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Added player labels for which controller they use
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7
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7
Assets/Prefabs/Player.prefab.meta
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File diff suppressed because it is too large
Load Diff
18
Assets/Scripts/Player.cs
Normal file
18
Assets/Scripts/Player.cs
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.InputSystem;
|
||||||
|
|
||||||
|
[RequireComponent(typeof(PlayerInput))]
|
||||||
|
public class Player : MonoBehaviour {
|
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|
public GameObject labelPrefab;
|
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|
|
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|
void Start() {
|
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|
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|
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|
PlayerLabel label = Instantiate(labelPrefab, canvas).GetComponent<PlayerLabel>();
|
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|
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|
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|
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label.SetName(gameObject.name);
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}
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11
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Normal file
11
Assets/Scripts/Player.cs.meta
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31
Assets/Scripts/PlayerLabel.cs
Normal file
31
Assets/Scripts/PlayerLabel.cs
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using TMPro;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class PlayerLabel : MonoBehaviour {
|
||||||
|
[HideInInspector]
|
||||||
|
public Transform player;
|
||||||
|
public TextMeshProUGUI playerName;
|
||||||
|
public TextMeshProUGUI controller;
|
||||||
|
|
||||||
|
RectTransform rectTransform;
|
||||||
|
new Camera camera;
|
||||||
|
|
||||||
|
void Awake() {
|
||||||
|
camera = Camera.main;
|
||||||
|
rectTransform = GetComponent<RectTransform>();
|
||||||
|
|
||||||
|
playerName = GetComponentInChildren<TextMeshProUGUI>();
|
||||||
|
}
|
||||||
|
|
||||||
|
void LateUpdate() {
|
||||||
|
if (!player) return;
|
||||||
|
|
||||||
|
rectTransform.position = camera.WorldToScreenPoint(player.position + 1.5f * Vector3.up);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetName(string text) => playerName.text = text;
|
||||||
|
|
||||||
|
public void SetController(string text) => controller.text = text;
|
||||||
|
}
|
||||||
11
Assets/Scripts/PlayerLabel.cs.meta
Normal file
11
Assets/Scripts/PlayerLabel.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e446f25bb82f4ff459a227aff7a52d14
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@ -30,7 +30,7 @@ Material:
|
|||||||
- _MaskSoftnessX: 0
|
- _MaskSoftnessX: 0
|
||||||
- _MaskSoftnessY: 0
|
- _MaskSoftnessY: 0
|
||||||
- _OutlineSoftness: 0
|
- _OutlineSoftness: 0
|
||||||
- _OutlineWidth: 0
|
- _OutlineWidth: 0.14
|
||||||
- _PerspectiveFilter: 0.875
|
- _PerspectiveFilter: 0.875
|
||||||
- _ScaleRatioA: 0.9
|
- _ScaleRatioA: 0.9
|
||||||
- _ScaleRatioB: 1
|
- _ScaleRatioB: 1
|
||||||
@ -47,8 +47,8 @@ Material:
|
|||||||
- _TextureHeight: 1024
|
- _TextureHeight: 1024
|
||||||
- _TextureWidth: 1024
|
- _TextureWidth: 1024
|
||||||
- _UnderlayDilate: 0
|
- _UnderlayDilate: 0
|
||||||
- _UnderlayOffsetX: 0
|
- _UnderlayOffsetX: 1
|
||||||
- _UnderlayOffsetY: 0
|
- _UnderlayOffsetY: 0.076
|
||||||
- _UnderlaySoftness: 0
|
- _UnderlaySoftness: 0
|
||||||
- _VertexOffsetX: 0
|
- _VertexOffsetX: 0
|
||||||
- _VertexOffsetY: 0
|
- _VertexOffsetY: 0
|
||||||
@ -57,7 +57,7 @@ Material:
|
|||||||
m_Colors:
|
m_Colors:
|
||||||
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
|
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
|
||||||
- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
|
- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
|
- _OutlineColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}
|
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}
|
||||||
--- !u!114 &11400000
|
--- !u!114 &11400000
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
@ -7798,6 +7798,7 @@ Texture2D:
|
|||||||
m_TextureFormat: 1
|
m_TextureFormat: 1
|
||||||
m_MipCount: 1
|
m_MipCount: 1
|
||||||
m_IsReadable: 0
|
m_IsReadable: 0
|
||||||
|
m_IgnoreMasterTextureLimit: 0
|
||||||
m_StreamingMipmaps: 0
|
m_StreamingMipmaps: 0
|
||||||
m_StreamingMipmapsPriority: -92
|
m_StreamingMipmapsPriority: -92
|
||||||
m_AlphaIsTransparency: 0
|
m_AlphaIsTransparency: 0
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user