- Added the friends count in the UI for better visibility

This commit is contained in:
Patrice Vignola 2015-08-16 03:28:50 -04:00
parent 025ee107eb
commit 291299ee74
3 changed files with 9 additions and 78 deletions

View File

@ -671,6 +671,7 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
ProfilePicture: {fileID: 11440110} ProfilePicture: {fileID: 11440110}
Name: {fileID: 11472562} Name: {fileID: 11472562}
FriendsTitle: {fileID: 11400246}
FriendsPanel: {fileID: 159508} FriendsPanel: {fileID: 159508}
KillButton: {fileID: 11400492} KillButton: {fileID: 11400492}
WatchButton: {fileID: 11491412} WatchButton: {fileID: 11491412}
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View File

@ -852,84 +852,11 @@ Prefab:
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@ -9,6 +9,7 @@ public class PersonDetailsPanel : MonoBehaviour, IObserver
{ {
public Image ProfilePicture; public Image ProfilePicture;
public Text Name; public Text Name;
public Text FriendsTitle;
public GameObject FriendsPanel; public GameObject FriendsPanel;
public Button KillButton; public Button KillButton;
public Button WatchButton; public Button WatchButton;
@ -78,6 +79,8 @@ public class PersonDetailsPanel : MonoBehaviour, IObserver
List<Friendship> list = new List<Friendship>(_model.FriendList); List<Friendship> list = new List<Friendship>(_model.FriendList);
list.Sort(); list.Sort();
FriendsTitle.text = string.Concat("Friends (", list.Count, ")");
for (int i = 0; i < list.Count; i++) for (int i = 0; i < list.Count; i++)
{ {
Person friend = list[i].Friend; Person friend = list[i].Friend;