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- Started the UI
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Assets/Art/Placeholders.meta
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Assets/Art/Placeholders.meta
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Assets/Art/Placeholders/Mario.jpg
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Assets/Art/Placeholders/Mario.jpg.meta
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Assets/Scripts/PersonDetailsPanel.cs
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Assets/Scripts/PersonDetailsPanel.cs
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using UnityEngine;
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using System.Collections;
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using UnityEngine.UI;
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public class PersonDetailsPanel : MonoBehaviour
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{
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public Image ProfilePicture;
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public Text Name;
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public GameObject FriendsPanel;
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public Button KillButton;
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public Button WatchButton;
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public Button XButton;
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}
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Assets/Scripts/PersonDetailsPanel.cs.meta
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@ -5,6 +5,8 @@ using System.Collections.Generic;
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[RequireComponent(typeof(Collider))]
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public class PersonTest : MonoBehaviour
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{
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public PersonDetailsPanel DetailsPanel;
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// Temporary, for test
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private List<FriendshipLink> _links;
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private bool _highlighted = false;
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