266917019329 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1772573266917019330} + m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} + m_LocalPosition: {x: -0.5, y: 0, z: 0} + m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 1772573266731274175} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} +--- !u!33 &1772573266917019334 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1772573266917019330} + m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1772573266917019335 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1772573266917019330} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} diff --git a/Assets/Prefabs/Player.prefab.meta b/Assets/Prefabs/Player.prefab.meta new file mode 100644 index 0000000..e2d41df --- /dev/null +++ b/Assets/Prefabs/Player.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 4dbf735f9da7b9f43b69f1577e4e5763 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/Grappling.unity b/Assets/Scenes/Grappling.unity index e2014f6..8ee994b 100644 --- a/Assets/Scenes/Grappling.unity +++ b/Assets/Scenes/Grappling.unity @@ -1862,299 +1862,12 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1166806157} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1211811536 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1211811540} - - component: {fileID: 1211811539} - - component: {fileID: 1211811538} - - component: {fileID: 1211811537} - - component: {fileID: 1211811541} - - component: {fileID: 1211811542} - - component: {fileID: 1211811543} - - component: {fileID: 1211811544} - m_Layer: 0 - m_Name: Player - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!65 &1211811537 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1211811536} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!23 &1211811538 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1211811536} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &1211811539 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1211811536} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &1211811540 +--- !u!4 &1211811540 stripped Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1211811536} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4.54, y: 5.06, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: - - {fileID: 1882391194} - - {fileID: 2098497450} - m_Father: {fileID: 0} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!54 &1211811541 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1211811536} - serializedVersion: 2 - m_Mass: 2 - m_Drag: 0.01 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 88 - m_CollisionDetection: 0 ---- !u!114 &1211811542 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1211811536} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 5f45bd04209bb424e8b1f5271cb16ab0, type: 3} - m_Name: - m_EditorClassIdentifier: - maxGrappleDist: 15 - grappleExtensionSpeed: 2.5 - grappleStrength: 40 - grappleDamper: 7 - grappleBoostSpeed: 25 - grappleDrawingSpeed: 20 - grappleableLayer: - serializedVersion: 2 - m_Bits: 72 - aimSpeed: 40 - gunPos: {fileID: 2098497450} - canvasRect: {fileID: 3217252} - hitMarkerRect: {fileID: 1301531513} ---- !u!114 &1211811543 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1211811536} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 62899f850307741f2a39c98a8b639597, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Actions: {fileID: -944628639613478452, guid: 582d10d6a3775d649a7511ffad450745, + m_CorrespondingSourceObject: {fileID: 1772573266731274175, guid: 4dbf735f9da7b9f43b69f1577e4e5763, type: 3} - m_NotificationBehavior: 2 - m_UIInputModule: {fileID: 0} - m_DeviceLostEvent: - m_PersistentCalls: - m_Calls: [] - m_DeviceRegainedEvent: - m_PersistentCalls: - m_Calls: [] - m_ControlsChangedEvent: - m_PersistentCalls: - m_Calls: [] - m_ActionEvents: - - m_PersistentCalls: - m_Calls: - - m_Target: {fileID: 1211811544} - m_TargetAssemblyTypeName: CharacterMovement, Assembly-CSharp - m_MethodName: Walk - m_Mode: 0 - m_Arguments: - m_ObjectArgument: {fileID: 0} - m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine - m_IntArgument: 0 - m_FloatArgument: 0 - m_StringArgument: - m_BoolArgument: 0 - m_CallState: 2 - m_ActionId: a7460f10-3547-4a03-b2cf-17c79377189f - m_ActionName: Player/Walk[/Keyboard/a,/Keyboard/d] - - m_PersistentCalls: - m_Calls: - - m_Target: {fileID: 1211811544} - m_TargetAssemblyTypeName: CharacterMovement, Assembly-CSharp - m_MethodName: Jump - m_Mode: 0 - m_Arguments: - m_ObjectArgument: {fileID: 0} - m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine - m_IntArgument: 0 - m_FloatArgument: 0 - m_StringArgument: - m_BoolArgument: 0 - m_CallState: 2 - m_ActionId: e09d302b-d2bc-4e8e-a3a4-8cb74814c2cc - m_ActionName: Player/Jump[/Keyboard/space] - - m_PersistentCalls: - m_Calls: - - m_Target: {fileID: 1211811542} - m_TargetAssemblyTypeName: GrappleHook, Assembly-CSharp - m_MethodName: Grapple - m_Mode: 0 - m_Arguments: - m_ObjectArgument: {fileID: 0} - m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine - m_IntArgument: 0 - m_FloatArgument: 0 - m_StringArgument: - m_BoolArgument: 0 - m_CallState: 2 - m_ActionId: 7d1c4cb5-032a-4799-ac7b-841a778c389d - m_ActionName: Player/ShootGrapple[/Mouse/leftButton] - - m_PersistentCalls: - m_Calls: - - m_Target: {fileID: 1211811542} - m_TargetAssemblyTypeName: GrappleHook, Assembly-CSharp - m_MethodName: AimInput - m_Mode: 0 - m_Arguments: - m_ObjectArgument: {fileID: 0} - m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine - m_IntArgument: 0 - m_FloatArgument: 0 - m_StringArgument: - m_BoolArgument: 0 - m_CallState: 2 - m_ActionId: abdcd477-96c8-41e2-a4ff-70e14e18f036 - m_ActionName: Player/Aim - - m_PersistentCalls: - m_Calls: - - m_Target: {fileID: 1211811542} - m_TargetAssemblyTypeName: GrappleHook, Assembly-CSharp - m_MethodName: BoostToAnchor - m_Mode: 0 - m_Arguments: - m_ObjectArgument: {fileID: 0} - m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine - m_IntArgument: 0 - m_FloatArgument: 0 - m_StringArgument: - m_BoolArgument: 0 - m_CallState: 2 - m_ActionId: dcc9ba8a-9503-43ef-a481-d6fc1abc5880 - m_ActionName: Player/BoostToAnchor[/Mouse/rightButton] - - m_PersistentCalls: - m_Calls: - - m_Target: {fileID: 1211811542} - m_TargetAssemblyTypeName: GrappleHook, Assembly-CSharp - m_MethodName: RaiseLowerGrapple - m_Mode: 0 - m_Arguments: - m_ObjectArgument: {fileID: 0} - m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine - m_IntArgument: 0 - m_FloatArgument: 0 - m_StringArgument: - m_BoolArgument: 0 - m_CallState: 2 - m_ActionId: 098de720-4946-4b02-bafc-25d0f86614c6 - m_ActionName: Player/RaiseLowerGrapple[/Keyboard/w,/Keyboard/s,/DualShock4GamepadHID/leftStick/up,/DualShock4GamepadHID/leftStick/down] - m_NeverAutoSwitchControlSchemes: 0 - m_DefaultControlScheme: - m_DefaultActionMap: Player - m_SplitScreenIndex: -1 - m_Camera: {fileID: 1530935837} ---- !u!114 &1211811544 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} + m_PrefabInstance: {fileID: 1772573267671239019} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1211811536} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 60e46f6febb0d4a4592dd894365ffeb2, type: 3} - m_Name: - m_EditorClassIdentifier: - rb: {fileID: 1211811541} - canWalk: 1 - canJump: 0 - movementSpeed: 0.8 - jumpPower: 5 - groundDrag: 1 - airDrag: 0 - playerHeight: 0.5 - isGrounded: 0 - isJumping: 0 --- !u!1 &1301531512 GameObject: m_ObjectHideFlags: 0 @@ -2867,137 +2580,6 @@ MonoBehaviour: m_YawDamping: 0 m_RollDamping: 0 m_AngularDamping: 0 ---- !u!1 &1882391193 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1882391194} - - component: {fileID: 1882391195} - m_Layer: 0 - m_Name: Line - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1882391194 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1882391193} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 1211811540} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!120 &1882391195 -LineRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1882391193} - m_Enabled: 0 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 0 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 0 - m_RayTracingMode: 0 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10306, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_Positions: - - {x: 0, y: 0, z: 0} - - {x: 0, y: 0, z: 1} - m_Parameters: - serializedVersion: 3 - widthMultiplier: 