This commit is contained in:
RosimInc 2015-08-12 01:41:58 -04:00
commit 06fccd42fe
14 changed files with 2085 additions and 1 deletions

View File

@ -0,0 +1,466 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
SceneSettings:
m_ObjectHideFlags: 0
m_PVSData:
m_PVSObjectsArray: []
m_PVSPortalsArray: []
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: .25
backfaceThreshold: 100
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 6
m_Fog: 0
m_FogColor: {r: .5, g: .5, b: .5, a: 1}
m_FogMode: 3
m_FogDensity: .00999999978
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: .211999997, g: .226999998, b: .259000003, a: 1}
m_AmbientEquatorColor: {r: .114, g: .125, b: .133000001, a: 1}
m_AmbientGroundColor: {r: .0469999984, g: .0430000015, b: .0350000001, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: .5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
--- !u!127 &3
LevelGameManager:
m_ObjectHideFlags: 0
--- !u!157 &4
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 5
m_GIWorkflowMode: 0
m_LightmapsMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_TemporalCoherenceThreshold: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 1
m_LightmapEditorSettings:
serializedVersion: 3
m_Resolution: 2
m_BakeResolution: 40
m_TextureWidth: 1024
m_TextureHeight: 1024
m_AOMaxDistance: 1
m_Padding: 2
m_CompAOExponent: 0
m_LightmapParameters: {fileID: 0}
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherRayCount: 1024
m_LightmapSnapshot: {fileID: 0}
m_RuntimeCPUUsage: 25
--- !u!196 &5
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentRadius: .5
agentHeight: 2
agentSlope: 45
agentClimb: .400000006
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
accuratePlacement: 0
minRegionArea: 2
cellSize: .166666672
manualCellSize: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &61719360
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 61719365}
- 20: {fileID: 61719364}
- 92: {fileID: 61719363}
- 124: {fileID: 61719362}
- 81: {fileID: 61719361}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &61719361
AudioListener:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 61719360}
m_Enabled: 1
--- !u!124 &61719362
Behaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 61719360}
m_Enabled: 1
--- !u!92 &61719363
Behaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 61719360}
m_Enabled: 1
--- !u!20 &61719364
Camera:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 61719360}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: .192156866, g: .301960796, b: .474509805, a: .0196078438}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: .300000012
far clip plane: 1000
field of view: 60
orthographic: 1
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_HDR: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: .0219999999
--- !u!4 &61719365
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 61719360}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
--- !u!1 &312333933
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 312333934}
- 33: {fileID: 312333937}
- 64: {fileID: 312333936}
- 23: {fileID: 312333935}
m_Layer: 0
m_Name: Person1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &312333934
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 312333933}
m_LocalRotation: {x: .70710659, y: 0, z: 0, w: -.707106948}
m_LocalPosition: {x: -4.78000021, y: 2.84048653, z: 0}
m_LocalScale: {x: .100000001, y: .100000001, z: .100000001}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 3
--- !u!23 &312333935
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 312333933}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 1
m_ReflectionProbeUsage: 1
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_ImportantGI: 0
m_AutoUVMaxDistance: .5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0
--- !u!64 &312333936
MeshCollider:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 312333933}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Convex: 0
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!33 &312333937
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 312333933}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1001 &397033313
Prefab:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 495142, guid: fab430cecad80ad4391987a06b550cb7, type: 2}
propertyPath: m_LocalPosition.x
value: -.573046267
objectReference: {fileID: 0}
- target: {fileID: 495142, guid: fab430cecad80ad4391987a06b550cb7, type: 2}
propertyPath: m_LocalPosition.y
value: -.809006572
objectReference: {fileID: 0}
- target: {fileID: 495142, guid: fab430cecad80ad4391987a06b550cb7, type: 2}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 495142, guid: fab430cecad80ad4391987a06b550cb7, type: 2}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 495142, guid: fab430cecad80ad4391987a06b550cb7, type: 2}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 495142, guid: fab430cecad80ad4391987a06b550cb7, type: 2}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 495142, guid: fab430cecad80ad4391987a06b550cb7, type: 2}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 495142, guid: fab430cecad80ad4391987a06b550cb7, type: 2}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: 11495142, guid: fab430cecad80ad4391987a06b550cb7, type: 2}
propertyPath: StartPoint
value:
objectReference: {fileID: 1070389998}
- target: {fileID: 11495142, guid: fab430cecad80ad4391987a06b550cb7, type: 2}
propertyPath: EndPoint
value:
objectReference: {fileID: 1040435545}
- target: {fileID: 11495142, guid: fab430cecad80ad4391987a06b550cb7, type: 2}
propertyPath: BeamLine
value:
objectReference: {fileID: 1979266189}
- target: {fileID: 195136, guid: fab430cecad80ad4391987a06b550cb7, type: 2}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 195134, guid: fab430cecad80ad4391987a06b550cb7, type: 2}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 11495142, guid: fab430cecad80ad4391987a06b550cb7, type: 2}
propertyPath: StartObject
value:
objectReference: {fileID: 312333934}
- target: {fileID: 11495142, guid: fab430cecad80ad4391987a06b550cb7, type: 2}
propertyPath: EndObject
value:
objectReference: {fileID: 1398388657}
- target: {fileID: 12095142, guid: fab430cecad80ad4391987a06b550cb7, type: 2}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: 40733a86ddd05214d99d64b3771e45b6, type: 2}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: fab430cecad80ad4391987a06b550cb7, type: 2}
m_IsPrefabParent: 0
--- !u!4 &1040435545 stripped
Transform:
m_PrefabParentObject: {fileID: 495134, guid: fab430cecad80ad4391987a06b550cb7, type: 2}
m_PrefabInternal: {fileID: 397033313}
--- !u!4 &1070389998 stripped
Transform:
m_PrefabParentObject: {fileID: 495136, guid: fab430cecad80ad4391987a06b550cb7, type: 2}
m_PrefabInternal: {fileID: 397033313}
--- !u!1 &1126063559
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 1126063561}
- 108: {fileID: 1126063560}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!108 &1126063560
Light:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1126063559}
m_Enabled: 1
serializedVersion: 6
m_Type: 1
m_Color: {r: 1, g: .956862748, b: .839215696, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_Strength: 1
m_Bias: .0500000007
m_NormalBias: .400000006
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_Lightmapping: 4
m_BounceIntensity: 1
m_ShadowRadius: 0
m_ShadowAngle: 0
m_AreaSize: {x: 1, y: 1}
--- !u!4 &1126063561
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1126063559}
m_LocalRotation: {x: .408217937, y: -.234569728, z: .109381676, w: .875426054}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
--- !u!1 &1398388656
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 1398388657}
- 33: {fileID: 1398388660}
- 64: {fileID: 1398388659}
- 23: {fileID: 1398388658}
m_Layer: 0
m_Name: Person2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1398388657
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1398388656}
m_LocalRotation: {x: .70710659, y: 0, z: 0, w: -.707106948}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: .100000001, y: .100000001, z: .100000001}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 4
--- !u!23 &1398388658
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1398388656}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 1
m_ReflectionProbeUsage: 1
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_ImportantGI: 0
m_AutoUVMaxDistance: .5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0
--- !u!64 &1398388659
MeshCollider:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1398388656}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Convex: 0
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!33 &1398388660
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1398388656}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!120 &1979266189 stripped
LineRenderer:
m_PrefabParentObject: {fileID: 12095142, guid: fab430cecad80ad4391987a06b550cb7,
type: 2}
m_PrefabInternal: {fileID: 397033313}

