32bit_jam_conjure/Assets/Scripts/ButtonAction.cs
2022-10-29 05:14:57 -04:00

29 lines
581 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using Unity.VisualScripting;
using UnityEditor;
using UnityEngine;
using UnityEngine.SceneManagement;
public class ButtonAction : MonoBehaviour
{
public void LoadScene(SceneAsset sceneAsset)
{
SceneManager.LoadScene(sceneAsset.name);
}
public void OpenOption()
{
throw new NotImplementedException();
}
public void Quit()
{
#if UNITY_EDITOR
UnityEditor.EditorApplication.isPlaying = false;
#endif
Application.Quit();
}
}