23 lines
390 B
C#
23 lines
390 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Rotator : MonoBehaviour
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{
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[SerializeField]
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private float rotSpeed;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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transform.Rotate(0,0,Time.deltaTime * rotSpeed);
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}
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}
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