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: bf4aee06224c7624ea388071d9a781e9
timeCreated: 1439309694
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

9
Assets/Tests.meta Normal file
View File

@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 1b0fbc6efbda5294582c8272fa60afce
folderAsset: yes
timeCreated: 1439307953
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

9
Assets/Tests/Beam.meta Normal file
View File

@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 0fe2d64981912a545a084438d8089f68
folderAsset: yes
timeCreated: 1439307965
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: fab430cecad80ad4391987a06b550cb7
NativeFormatImporter:
userData:

53
Assets/Tests/Beam/Beam.cs Normal file
View File

@ -0,0 +1,53 @@
using UnityEngine;
using System.Collections;
public class Beam : MonoBehaviour
{
public Transform StartPoint;
public Transform EndPoint;
public LineRenderer BeamLine;
//public ParticleSystem BeamParticles;
public Transform StartObject;
public Transform EndObject;
private float LIFETIME_RATIO = 0.025f;
void Awake()
{
BeamLine.SetWidth(0.2f, 0.2f);
//Activate(false);
}
void Update()
{
UpdateVisualEffects();
}
public void Activate(bool state)
{
BeamLine.gameObject.SetActive(state);
// We need to re-update after changing the state of the visuals since the transform of the targetted robot may have changed
UpdateVisualEffects();
}
private void UpdateVisualEffects()
{
StartPoint.position = StartObject.position + new Vector3(0f, 0f, 0.5f);
EndPoint.position = EndObject.position + new Vector3(0f, 0f, 0.5f);
float angle = Vector3.Angle(EndPoint.position - StartPoint.position, transform.right);
angle = EndPoint.position.y > StartPoint.position.y ? angle : -angle;
float distance = Vector3.Magnitude(EndPoint.position - StartPoint.position);
//BeamParticles.startLifetime = distance * LIFETIME_RATIO;
StartPoint.eulerAngles = new Vector3(0f, 0f, angle);
BeamLine.SetPosition(0, StartPoint.position);
BeamLine.SetPosition(1, EndPoint.position);
}
}

View File

@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: c495d00d780bd3d49866ec60f5efbf66
timeCreated: 1439307989
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: b8c5222c243e25b4c9b3c2370fc91b51
folderAsset: yes
timeCreated: 1439309244
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,153 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 5
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: laserPic
m_Shader: {fileID: 200, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 5
m_CustomRenderQueue: -1
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
data:
first:
name: _MainTex
second:
m_Texture: {fileID: 2800000, guid: dce27f2c9adab1144824c9b2040f18d5, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _BumpMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _DetailNormalMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _ParallaxMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _OcclusionMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _EmissionMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _DetailMask
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _DetailAlbedoMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _MetallicGlossMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
data:
first:
name: _Cutoff
second: .5
data:
first:
name: _SrcBlend
second: 1
data:
first:
name: _DstBlend
second: 0
data:
first:
name: _Parallax
second: .0199999996
data:
first:
name: _ZWrite
second: 1
data:
first:
name: _Glossiness
second: .5
data:
first:
name: _BumpScale
second: 1
data:
first:
name: _OcclusionStrength
second: 1
data:
first:
name: _DetailNormalMapScale
second: 1
data:
first:
name: _UVSec
second: 0
data:
first:
name: _EmissionScaleUI
second: 0
data:
first:
name: _Mode
second: 0
data:
first:
name: _Metallic
second: 0
data:
first:
name: _InvFade
second: 1
m_Colors:
data:
first:
name: _EmissionColor
second: {r: 0, g: 0, b: 0, a: 1}
data:
first:
name: _Color
second: {r: 1, g: 1, b: 1, a: 1}
data:
first:
name: _EmissionColorUI
second: {r: 1, g: 1, b: 1, a: 1}
data:
first:
name: _TintColor
second: {r: .5, g: .5, b: .5, a: .5}

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 40733a86ddd05214d99d64b3771e45b6
timeCreated: 1439309244
licenseType: Free
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 18 KiB

View File

@ -0,0 +1,55 @@
fileFormatVersion: 2
guid: dce27f2c9adab1144824c9b2040f18d5
timeCreated: 1439309132
licenseType: Free
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 0
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: .25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 8
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: .5, y: .5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
textureType: -1
buildTargetSettings: []
spriteSheet:
sprites: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,2 +1,2 @@
m_EditorVersion: 5.1.1f1
m_EditorVersion: 5.0.2f1
m_StandardAssetsVersion: 0