32bit_jam_conjure/Assets/Scripts/ButtonAction.cs
2022-10-29 15:20:28 -04:00

25 lines
462 B
C#

using System;
using UnityEngine;
using UnityEngine.SceneManagement;
public class ButtonAction : MonoBehaviour
{
public void LoadScene(String sceneName)
{
SceneManager.LoadScene(sceneName);
}
public void OpenOption()
{
throw new NotImplementedException();
}
public void Quit()
{
#if UNITY_EDITOR
UnityEditor.EditorApplication.isPlaying = false;
#endif
Application.Quit();
}
}