Added obj spawner

This commit is contained in:
Soulaha Balde 2022-10-24 22:06:38 -04:00
parent 8727aaceaa
commit a2ad4a99d2
7 changed files with 322 additions and 6 deletions

View File

@ -0,0 +1,116 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &7428655103634826682
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9132922436054103112}
- component: {fileID: 7093025589658215155}
- component: {fileID: 8477102196961729536}
- component: {fileID: 5695141572838855934}
- component: {fileID: 2377728217170679093}
m_Layer: 0
m_Name: Spawnable
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9132922436054103112
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7428655103634826682}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 27.818008, y: 12.697487, z: 0.0000705719}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7093025589658215155
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7428655103634826682}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &8477102196961729536
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7428655103634826682}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!135 &5695141572838855934
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7428655103634826682}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Radius: 0.5
m_Center: {x: 0, y: 0, z: 0}
--- !u!54 &2377728217170679093
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7428655103634826682}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 38de2a1b7c06c0d439b1411d8200ddbe
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,51 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1101515500710373964
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1101515500710373962}
- component: {fileID: 1101515500710373963}
m_Layer: 0
m_Name: Spawner
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1101515500710373962
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1101515500710373964}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -19.09, y: 26.47, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1101515500710373963
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1101515500710373964}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2383af188ea82654ca888af5ecda1e2f, type: 3}
m_Name:
m_EditorClassIdentifier:
objPrefab: {fileID: 7428655103634826682, guid: 38de2a1b7c06c0d439b1411d8200ddbe,
type: 3}
spawnRate: 1
amount: 5
pool: []

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: a0861cc8cc628744c9c383cf3ec385aa
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -217,7 +217,7 @@ RectTransform:
m_Children: m_Children:
- {fileID: 1301531513} - {fileID: 1301531513}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 4 m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0} m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0}
@ -826,7 +826,7 @@ Transform:
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 6 m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &663828000 --- !u!1 &663828000
GameObject: GameObject:
@ -1007,7 +1007,7 @@ Transform:
- {fileID: 663828001} - {fileID: 663828001}
- {fileID: 188521136} - {fileID: 188521136}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 5 m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &840320351 --- !u!1 &840320351
GameObject: GameObject:
@ -1296,7 +1296,7 @@ Transform:
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 3 m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!114 &921826481 --- !u!114 &921826481
MonoBehaviour: MonoBehaviour:
@ -1759,7 +1759,7 @@ PrefabInstance:
- target: {fileID: 1772573266731274175, guid: 4dbf735f9da7b9f43b69f1577e4e5763, - target: {fileID: 1772573266731274175, guid: 4dbf735f9da7b9f43b69f1577e4e5763,
type: 3} type: 3}
propertyPath: m_RootOrder propertyPath: m_RootOrder
value: 1 value: 2
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 1772573266731274175, guid: 4dbf735f9da7b9f43b69f1577e4e5763, - target: {fileID: 1772573266731274175, guid: 4dbf735f9da7b9f43b69f1577e4e5763,
type: 3} type: 3}
@ -1819,6 +1819,75 @@ Transform:
type: 3} type: 3}
m_PrefabInstance: {fileID: 1341139406} m_PrefabInstance: {fileID: 1341139406}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
--- !u!1001 &1462496929
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 1101515500710373962, guid: a0861cc8cc628744c9c383cf3ec385aa,
type: 3}
propertyPath: m_RootOrder
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1101515500710373962, guid: a0861cc8cc628744c9c383cf3ec385aa,
type: 3}
propertyPath: m_LocalPosition.x
value: 3.62
objectReference: {fileID: 0}
- target: {fileID: 1101515500710373962, guid: a0861cc8cc628744c9c383cf3ec385aa,
type: 3}
propertyPath: m_LocalPosition.y
value: 18.88
objectReference: {fileID: 0}
- target: {fileID: 1101515500710373962, guid: a0861cc8cc628744c9c383cf3ec385aa,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1101515500710373962, guid: a0861cc8cc628744c9c383cf3ec385aa,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1101515500710373962, guid: a0861cc8cc628744c9c383cf3ec385aa,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1101515500710373962, guid: a0861cc8cc628744c9c383cf3ec385aa,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1101515500710373962, guid: a0861cc8cc628744c9c383cf3ec385aa,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1101515500710373962, guid: a0861cc8cc628744c9c383cf3ec385aa,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1101515500710373962, guid: a0861cc8cc628744c9c383cf3ec385aa,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1101515500710373962, guid: a0861cc8cc628744c9c383cf3ec385aa,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1101515500710373964, guid: a0861cc8cc628744c9c383cf3ec385aa,
type: 3}
propertyPath: m_Name
value: Spawner
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: a0861cc8cc628744c9c383cf3ec385aa, type: 3}
--- !u!1 &1500657984 stripped --- !u!1 &1500657984 stripped
GameObject: GameObject:
m_CorrespondingSourceObject: {fileID: 8185732858306452726, guid: 3aef9205067d34c46bee46559d8e90dd, m_CorrespondingSourceObject: {fileID: 8185732858306452726, guid: 3aef9205067d34c46bee46559d8e90dd,
@ -2649,7 +2718,7 @@ Transform:
m_Children: m_Children:
- {fileID: 1866383021} - {fileID: 1866383021}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 2 m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 3.962, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 3.962, y: 0, z: 0}
--- !u!1001 &507150369097360936 --- !u!1001 &507150369097360936
PrefabInstance: PrefabInstance:

View File

@ -0,0 +1,55 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ObjSpawner : MonoBehaviour
{
[SerializeField]
private GameObject objPrefab;
[SerializeField]
private float spawnRate;
[SerializeField]
private int amount;
[SerializeField]
private List<GameObject> pool;
private int index = 0;
private int firstIndex = 0;
// Start is called before the first frame update
void Start()
{
for (int i = 0; i < amount; i++)
{
GameObject obj = Instantiate(objPrefab, this.transform);
obj.SetActive(false);
pool.Add(obj);
}
//TODO add trigger start
InvokeRepeating("Spawn",0, spawnRate);
}
private void Spawn(){
if(index < amount){
pool[index].transform.position = transform.position;
pool[index].transform.rotation = transform.rotation;
Rigidbody rb = pool[index].GetComponent<Rigidbody>();
if(rb != null){
rb.velocity = Vector3.zero;
rb.angularVelocity = Vector3.zero;
}
pool[index].SetActive(true);
index++;
}else{
pool[firstIndex].SetActive(false);
index = firstIndex;
firstIndex = firstIndex+1%pool.Count-1;
Spawn();
}
}
// Update is called once per frame
void Update()
{
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 2383af188ea82654ca888af5ecda1e2f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: