Merge in CEGJ/32bit_jam_conjure from grappling to Dev * commit 'b2c581a8d53e5c8fa516a7c77953a0dc6dbf9e37': save scene Can move up and down on rope Change boosting technique new test area Change hit marker to a ui element Rope lerps to grapple point Can grapple objects with rigidbodies Added grapple layer mask Added follow camera Grapple moves player and is represented Base for grappling
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