diff --git a/Assets/Scripts/loadLevel.cs b/Assets/Scripts/loadLevel.cs new file mode 100644 index 0000000..751d94b --- /dev/null +++ b/Assets/Scripts/loadLevel.cs @@ -0,0 +1,19 @@ +using UnityEngine; +using System.Collections; + +public class loadLevel : MonoBehaviour +{ + public int timeToWait = 2; + // Use this for initialization + + void Start() + { + Invoke("NextScene", timeToWait); + } + + void NextScene() + { + Application.LoadLevel("Gameplay"); + } + +} diff --git a/Assets/Scripts/loadLevel.cs.meta b/Assets/Scripts/loadLevel.cs.meta new file mode 100644 index 0000000..f06929b --- /dev/null +++ b/Assets/Scripts/loadLevel.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 2931322f1f0c62f40b2d7a6e493934ca +timeCreated: 1439741672 +licenseType: Free +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: