Fix lights in mainMenu
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parent
125dbd73ce
commit
8576c2faa3
8
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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buildTarget: WebGL
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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buildTarget: Windows Store Apps
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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spriteSheet:
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serializedVersion: 2
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sprites: []
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outline: []
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physicsShape: []
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bones: []
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spriteID:
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internalID: 0
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vertices: []
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indices:
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edges: []
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weights: []
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secondaryTextures: []
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nameFileIdTable: {}
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spritePackingTag:
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pSDRemoveMatte: 0
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pSDShowRemoveMatteOption: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -8,18 +8,18 @@ EditorBuildSettings:
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- enabled: 1
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path: Assets/Scenes/MainMenu.unity
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guid: af63aef6e17277b44ade3df35992db53
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- enabled: 1
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- enabled: 0
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path: Assets/Scenes/Dev.unity
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guid: 739ca6d2c9f3b5b4a8885b94cf11f074
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- enabled: 1
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- enabled: 0
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path: Assets/Scenes/GameLogic.unity
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guid: 6c735b8f44735c84789efdc5bc7c8d2d
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- enabled: 1
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path: Assets/Scenes/ThanksScene.unity
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guid: b3991f64db889b744ba3668a4998424e
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- enabled: 1
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path: Assets/Scenes/LevelDesign.unity
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guid: 4b213b8915c09ca49873cfadc143c61b
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- enabled: 1
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path: Assets/Scenes/ThanksScene.unity
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guid: b3991f64db889b744ba3668a4998424e
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m_configObjects:
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@ -12,8 +12,8 @@ PlayerSettings:
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targetDevice: 2
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useOnDemandResources: 0
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accelerometerFrequency: 60
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productName: 32bit_jam_conjure
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companyName: Conjure
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productName: Castle Grab
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cursorHotspot: {x: 0, y: 0}
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m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
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@ -136,12 +136,14 @@ PlayerSettings:
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vulkanEnableCommandBufferRecycling: 1
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m_SupportedAspectRatios:
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4:3: 1
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5:4: 1
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16:10: 1
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16:9: 1
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5:4: 0
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16:10: 0
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16:9: 0
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preloadedAssets:
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- {fileID: 0}
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- {fileID: 0}
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metroInputSource: 0
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wsaTransparentSwapchain: 0
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m_HolographicPauseOnTrackingLoss: 1
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@ -816,7 +818,7 @@ PlayerSettings:
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webGLTemplate: APPLICATION:Minimal
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webGLAnalyzeBuildSize: 0
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webGLUseEmbeddedResources: 0
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webGLCompressionFormat: 0
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webGLCompressionFormat: 1
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webGLWasmArithmeticExceptions: 0
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webGLLinkerTarget: 1
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webGLThreadsSupport: 0
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|
||||
Loading…
x
Reference in New Issue
Block a user