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17 lines
315 B
C#
17 lines
315 B
C#
using UnityEngine;
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using System.Collections;
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public class DummyRotationTest : MonoBehaviour {
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private int x = 0;
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// Use this for initialization
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void Start () {
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}
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// Update is called once per frame
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void Update () {
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this.transform.rotation = Quaternion.Euler(0, 10 + x, 0);
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x++;
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}
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}
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