mirror of
https://github.com/ConjureETS/DeathBook.git
synced 2026-03-24 04:20:58 +00:00
Merge branch 'master' of https://github.com/ConjureETS/DeathBook
This commit is contained in:
commit
91faee41f2
@ -52,24 +52,6 @@ GameObject:
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!1 &113502
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
serializedVersion: 4
|
||||
m_Component:
|
||||
- 224: {fileID: 22474806}
|
||||
- 222: {fileID: 22265720}
|
||||
- 114: {fileID: 11443318}
|
||||
- 114: {fileID: 11400492}
|
||||
m_Layer: 5
|
||||
m_Name: KillButton
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!1 &119830
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 1
|
||||
@ -136,18 +118,18 @@ GameObject:
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!1 &129332
|
||||
--- !u!1 &127300
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
serializedVersion: 4
|
||||
m_Component:
|
||||
- 224: {fileID: 22442810}
|
||||
- 222: {fileID: 22228656}
|
||||
- 114: {fileID: 11499626}
|
||||
- 224: {fileID: 22470860}
|
||||
- 222: {fileID: 22232160}
|
||||
- 114: {fileID: 11479644}
|
||||
m_Layer: 5
|
||||
m_Name: Text
|
||||
m_Name: FriendsTitle
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
@ -215,41 +197,6 @@ GameObject:
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!1 &151828
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
serializedVersion: 4
|
||||
m_Component:
|
||||
- 224: {fileID: 22448920}
|
||||
- 222: {fileID: 22228460}
|
||||
- 114: {fileID: 11494296}
|
||||
m_Layer: 5
|
||||
m_Name: Text
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!1 &157272
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
serializedVersion: 4
|
||||
m_Component:
|
||||
- 224: {fileID: 22432578}
|
||||
- 222: {fileID: 22252258}
|
||||
- 114: {fileID: 11445202}
|
||||
- 114: {fileID: 11491412}
|
||||
m_Layer: 5
|
||||
m_Name: WatchButton
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!1 &158220
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 1
|
||||
@ -325,7 +272,7 @@ GameObject:
|
||||
- 222: {fileID: 22241654}
|
||||
- 114: {fileID: 11400246}
|
||||
m_Layer: 5
|
||||
m_Name: FriendsTitle
|
||||
m_Name: AwarenessTitle
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
@ -368,67 +315,14 @@ MonoBehaviour:
|
||||
m_FontSize: 14
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 1
|
||||
m_MinSize: 10
|
||||
m_MinSize: 0
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 3
|
||||
m_Alignment: 4
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: Friends
|
||||
--- !u!114 &11400492
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 113502}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Navigation:
|
||||
m_Mode: 0
|
||||
m_SelectOnUp: {fileID: 0}
|
||||
m_SelectOnDown: {fileID: 0}
|
||||
m_SelectOnLeft: {fileID: 0}
|
||||
m_SelectOnRight: {fileID: 0}
|
||||
m_Transition: 1
|
||||
m_Colors:
|
||||
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_HighlightedColor: {r: .960784316, g: .960784316, b: .960784316, a: 1}
|
||||
m_PressedColor: {r: .784313738, g: .784313738, b: .784313738, a: 1}
|
||||
m_DisabledColor: {r: .784313738, g: .784313738, b: .784313738, a: .501960814}
|
||||
m_ColorMultiplier: 1
|
||||
m_FadeDuration: .100000001
|
||||
m_SpriteState:
|
||||
m_HighlightedSprite: {fileID: 0}
|
||||
m_PressedSprite: {fileID: 0}
|
||||
m_DisabledSprite: {fileID: 0}
|
||||
m_AnimationTriggers:
|
||||
m_NormalTrigger: Normal
|
||||
m_HighlightedTrigger: Highlighted
|
||||
m_PressedTrigger: Pressed
|
||||
m_DisabledTrigger: Disabled
|
||||
m_Interactable: 1
|
||||
m_TargetGraphic: {fileID: 11443318}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 11476684}
|
||||
m_MethodName: KillNode
|
||||
m_Mode: 1
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine, Version=0.0.0.0,
|
||||
Culture=neutral, PublicKeyToken=null
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
|
||||
Culture=neutral, PublicKeyToken=null
|
||||
m_Text: Awareness
|
||||
--- !u!114 &11411578
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
@ -467,9 +361,9 @@ MonoBehaviour:
|
||||
m_SelectOnDown: {fileID: 0}
|
||||
m_SelectOnLeft: {fileID: 0}
|
||||
m_SelectOnRight: {fileID: 0}
|
||||
m_Transition: 1
|
||||
m_Transition: 0
|
||||
m_Colors:
|
||||
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_NormalColor: {r: .309803933, g: .505882382, b: .741176486, a: 1}
|
||||
m_HighlightedColor: {r: .960784316, g: .960784316, b: .960784316, a: 1}
|
||||
m_PressedColor: {r: .784313738, g: .784313738, b: .784313738, a: 1}
|
||||
m_DisabledColor: {r: .784313738, g: .784313738, b: .784313738, a: .501960814}
|
||||
@ -489,7 +383,7 @@ MonoBehaviour:
|
||||
m_HandleRect: {fileID: 22417254}
|
||||
m_Direction: 2
|
||||
m_Value: 0
|
||||
m_Size: 1
|
||||
m_Size: .999999702
|
||||
m_NumberOfSteps: 0
|
||||
m_OnValueChanged:
|
||||
m_PersistentCalls:
|
||||
@ -508,7 +402,7 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_Color: {r: .309803933, g: .505882382, b: .741176486, a: 1}
|
||||
m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_Type: 1
|
||||
m_PreserveAspect: 0
|
||||
@ -538,48 +432,6 @@ MonoBehaviour:
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
--- !u!114 &11443318
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 113502}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: .309803933, g: .505882382, b: .741176486, a: 1}
|
||||
m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_Type: 1
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
--- !u!114 &11445202
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 157272}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: .309803933, g: .505882382, b: .741176486, a: 1}
|
||||
m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_Type: 1
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
--- !u!114 &11452870
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
@ -598,7 +450,7 @@ MonoBehaviour:
|
||||
m_Elasticity: .100000001
|
||||
m_Inertia: 1
|
||||
m_DecelerationRate: .135000005
|
||||
m_ScrollSensitivity: 10
|
||||
m_ScrollSensitivity: 15
|
||||
m_HorizontalScrollbar: {fileID: 0}
|
||||
m_VerticalScrollbar: {fileID: 11414010}
|
||||
m_OnValueChanged:
|
||||
@ -671,10 +523,8 @@ MonoBehaviour:
|
||||
m_EditorClassIdentifier:
|
||||
ProfilePicture: {fileID: 11440110}
|
||||
Name: {fileID: 11472562}
|
||||
FriendsTitle: {fileID: 11400246}
|
||||
FriendsTitle: {fileID: 11479644}
|
||||
FriendsPanel: {fileID: 159508}
|
||||
KillButton: {fileID: 11400492}
|
||||
WatchButton: {fileID: 11491412}
|
||||
XButton: {fileID: 11494666}
|
||||
Container: {fileID: 147852}
|
||||
AwarenessBar: {fileID: 11476856}
|
||||
@ -733,6 +583,32 @@ MonoBehaviour:
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
--- !u!114 &11479644
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 127300}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: .196078435, g: .196078435, b: .196078435, a: 1}
|
||||
m_FontData:
|
||||
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_FontSize: 14
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 1
|
||||
m_MinSize: 0
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 3
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: Friends
|
||||
--- !u!114 &11479696
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
@ -766,73 +642,6 @@ MonoBehaviour:
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
--- !u!114 &11491412
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 157272}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Navigation:
|
||||
m_Mode: 0
|
||||
m_SelectOnUp: {fileID: 0}
|
||||
m_SelectOnDown: {fileID: 0}
|
||||
m_SelectOnLeft: {fileID: 0}
|
||||
m_SelectOnRight: {fileID: 0}
|
||||
m_Transition: 1
|
||||
m_Colors:
|
||||
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_HighlightedColor: {r: .960784316, g: .960784316, b: .960784316, a: 1}
|
||||
m_PressedColor: {r: .784313738, g: .784313738, b: .784313738, a: 1}
|
||||
m_DisabledColor: {r: .784313738, g: .784313738, b: .784313738, a: .501960814}
|
||||
m_ColorMultiplier: 1
|
||||
m_FadeDuration: .100000001
|
||||
m_SpriteState:
|
||||
m_HighlightedSprite: {fileID: 0}
|
||||
m_PressedSprite: {fileID: 0}
|
||||
m_DisabledSprite: {fileID: 0}
|
||||
m_AnimationTriggers:
|
||||
m_NormalTrigger: Normal
|
||||
m_HighlightedTrigger: Highlighted
|
||||
m_PressedTrigger: Pressed
|
||||
m_DisabledTrigger: Disabled
|
||||
m_Interactable: 1
|
||||
m_TargetGraphic: {fileID: 11445202}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
|
||||
Culture=neutral, PublicKeyToken=null
|
||||
--- !u!114 &11494296
