missing in last commit
This commit is contained in:
parent
061f6138b1
commit
758777b8ab
134
Assets/Prefabs/EnvChanger.prefab
Normal file
134
Assets/Prefabs/EnvChanger.prefab
Normal file
@ -0,0 +1,134 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &8663551935946957054
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8663551935946957053}
|
||||
- component: {fileID: 8663551935946957055}
|
||||
- component: {fileID: 8663551935946957050}
|
||||
m_Layer: 0
|
||||
m_Name: EnvChanger
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &8663551935946957053
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8663551935946957054}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 13.6, y: 6.07, z: 0}
|
||||
m_LocalScale: {x: 0, y: 2.8058, z: 7.862}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 8663551936364023222}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!65 &8663551935946957055
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8663551935946957054}
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 1
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_Size: {x: 1, y: 1, z: 1}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &8663551935946957050
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8663551935946957054}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 90baab3719135f24bb2f7611276bf3ab, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
linkedObj: {fileID: 0}
|
||||
onEnter: 0
|
||||
onStay: 0
|
||||
OnExit: 1
|
||||
enterEvent:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
stayEvent:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
exitEvent:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 8663551936364023209}
|
||||
m_TargetAssemblyTypeName: EnvChanger, Assembly-CSharp
|
||||
m_MethodName: ChangeEnvironnement
|
||||
m_Mode: 1
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
--- !u!1 &8663551936364023208
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8663551936364023222}
|
||||
- component: {fileID: 8663551936364023209}
|
||||
m_Layer: 0
|
||||
m_Name: GameObject
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &8663551936364023222
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8663551936364023208}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 8663551935946957053}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &8663551936364023209
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8663551936364023208}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d472a146f9945154b9f33e0da19e3c69, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
targetAmbientIntensity: 0
|
||||
targetRefIntensity: 0
|
||||
enterFromLeft: 1
|
||||
playerPos: {fileID: 0}
|
||||
7
Assets/Prefabs/EnvChanger.prefab.meta
Normal file
7
Assets/Prefabs/EnvChanger.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e17c6ec8444100a4cbefb113440fda78
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
3115
Assets/Scenes/EnvChanger.unity
Normal file
3115
Assets/Scenes/EnvChanger.unity
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Scenes/EnvChanger.unity.meta
Normal file
7
Assets/Scenes/EnvChanger.unity.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c5b2dd5ab8d5a76409ef6eb463363c59
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
63
Assets/Scripts/EnvChanger.cs
Normal file
63
Assets/Scripts/EnvChanger.cs
Normal file
@ -0,0 +1,63 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class EnvChanger : MonoBehaviour
|
||||
{
|
||||
private float initAmbientIntensity;
|
||||
private float initRefIntensity;
|
||||
[SerializeField]
|
||||
private float targetAmbientIntensity, targetRefIntensity;
|
||||
[SerializeField]
|
||||
private bool enterFromLeft = true;
|
||||
[SerializeField]
|
||||
private Transform playerPos;
|
||||
private bool isInEnviro = false;
|
||||
public void ChangeEnvironnement(){
|
||||
|
||||
if(ExitOnCorrectSide()){
|
||||
isInEnviro = !isInEnviro;
|
||||
if(isInEnviro){
|
||||
initAmbientIntensity = RenderSettings.ambientIntensity;
|
||||
initRefIntensity = RenderSettings.reflectionIntensity;
|
||||
RenderSettings.ambientIntensity = targetAmbientIntensity;
|
||||
RenderSettings.reflectionIntensity = targetRefIntensity;
|
||||
|
||||
}else{
|
||||
RenderSettings.ambientIntensity = initAmbientIntensity;
|
||||
RenderSettings.reflectionIntensity = initRefIntensity;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private bool ExitOnCorrectSide(){
|
||||
|
||||
if(enterFromLeft){
|
||||
if(!isInEnviro){
|
||||
if(playerPos.position.x > transform.position.x){
|
||||
|
||||
return true;
|
||||
}
|
||||
}else{
|
||||
if(playerPos.position.x < transform.position.x){
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
}else{
|
||||
if(!isInEnviro){
|
||||
if(playerPos.position.x < transform.position.x){
|
||||
return true;
|
||||
}
|
||||
}else{
|
||||
if(playerPos.position.x > transform.position.x){
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
11
Assets/Scripts/EnvChanger.cs.meta
Normal file
11
Assets/Scripts/EnvChanger.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d472a146f9945154b9f33e0da19e3c69
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -27,7 +27,7 @@ public class SlidingDoor : Triggerable
|
||||
}
|
||||
}
|
||||
|
||||
public override void TriggerEvent(){
|
||||
public override void TriggerEvent(Collider other){
|
||||
|
||||
isOpen = !isOpen;
|
||||
}
|
||||
|
||||
@ -16,7 +16,7 @@ public class TriggerZone : MonoBehaviour
|
||||
private void OnTriggerEnter(Collider other) {
|
||||
if(!onEnter)return;
|
||||
if(other.gameObject.tag.Equals("Player")){
|
||||
linkedObj.TriggerEvent();
|
||||
linkedObj?.TriggerEvent(other);
|
||||
enterEvent?.Invoke();
|
||||
}
|
||||
}
|
||||
@ -24,7 +24,7 @@ public class TriggerZone : MonoBehaviour
|
||||
private void OnTriggerStay(Collider other) {
|
||||
if(!onStay)return;
|
||||
if(other.gameObject.tag.Equals("Player")){
|
||||
linkedObj.TriggerEvent();
|
||||
linkedObj?.TriggerEvent(other);
|
||||
stayEvent?.Invoke();
|
||||
}
|
||||
}
|
||||
@ -32,7 +32,7 @@ public class TriggerZone : MonoBehaviour
|
||||
private void OnTriggerExit(Collider other) {
|
||||
if(!OnExit)return;
|
||||
if(other.gameObject.tag.Equals("Player")){
|
||||
linkedObj.TriggerEvent();
|
||||
linkedObj?.TriggerEvent(other);
|
||||
exitEvent?.Invoke();
|
||||
}
|
||||
}
|
||||
|
||||
@ -4,5 +4,5 @@ using UnityEngine;
|
||||
|
||||
public abstract class Triggerable : MonoBehaviour
|
||||
{
|
||||
public abstract void TriggerEvent();
|
||||
public abstract void TriggerEvent(Collider other = null);
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user