diff --git a/Assets/Material/Physics Material/Normal Floor.physicMaterial b/Assets/Material/Physics Material/Player.physicMaterial similarity index 75% rename from Assets/Material/Physics Material/Normal Floor.physicMaterial rename to Assets/Material/Physics Material/Player.physicMaterial index e4b70be..576eaf8 100644 --- a/Assets/Material/Physics Material/Normal Floor.physicMaterial +++ b/Assets/Material/Physics Material/Player.physicMaterial @@ -6,9 +6,9 @@ PhysicMaterial: m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: Normal Floor - dynamicFriction: 1 - staticFriction: 1 - bounciness: 0 + m_Name: Player + dynamicFriction: 0 + staticFriction: 0 + bounciness: 1 frictionCombine: 0 bounceCombine: 0 diff --git a/Assets/Material/Physics Material/Normal Floor.physicMaterial.meta b/Assets/Material/Physics Material/Player.physicMaterial.meta similarity index 100% rename from Assets/Material/Physics Material/Normal Floor.physicMaterial.meta rename to Assets/Material/Physics Material/Player.physicMaterial.meta diff --git a/Assets/Prefabs/Player.prefab b/Assets/Prefabs/Player.prefab index dbf3ef1..2bebd22 100644 --- a/Assets/Prefabs/Player.prefab +++ b/Assets/Prefabs/Player.prefab @@ -11,12 +11,12 @@ GameObject: - component: {fileID: 1772573266731274175} - component: {fileID: 1772573266731274168} - component: {fileID: 1772573266731274169} - - component: {fileID: 1772573266731274170} - component: {fileID: 1772573266731274174} - component: {fileID: 1772573266731274173} - component: {fileID: 1772573266731274172} - component: {fileID: 1772573266731274163} - component: {fileID: 8474203461765366282} + - component: {fileID: 1447597341752185403} m_Layer: 0 m_Name: Player m_TagString: Player @@ -91,19 +91,6 @@ MeshRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} ---- !u!65 &1772573266731274170 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1772573266731274171} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} --- !u!54 &1772573266731274174 Rigidbody: m_ObjectHideFlags: 0 @@ -307,6 +294,20 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 9b5fa9960655cb742880ef94db81ca9c, type: 3} m_Name: m_EditorClassIdentifier: +--- !u!136 &1447597341752185403 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1772573266731274171} + m_Material: {fileID: 13400000, guid: 94aadfb8d34aeba4bb98e223427410a2, type: 2} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 0.6180558 + m_Height: 1.2361116 + m_Direction: 1 + m_Center: {x: 0, y: 0.07965708, z: 0.02819419} --- !u!1 &1772573266864950258 GameObject: m_ObjectHideFlags: 0