From f22ee3acd498f193f96ef43579ee1b6e816d5640 Mon Sep 17 00:00:00 2001 From: Soulaha Balde Date: Sun, 30 Oct 2022 22:07:59 -0400 Subject: [PATCH] debug clean up --- Assets/Scripts/GameController.cs | 1 - Assets/Scripts/UI/MainMenu.cs | 1 - 2 files changed, 2 deletions(-) diff --git a/Assets/Scripts/GameController.cs b/Assets/Scripts/GameController.cs index 3e803a5..8356c5e 100644 --- a/Assets/Scripts/GameController.cs +++ b/Assets/Scripts/GameController.cs @@ -78,7 +78,6 @@ public class GameController : MonoBehaviour private void ChangedScene(Scene curr, Scene next){ fadeCoroutine = StartCoroutine(FadeToBlack(string.Empty, false, fadeSpeed)); if(!next.name.Equals(mainScene) && !next.name.Equals(endScene)){ - Debug.Log(endScene); coinText.gameObject.SetActive(false); }else{ coinText.gameObject.SetActive(true); diff --git a/Assets/Scripts/UI/MainMenu.cs b/Assets/Scripts/UI/MainMenu.cs index d889ec9..f595653 100644 --- a/Assets/Scripts/UI/MainMenu.cs +++ b/Assets/Scripts/UI/MainMenu.cs @@ -63,7 +63,6 @@ public class MainMenu : MonoBehaviour { creditsButton.interactable = false; StartCoroutine("PlayCredits", 0f); - Debug.Log("Pressed"); } public IEnumerator PlayCredits()