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 151828}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: .196078435, g: .196078435, b: .196078435, a: 1}
|
||||
m_FontData:
|
||||
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_FontSize: 14
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 1
|
||||
m_MinSize: 0
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 4
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: Watch
|
||||
--- !u!114 &11494666
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
@ -886,32 +695,6 @@ MonoBehaviour:
|
||||
m_CallState: 2
|
||||
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
|
||||
Culture=neutral, PublicKeyToken=null
|
||||
--- !u!114 &11499626
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 129332}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: .196078435, g: .196078435, b: .196078435, a: 1}
|
||||
m_FontData:
|
||||
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_FontSize: 14
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 1
|
||||
m_MinSize: 0
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 4
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: Kill
|
||||
--- !u!222 &22204826
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 1
|
||||
@ -936,18 +719,12 @@ CanvasRenderer:
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 119830}
|
||||
--- !u!222 &22228460
|
||||
--- !u!222 &22232160
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 151828}
|
||||
--- !u!222 &22228656
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 129332}
|
||||
m_GameObject: {fileID: 127300}
|
||||
--- !u!222 &22234000
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 1
|
||||
@ -978,18 +755,6 @@ CanvasRenderer:
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 107780}
|
||||
--- !u!222 &22252258
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 157272}
|
||||
--- !u!222 &22265720
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 113502}
|
||||
--- !u!222 &22286240
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 1
|
||||
@ -1050,24 +815,6 @@ RectTransform:
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: -20, y: -20}
|
||||
m_Pivot: {x: .5, y: .5}
|
||||
--- !u!224 &22432578
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 157272}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 22448920}
|
||||
m_Father: {fileID: 22492032}
|
||||
m_RootOrder: 0
|
||||
m_AnchorMin: {x: .0700000003, y: .600000024}
|
||||
m_AnchorMax: {x: .930000007, y: .920000017}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: .5, y: .5}
|
||||
--- !u!224 &22436630
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 1
|
||||
@ -1096,7 +843,7 @@ RectTransform:
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 22484756}
|
||||
- {fileID: 22470860}
|
||||
- {fileID: 22464522}
|
||||
- {fileID: 22462244}
|
||||
m_Father: {fileID: 22475688}
|
||||
@ -1106,40 +853,6 @@ RectTransform:
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: .100000381, y: 0}
|
||||
m_Pivot: {x: .5, y: .5}
|
||||
--- !u!224 &22442810
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 129332}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 22474806}
|
||||
m_RootOrder: 0
|
||||
m_AnchorMin: {x: 0, y: .25}
|
||||
m_AnchorMax: {x: 1, y: .75}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: .5, y: .5}
|
||||
--- !u!224 &22448920
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 151828}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 22432578}
|
||||
m_RootOrder: 0
|
||||
m_AnchorMin: {x: 0, y: .25}
|
||||
m_AnchorMax: {x: 1, y: .75}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: .5, y: .5}
|
||||
--- !u!224 &22454288
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 1
|
||||
@ -1150,10 +863,10 @@ RectTransform:
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 22471300}
|
||||
m_Father: {fileID: 22492032}
|
||||
m_RootOrder: 1
|
||||
m_AnchorMin: {x: .465619415, y: 0}
|
||||
m_AnchorMax: {x: .857309759, y: 1}
|
||||
m_AnchorMin: {x: 0, y: .432000011}
|
||||
m_AnchorMax: {x: 1, y: .705498219}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: .5, y: .5}
|
||||
@ -1227,6 +940,23 @@ RectTransform:
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: .5, y: .5}
|
||||
--- !u!224 &22470860
