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https://github.com/ConjureETS/DeathBook.git
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- Added the logo and fixed the global awareness bar
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@ -26,26 +26,26 @@ TextureImporter:
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@ -383,6 +383,67 @@ Prefab:
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- 222: {fileID: 256633606}
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- 114: {fileID: 256633605}
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m_Name: Logo
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@ -1233,7 +1294,8 @@ RectTransform:
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@ -223,8 +223,6 @@ public class PersonNode : MonoBehaviour, IObserver
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{
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if (!_model.Alive) return;
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Debug.Log(_model.Alive);
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_holdDuration += Time.deltaTime;
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xMarkLeft.SetCompletedRatio(Mathf.Clamp(_holdDuration - 0.025f, 0f, 1f));
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@ -23,7 +23,9 @@ public class WatchArea : MonoBehaviour, IObserver
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private void UpdateBar()
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{
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AwarenessBar.SetCompletedRatio(LevelManager.Instance.GameLevel.Awareness);
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Percentage.text = (int)Mathf.Clamp((LevelManager.Instance.GameLevel.Awareness * 100f / 0.6f), 0f, 100f) + "%";
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float adjustedRatio = Mathf.Clamp((LevelManager.Instance.GameLevel.Awareness / 0.6f), 0f, 1f);
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AwarenessBar.SetCompletedRatio(adjustedRatio);
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Percentage.text = (int)(adjustedRatio * 100f) + "%";
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}
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}
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