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134
Assets/Prefabs/EnvChanger.prefab
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134
Assets/Prefabs/EnvChanger.prefab
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7
Assets/Prefabs/EnvChanger.prefab.meta
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7
Assets/Prefabs/EnvChanger.prefab.meta
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3115
Assets/Scenes/EnvChanger.unity
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3115
Assets/Scenes/EnvChanger.unity
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7
Assets/Scenes/EnvChanger.unity.meta
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7
Assets/Scenes/EnvChanger.unity.meta
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63
Assets/Scripts/EnvChanger.cs
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63
Assets/Scripts/EnvChanger.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class EnvChanger : MonoBehaviour
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{
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private float initAmbientIntensity;
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private float initRefIntensity;
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[SerializeField]
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private float targetAmbientIntensity, targetRefIntensity;
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[SerializeField]
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private bool enterFromLeft = true;
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[SerializeField]
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private Transform playerPos;
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private bool isInEnviro = false;
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public void ChangeEnvironnement(){
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if(ExitOnCorrectSide()){
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isInEnviro = !isInEnviro;
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if(isInEnviro){
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initAmbientIntensity = RenderSettings.ambientIntensity;
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initRefIntensity = RenderSettings.reflectionIntensity;
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RenderSettings.ambientIntensity = targetAmbientIntensity;
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RenderSettings.reflectionIntensity = targetRefIntensity;
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}else{
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RenderSettings.ambientIntensity = initAmbientIntensity;
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RenderSettings.reflectionIntensity = initRefIntensity;
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}
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}
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}
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private bool ExitOnCorrectSide(){
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if(enterFromLeft){
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if(!isInEnviro){
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if(playerPos.position.x > transform.position.x){
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return true;
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}
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if(playerPos.position.x < transform.position.x){
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return true;
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}
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}
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if(!isInEnviro){
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if(playerPos.position.x < transform.position.x){
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return true;
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}
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}else{
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if(playerPos.position.x > transform.position.x){
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return true;
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}
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}
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}
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return false;
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}
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}
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11
Assets/Scripts/EnvChanger.cs.meta
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11
Assets/Scripts/EnvChanger.cs.meta
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@ -27,7 +27,7 @@ public class SlidingDoor : Triggerable
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}
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}
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}
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}
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public override void TriggerEvent(){
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public override void TriggerEvent(Collider other){
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isOpen = !isOpen;
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isOpen = !isOpen;
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}
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}
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@ -16,7 +16,7 @@ public class TriggerZone : MonoBehaviour
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private void OnTriggerEnter(Collider other) {
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private void OnTriggerEnter(Collider other) {
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if(!onEnter)return;
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if(!onEnter)return;
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if(other.gameObject.tag.Equals("Player")){
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if(other.gameObject.tag.Equals("Player")){
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linkedObj.TriggerEvent();
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linkedObj?.TriggerEvent(other);
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enterEvent?.Invoke();
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enterEvent?.Invoke();
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}
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}
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}
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}
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@ -24,7 +24,7 @@ public class TriggerZone : MonoBehaviour
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private void OnTriggerStay(Collider other) {
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private void OnTriggerStay(Collider other) {
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if(!onStay)return;
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if(!onStay)return;
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if(other.gameObject.tag.Equals("Player")){
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if(other.gameObject.tag.Equals("Player")){
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linkedObj.TriggerEvent();
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linkedObj?.TriggerEvent(other);
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stayEvent?.Invoke();
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stayEvent?.Invoke();
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}
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}
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}
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}
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private void OnTriggerExit(Collider other) {
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private void OnTriggerExit(Collider other) {
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if(!OnExit)return;
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if(!OnExit)return;
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if(other.gameObject.tag.Equals("Player")){
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if(other.gameObject.tag.Equals("Player")){
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linkedObj.TriggerEvent();
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linkedObj?.TriggerEvent(other);
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exitEvent?.Invoke();
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exitEvent?.Invoke();
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}
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}
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}
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}
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public abstract class Triggerable : MonoBehaviour
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public abstract class Triggerable : MonoBehaviour
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{
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{
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public abstract void TriggerEvent();
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public abstract void TriggerEvent(Collider other = null);
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}
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}
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