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 127300}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 22440948}
|
||||
m_RootOrder: 0
|
||||
m_AnchorMin: {x: 0, y: .800000012}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: -7.62939453e-06, y: 0}
|
||||
m_Pivot: {x: .5, y: .5}
|
||||
--- !u!224 &22471300
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 1
|
||||
@ -1238,7 +968,6 @@ RectTransform:
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 22456054}
|
||||
- {fileID: 22454288}
|
||||
- {fileID: 22483690}
|
||||
- {fileID: 22486224}
|
||||
m_Father: {fileID: 22404366}
|
||||
@ -1248,24 +977,6 @@ RectTransform:
|
||||
m_AnchoredPosition: {x: 0, y: -2.68453979}
|
||||
m_SizeDelta: {x: -13.571991, y: -2.64448547}
|
||||
m_Pivot: {x: .5, y: .5}
|
||||
--- !u!224 &22474806
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 113502}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 22442810}
|
||||
m_Father: {fileID: 22492032}
|
||||
m_RootOrder: 1
|
||||
m_AnchorMin: {x: .0700000003, y: .0799999982}
|
||||
m_AnchorMax: {x: .930000007, y: .400000006}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: .5, y: .5}
|
||||
--- !u!224 &22475688
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 1
|
||||
@ -1296,9 +1007,9 @@ RectTransform:
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 22471300}
|
||||
m_RootOrder: 2
|
||||
m_RootOrder: 1
|
||||
m_AnchorMin: {x: .185000002, y: 0}
|
||||
m_AnchorMax: {x: .450309694, y: .877516687}
|
||||
m_AnchorMax: {x: .520412922, y: .877516687}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: .5, y: .5}
|
||||
@ -1312,7 +1023,7 @@ RectTransform:
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 22440948}
|
||||
m_Father: {fileID: 22492032}
|
||||
m_RootOrder: 0
|
||||
m_AnchorMin: {x: 0, y: .800000012}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
@ -1331,7 +1042,7 @@ RectTransform:
|
||||
m_Children:
|
||||
- {fileID: 22489830}
|
||||
m_Father: {fileID: 22471300}
|
||||
m_RootOrder: 3
|
||||
m_RootOrder: 2
|
||||
m_AnchorMin: {x: .901000023, y: .546483397}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
@ -1364,11 +1075,11 @@ RectTransform:
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 22432578}
|
||||
- {fileID: 22474806}
|
||||
- {fileID: 22484756}
|
||||
- {fileID: 22454288}
|
||||
m_Father: {fileID: 22475688}
|
||||
m_RootOrder: 1
|
||||
m_AnchorMin: {x: .660000026, y: 0}
|
||||
m_AnchorMin: {x: .600000024, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
|
||||
@ -17,6 +17,23 @@ GameObject:
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!1 &147480
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
serializedVersion: 4
|
||||
m_Component:
|
||||
- 4: {fileID: 424146}
|
||||
- 33: {fileID: 3395424}
|
||||
- 23: {fileID: 2372840}
|
||||
m_Layer: 0
|
||||
m_Name: BloodSplatter
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!1 &176828
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 1
|
||||
@ -27,8 +44,27 @@ GameObject:
|
||||
- 4: {fileID: 498100}
|
||||
- 33: {fileID: 3387390}
|
||||
- 23: {fileID: 2308108}
|
||||
- 114: {fileID: 11422410}
|
||||
m_Layer: 0
|
||||
m_Name: xQuad
|
||||
m_Name: xMarkRight
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!1 &177472
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
serializedVersion: 4
|
||||
m_Component:
|
||||
- 4: {fileID: 476902}
|
||||
- 33: {fileID: 3311720}
|
||||
- 23: {fileID: 2315696}
|
||||
- 114: {fileID: 11439868}
|
||||
m_Layer: 0
|
||||
m_Name: xMarkLeft
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
@ -62,12 +98,37 @@ Transform:
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 193868}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -544.163269, y: -235.973114, z: 0}
|
||||
m_LocalPosition: {x: -.133731544, y: -.756275117, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 424146}
|
||||
- {fileID: 496448}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
--- !u!4 &424146
|
||||
Transform:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 147480}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: -.0109999999}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 410576}
|
||||
m_RootOrder: 0
|
||||
--- !u!4 &476902
|
||||
Transform:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 177472}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: -.00999999978}
|
||||
m_LocalScale: {x: 1.25, y: 1.25, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 496448}
|
||||
m_RootOrder: 0
|
||||
--- !u!4 &496448
|
||||
Transform:
|
||||
m_ObjectHideFlags: 1
|
||||
@ -78,9 +139,10 @@ Transform:
|
||||
m_LocalPosition: {x: 0, y: 0, z: -.00100000005}
|
||||
m_LocalScale: {x: .800000012, y: .800000012, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 476902}
|
||||
- {fileID: 498100}
|
||||
m_Father: {fileID: 410576}
|
||||
m_RootOrder: 0
|
||||
m_RootOrder: 1
|
||||
--- !u!4 &498100
|
||||
Transform:
|
||||
m_ObjectHideFlags: 1
|
||||
@ -89,17 +151,41 @@ Transform:
|
||||
m_GameObject: {fileID: 176828}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: -.00999999978}
|
||||
m_LocalScale: {x: 1.5, y: 1.5, z: 1}
|
||||
m_LocalScale: {x: 1.25, y: 1.25, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 496448}
|
||||
m_RootOrder: 0
|
||||
m_RootOrder: 1
|
||||
--- !u!23 &2308108
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 176828}
|
||||
m_Enabled: 0
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 65515d5275108d64f993d24ce2e0e11d, type: 2}
|
||||
m_SubsetIndices:
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_UseLightProbes: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 1
|
||||
m_ImportantGI: 0
|
||||
m_AutoUVMaxDistance: .5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingOrder: 0
|
||||
--- !u!23 &2315696
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 177472}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_Materials:
|
||||
@ -165,6 +251,37 @@ MeshRenderer:
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingOrder: 0
|
||||
--- !u!23 &2372840
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 147480}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 1
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 8c192887af84c6d489323981a0248291, type: 2}
|
||||
m_SubsetIndices:
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_UseLightProbes: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 1
|
||||
m_ImportantGI: 0
|
||||
m_AutoUVMaxDistance: .5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingOrder: 0
|
||||
--- !u!33 &3311720
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 177472}
|
||||
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!33 &3312470
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 1
|
||||
@ -186,6 +303,13 @@ MeshFilter:
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 176828}
|
||||
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!33 &3395424
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 147480}
|
||||
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!54 &5464416
|
||||
Rigidbody:
|
||||
m_ObjectHideFlags: 1
|
||||
@ -241,7 +365,32 @@ MonoBehaviour:
|
||||
MiddleColor: {r: 1, g: .921568632, b: .0156862754, a: 1}
|
||||
EndColor: {r: 1, g: 0, b: 0, a: 1}
|
||||
internQuad: {fileID: 2363438}
|
||||
xQuad: {fileID: 2308108}
|
||||
KillHoldDuration: 2
|
||||
xMarkLeft: {fileID: 11439868}
|
||||
xMarkRight: {fileID: 11422410}
|
||||
bloodSplatter: {fileID: 2372840}
|
||||
--- !u!114 &11422410
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 176828}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 51e725985a0e317458c006132d935c25, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!114 &11439868
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 177472}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 51e725985a0e317458c006132d935c25, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!1001 &100100000
|
||||
Prefab:
|
||||
m_ObjectHideFlags: 1
|
||||
|
||||
165
Assets/Resources/Materials/BloodSplatter.mat
Normal file
165
Assets/Resources/Materials/BloodSplatter.mat
Normal file
@ -0,0 +1,165 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 5
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: BloodSplatter
|
||||
m_Shader: {fileID: 32, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 5
|
||||
m_CustomRenderQueue: -1
|
||||
m_SavedProperties:
|
||||
serializedVersion: 2
|
||||
m_TexEnvs:
|
||||
data:
|
||||
first:
|
||||
name: _MainTex
|
||||
second:
|
||||
m_Texture: {fileID: 2800000, guid: 53b43f40f83eccf429bfd482f09effb1, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _BumpMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailNormalMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _ParallaxMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _OcclusionMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _EmissionMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailMask
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailAlbedoMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _MetallicGlossMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
data:
|
||||
first:
|
||||
name: _Cutoff
|
||||
second: .5
|
||||
data:
|
||||
first:
|
||||
name: _Shininess
|
||||
second: .257999986
|
||||
data:
|
||||
first:
|
||||
name: _SrcBlend
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _DstBlend
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Parallax
|
||||
second: .0199999996
|
||||
data:
|
||||
first:
|
||||
name: _ZWrite
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _Glossiness
|
||||
second: .5
|
||||
data:
|
||||
first:
|
||||
name: _BumpScale
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _OcclusionStrength
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _DetailNormalMapScale
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _UVSec
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _EmissionScaleUI
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Mode
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Metallic
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Ratio
|
||||
second: 0
|
||||
m_Colors:
|
||||
data:
|
||||
first:
|
||||
name: _EmissionColor
|
||||
second: {r: 0, g: 0, b: 0, a: 0}
|
||||
data:
|
||||
first:
|
||||
name: _Color
|
||||
second: {r: 1, g: 1, b: 1, a: 1}
|
||||
data:
|
||||
first:
|
||||
name: _SpecColor
|
||||
second: {r: .5, g: .5, b: .5, a: 0}
|
||||
data:
|
||||
first:
|
||||
name: _EmissionColorUI
|
||||
second: {r: 1, g: 1, b: 1, a: 1}
|
||||
data:
|
||||
first:
|
||||
name: _CompletedColor
|
||||
second: {r: 0, g: 0, b: 0, a: 0}
|
||||
data:
|
||||
first:
|
||||
name: _RemainingColor
|
||||
second: {r: 1, g: 1, b: 1, a: 1}
|
||||
8
Assets/Resources/Materials/BloodSplatter.mat.meta
Normal file
8
Assets/Resources/Materials/BloodSplatter.mat.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8c192887af84c6d489323981a0248291
|
||||
timeCreated: 1439745852
|
||||
licenseType: Free
|
||||
NativeFormatImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Resources/Materials/BloodSplatter.png
Normal file
BIN
Assets/Resources/Materials/BloodSplatter.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 52 KiB |
55
Assets/Resources/Materials/BloodSplatter.png.meta
Normal file
55
Assets/Resources/Materials/BloodSplatter.png.meta
Normal file
@ -0,0 +1,55 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 53b43f40f83eccf429bfd482f09effb1
|
||||
timeCreated: 1439745776
|
||||
licenseType: Free
|
||||
TextureImporter:
|
||||
fileIDToRecycleName: {}
|
||||
serializedVersion: 2
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 1
|
||||
linearTexture: 0
|
||||
correctGamma: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: .25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 0
|
||||
cubemapConvolution: 0
|
||||
cubemapConvolutionSteps: 8
|
||||
cubemapConvolutionExponent: 1.5
|
||||
seamlessCubemap: 0
|
||||
textureFormat: -1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
filterMode: -1
|
||||
aniso: -1
|
||||
mipBias: -1
|
||||
wrapMode: 0
|
||||
nPOTScale: 1
|
||||
lightmap: 0
|
||||
rGBM: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: .5, y: .5}
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spritePixelsToUnits: 100
|
||||
alphaIsTransparency: 1
|
||||
textureType: -1
|
||||
buildTargetSettings: []
|
||||
spriteSheet:
|
||||
sprites: []
|
||||
spritePackingTag:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -2,7 +2,7 @@
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 5
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
@ -11,7 +11,6 @@ Material:
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 5
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
m_SavedProperties:
|
||||
serializedVersion: 2
|
||||
m_TexEnvs:
|
||||
@ -79,6 +78,10 @@ Material:
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
data:
|
||||
first:
|
||||
name: _Cutoff
