Soulaha 8bc85ac731 Pull request #5: Grappling
Merge in CEGJ/32bit_jam_conjure from grappling to Dev

* commit 'b2c581a8d53e5c8fa516a7c77953a0dc6dbf9e37':
  save scene
  Can move up and down on rope Change boosting technique
  new test area
  Change hit marker to a ui element
  Rope lerps to grapple point
  Can grapple objects with rigidbodies
  Added grapple layer mask
  Added follow camera
  Grapple moves player and is represented
  Base for grappling
2022-10-20 02:17:54 +00:00
..
2022-10-17 12:17:56 -04:00
2022-10-18 23:28:01 -04:00
2022-10-19 21:56:53 -04:00
2022-10-20 02:17:54 +00:00
2022-10-16 18:57:37 -04:00
2022-10-17 12:39:02 -04:00
2022-10-17 12:05:46 -04:00
2022-10-18 23:28:01 -04:00
2022-10-16 18:49:46 -04:00
2022-10-16 18:49:46 -04:00
2022-10-16 18:49:46 -04:00
2022-10-18 23:28:01 -04:00
2022-10-16 18:49:46 -04:00

fileFormatVersion: 2
guid: 8105016687592461f977c054a80ce2f2
NativeFormatImporter:
  externalObjects: {}
  mainObjectFileID: 0
  userData: 
  assetBundleName: 
  assetBundleVariant: