Conflicts:
	Assets/Scripts/Models/Person.cs

Signed-off-by: RosimInc <rosim_inc@hotmail.com>
This commit is contained in:
RosimInc 2015-08-16 23:10:51 -04:00
commit 9065c1502d
11 changed files with 365 additions and 9 deletions

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@ -129,7 +129,7 @@ namespace DeathBook.Model
alive = false; alive = false;
if (GameLevel.tutorialInt == 4) if (GameLevel.tutorialInt == 4)
GameLevel.allowNext = true; GameLevel.tutorialInt = 5;
foreach (Friendship f in friendsList) foreach (Friendship f in friendsList)
f.Other.NotifyFriendWasKilled(); f.Other.NotifyFriendWasKilled();

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@ -31,7 +31,10 @@ namespace DeathBook.Model
public static string GetTimeString(int time) public static string GetTimeString(int time)
{ {
return time / 60 + "h " + time % 60 + "m"; float dTime = time / 60;
// Quick patch, but it's working (1 hour off)
return ((dTime % 12) + 1) + ":" + (time % 60).ToString("D2") + ((dTime >= 11 && dTime <= 22) ? " PM" : " AM");
} }
} }
} }

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@ -56,13 +56,6 @@ public class NetworkingSphere : MonoBehaviour
rb = GetComponent<Rigidbody>(); rb = GetComponent<Rigidbody>();
} }
void OnGUI()
{
int time = manager.GameLevel.DayTime;
GUI.Button(new Rect(50, 50, 100, 40), Utils.GetTimeString(time));
GUI.Button(new Rect(160, 50, 100, 40), manager.GameLevel.Awareness + "");
}
void Update() void Update()
{ {
if (_timeSinceLastClick < 2f) if (_timeSinceLastClick < 2f)

17
Assets/Scripts/Timer.cs Normal file
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@ -0,0 +1,17 @@
using UnityEngine;
using System.Collections;
using DeathBook.Util;
using DeathBook.Model;
using UnityEngine.UI;
public class Timer : MonoBehaviour
{
public Text TimerText;
void Update()
{
TimerText.text = Utils.GetTimeString(LevelManager.Instance.GameLevel.DayTime);
}
}

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