32bit_jam_conjure/Assets/Shaders/BlitShaderGUI.cs
2022-10-29 03:12:54 -04:00

19 lines
532 B
C#

using System.Collections.Generic;
using System.Linq;
using UnityEditor;
using UnityEngine;
namespace Shaders
{
public class BlitShaderGUI : ShaderGUI
{
public override void OnGUI (MaterialEditor materialEditor, MaterialProperty[] properties)
{
// var propertiesList = properties.ToList()
// .Where(prop => prop.displayName != "Texture");
// properties = propertiesList.ToArray();
base.OnGUI (materialEditor, properties);
}
}
}