|
||||
second: .5
|
||||
data:
|
||||
first:
|
||||
name: _SrcBlend
|
||||
@ -87,10 +90,6 @@ Material:
|
||||
first:
|
||||
name: _DstBlend
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Cutoff
|
||||
second: .5
|
||||
data:
|
||||
first:
|
||||
name: _Parallax
|
||||
@ -119,6 +118,10 @@ Material:
|
||||
first:
|
||||
name: _UVSec
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _EmissionScaleUI
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Mode
|
||||
@ -127,6 +130,10 @@ Material:
|
||||
first:
|
||||
name: _Metallic
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Ratio
|
||||
second: .5
|
||||
m_Colors:
|
||||
data:
|
||||
first:
|
||||
@ -136,3 +143,15 @@ Material:
|
||||
first:
|
||||
name: _Color
|
||||
second: {r: 1, g: 1, b: 1, a: 1}
|
||||
data:
|
||||
first:
|
||||
name: _EmissionColorUI
|
||||
second: {r: 1, g: 1, b: 1, a: 1}
|
||||
data:
|
||||
first:
|
||||
name: _CompletedColor
|
||||
second: {r: 0, g: 0, b: 0, a: 0}
|
||||
data:
|
||||
first:
|
||||
name: _RemainingColor
|
||||
second: {r: 1, g: 1, b: 1, a: 1}
|
||||
|
||||
@ -2,16 +2,15 @@
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 5
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: xMark
|
||||
m_Shader: {fileID: 10750, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_Name: xMarkLeft
|
||||
m_Shader: {fileID: 4800000, guid: bb0f298d1fd9ff24c8aed06d334c0b1f, type: 3}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 5
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
m_SavedProperties:
|
||||
serializedVersion: 2
|
||||
m_TexEnvs:
|
||||
@ -19,7 +18,7 @@ Material:
|
||||
first:
|
||||
name: _MainTex
|
||||
second:
|
||||
m_Texture: {fileID: 2800000, guid: 84643d1735e87de44889f90b3540c999, type: 3}
|
||||
m_Texture: {fileID: 2800000, guid: efd71283395b4f7468fd7cd652d22155, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
@ -79,6 +78,10 @@ Material:
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
data:
|
||||
first:
|
||||
name: _Cutoff
|
||||
second: .5
|
||||
data:
|
||||
first:
|
||||
name: _SrcBlend
|
||||
@ -87,10 +90,6 @@ Material:
|
||||
first:
|
||||
name: _DstBlend
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Cutoff
|
||||
second: .5
|
||||
data:
|
||||
first:
|
||||
name: _Parallax
|
||||
@ -127,6 +126,10 @@ Material:
|
||||
first:
|
||||
name: _Metallic
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Ratio
|
||||
second: 0
|
||||
m_Colors:
|
||||
data:
|
||||
first:
|
||||
@ -136,3 +139,11 @@ Material:
|
||||
first:
|
||||
name: _Color
|
||||
second: {r: 1, g: 1, b: 1, a: 1}
|
||||
data:
|
||||
first:
|
||||
name: _CompletedColor
|
||||
second: {r: 1, g: 1, b: 1, a: 1}
|
||||
data:
|
||||
first:
|
||||
name: _RemainingColor
|
||||
second: {r: 1, g: 1, b: 1, a: 0}
|
||||
BIN
Assets/Resources/Materials/xMarkLeft.png
Normal file
BIN
Assets/Resources/Materials/xMarkLeft.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 165 KiB |
55
Assets/Resources/Materials/xMarkLeft.png.meta
Normal file
55
Assets/Resources/Materials/xMarkLeft.png.meta
Normal file
@ -0,0 +1,55 @@
|
||||
fileFormatVersion: 2
|
||||
guid: efd71283395b4f7468fd7cd652d22155
|
||||
timeCreated: 1439738572
|
||||
licenseType: Free
|
||||
TextureImporter:
|
||||
fileIDToRecycleName: {}
|
||||
serializedVersion: 2
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 1
|
||||
linearTexture: 0
|
||||
correctGamma: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: .25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 0
|
||||
cubemapConvolution: 0
|
||||
cubemapConvolutionSteps: 8
|
||||
cubemapConvolutionExponent: 1.5
|
||||
seamlessCubemap: 0
|
||||
textureFormat: -1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
filterMode: -1
|
||||
aniso: -1
|
||||
mipBias: -1
|
||||
wrapMode: -1
|
||||
nPOTScale: 1
|
||||
lightmap: 0
|
||||
rGBM: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: .5, y: .5}
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spritePixelsToUnits: 100
|
||||
alphaIsTransparency: 1
|
||||
textureType: -1
|
||||
buildTargetSettings: []
|
||||
spriteSheet:
|
||||
sprites: []
|
||||
spritePackingTag:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
149
Assets/Resources/Materials/xMarkRight.mat
Normal file
149
Assets/Resources/Materials/xMarkRight.mat
Normal file
