Level2 finished; Ending added

This commit is contained in:
craftwill 2022-10-30 20:40:16 -04:00
parent b680658b9a
commit a3c02260aa
14 changed files with 39518 additions and 41670 deletions

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View File

@ -9,6 +9,8 @@ public class EnvChanger : MonoBehaviour
[SerializeField]
private float targetAmbientIntensity, targetRefIntensity;
[SerializeField]
private GameObject targetLightOutside, targetLightInside;
[SerializeField]
private bool enterFromLeft = true;
[SerializeField]
private Transform playerPos;
@ -22,10 +24,14 @@ public class EnvChanger : MonoBehaviour
initRefIntensity = RenderSettings.reflectionIntensity;
RenderSettings.ambientIntensity = targetAmbientIntensity;
RenderSettings.reflectionIntensity = targetRefIntensity;
}else{
targetLightInside.SetActive(true);
targetLightOutside.SetActive(false);
}
else{
RenderSettings.ambientIntensity = initAmbientIntensity;
RenderSettings.reflectionIntensity = initRefIntensity;
targetLightInside.SetActive(false);
targetLightOutside.SetActive(true);
}
}