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fixed a small bug in tutorial
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@ -104,7 +104,7 @@ namespace DeathBook.Model
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public bool Kill()
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public bool Kill()
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{
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{
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if (Online || (LevelManager.Instance.GameLevel.tutorialInt < 4))
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if (Online || ((LevelManager.Instance.GameLevel.tutorialInt < 4) && (LevelManager.Instance.GameLevel.tutorialInt >= 0)))
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return false;
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return false;
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//Debug.Log("Person " + id + " died!");
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//Debug.Log("Person " + id + " died!");
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