0.1 - widthCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - colorGradient: - serializedVersion: 2 - key0: {r: 0, g: 0, b: 0, a: 1} - key1: {r: 0, g: 0, b: 0, a: 1} - key2: {r: 0, g: 0, b: 0, a: 0} - key3: {r: 0, g: 0, b: 0, a: 0} - key4: {r: 0, g: 0, b: 0, a: 0} - key5: {r: 0, g: 0, b: 0, a: 0} - key6: {r: 0, g: 0, b: 0, a: 0} - key7: {r: 0, g: 0, b: 0, a: 0} - ctime0: 0 - ctime1: 65535 - ctime2: 0 - ctime3: 0 - ctime4: 0 - ctime5: 0 - ctime6: 0 - ctime7: 0 - atime0: 0 - atime1: 65535 - atime2: 0 - atime3: 0 - atime4: 0 - atime5: 0 - atime6: 0 - atime7: 0 - m_Mode: 0 - m_NumColorKeys: 2 - m_NumAlphaKeys: 2 - numCornerVertices: 0 - numCapVertices: 0 - alignment: 0 - textureMode: 0 - shadowBias: 0.5 - generateLightingData: 0 - m_UseWorldSpace: 1 - m_Loop: 0 --- !u!1 &2006523531 GameObject: m_ObjectHideFlags: 0 @@ -3095,89 +2677,6 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2006523531} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2098497449 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2098497450} - - component: {fileID: 2098497453} - - component: {fileID: 2098497452} - m_Layer: 0 - m_Name: Cylinder - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2098497450 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2098497449} - m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} - m_LocalPosition: {x: -0.5, y: 0, z: 0} - m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} - m_ConstrainProportionsScale: 1 - m_Children: [] - m_Father: {fileID: 1211811540} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} ---- !u!23 &2098497452 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2098497449} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &2098497453 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2098497449} - m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2129712287 GameObject: m_ObjectHideFlags: 0 @@ -3249,3 +2748,87 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &1772573267671239019 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 1772573266731274171, guid: 4dbf735f9da7b9f43b69f1577e4e5763, + type: 3} + propertyPath: m_Name + value: Player + objectReference: {fileID: 0} + - target: {fileID: 1772573266731274172, guid: 4dbf735f9da7b9f43b69f1577e4e5763, + type: 3} + propertyPath: m_Camera + value: + objectReference: {fileID: 1530935837} + - target: {fileID: 1772573266731274173, guid: 4dbf735f9da7b9f43b69f1577e4e5763, + type: 3} + propertyPath: canvasRect + value: + objectReference: {fileID: 3217252} + - target: {fileID: 1772573266731274173, guid: 4dbf735f9da7b9f43b69f1577e4e5763, + type: 3} + propertyPath: hitMarkerRect + value: + objectReference: {fileID: 1301531513} + - target: {fileID: 1772573266731274175, guid: 4dbf735f9da7b9f43b69f1577e4e5763, + type: 3} + propertyPath: m_RootOrder + value: 3 + objectReference: {fileID: 0} + - target: {fileID: 1772573266731274175, guid: 4dbf735f9da7b9f43b69f1577e4e5763, + type: 3} + propertyPath: m_LocalPosition.x + value: 4.54 + objectReference: {fileID: 0} + - target: {fileID: 1772573266731274175, guid: 4dbf735f9da7b9f43b69f1577e4e5763, + type: 3} + propertyPath: m_LocalPosition.y + value: 5.06 + objectReference: {fileID: 0} + - target: {fileID: 1772573266731274175, guid: 4dbf735f9da7b9f43b69f1577e4e5763, + type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1772573266731274175, guid: 4dbf735f9da7b9f43b69f1577e4e5763, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1772573266731274175, guid: 4dbf735f9da7b9f43b69f1577e4e5763, + type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1772573266731274175, guid: 4dbf735f9da7b9f43b69f1577e4e5763, + type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1772573266731274175, guid: 4dbf735f9da7b9f43b69f1577e4e5763, + type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1772573266731274175, guid: 4dbf735f9da7b9f43b69f1577e4e5763, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1772573266731274175, guid: 4dbf735f9da7b9f43b69f1577e4e5763, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1772573266731274175, guid: 4dbf735f9da7b9f43b69f1577e4e5763, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 4dbf735f9da7b9f43b69f1577e4e5763, type: 3}