@ -0,0 +1,149 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 5
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: xMarkRight
|
||||
m_Shader: {fileID: 4800000, guid: b0aba77b532f48a48b23f8b41fbe3bcd, type: 3}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 5
|
||||
m_CustomRenderQueue: -1
|
||||
m_SavedProperties:
|
||||
serializedVersion: 2
|
||||
m_TexEnvs:
|
||||
data:
|
||||
first:
|
||||
name: _MainTex
|
||||
second:
|
||||
m_Texture: {fileID: 2800000, guid: 0fd4daec51f3afd48a2410f5fe9a02af, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _BumpMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailNormalMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _ParallaxMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _OcclusionMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _EmissionMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailMask
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailAlbedoMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _MetallicGlossMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
data:
|
||||
first:
|
||||
name: _Cutoff
|
||||
second: .5
|
||||
data:
|
||||
first:
|
||||
name: _SrcBlend
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _DstBlend
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Parallax
|
||||
second: .0199999996
|
||||
data:
|
||||
first:
|
||||
name: _ZWrite
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _Glossiness
|
||||
second: .5
|
||||
data:
|
||||
first:
|
||||
name: _BumpScale
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _OcclusionStrength
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _DetailNormalMapScale
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _UVSec
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Mode
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Metallic
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Ratio
|
||||
second: 0
|
||||
m_Colors:
|
||||
data:
|
||||
first:
|
||||
name: _EmissionColor
|
||||
second: {r: 0, g: 0, b: 0, a: 1}
|
||||
data:
|
||||
first:
|
||||
name: _Color
|
||||
second: {r: 1, g: 1, b: 1, a: 1}
|
||||
data:
|
||||
first:
|
||||
name: _CompletedColor
|
||||
second: {r: 1, g: 1, b: 1, a: 1}
|
||||
data:
|
||||
first:
|
||||
name: _RemainingColor
|
||||
second: {r: 1, g: 1, b: 1, a: 0}
|
||||
8
Assets/Resources/Materials/xMarkRight.mat.meta
Normal file
8
Assets/Resources/Materials/xMarkRight.mat.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 65515d5275108d64f993d24ce2e0e11d
|
||||
timeCreated: 1439740902
|
||||
licenseType: Free
|
||||
NativeFormatImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Resources/Materials/xMarkRight.png
Normal file
BIN
Assets/Resources/Materials/xMarkRight.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 145 KiB |
55
Assets/Resources/Materials/xMarkRight.png.meta
Normal file
55
Assets/Resources/Materials/xMarkRight.png.meta
Normal file
@ -0,0 +1,55 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0fd4daec51f3afd48a2410f5fe9a02af
|
||||
timeCreated: 1439738554
|
||||
licenseType: Free
|
||||
TextureImporter:
|
||||
fileIDToRecycleName: {}
|
||||
serializedVersion: 2
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 1
|
||||
linearTexture: 0
|
||||
correctGamma: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: .25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 0
|
||||
cubemapConvolution: 0
|
||||
cubemapConvolutionSteps: 8
|
||||
cubemapConvolutionExponent: 1.5
|
||||
seamlessCubemap: 0
|
||||
textureFormat: -1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
filterMode: -1
|
||||
aniso: -1
|
||||
mipBias: -1
|
||||
wrapMode: 1
|
||||
nPOTScale: 1
|
||||
lightmap: 0
|
||||
rGBM: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: .5, y: .5}
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spritePixelsToUnits: 100
|
||||
alphaIsTransparency: 1
|
||||
textureType: 0
|
||||
buildTargetSettings: []
|
||||
spriteSheet:
|
||||
sprites: []
|
||||
spritePackingTag:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
9
Assets/Resources/TextFiles.meta
Normal file
9
Assets/Resources/TextFiles.meta
Normal file
@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c91f8e405df42f74e880b3973908352f
|
||||
folderAsset: yes
|
||||
timeCreated: 1439749971
|
||||
licenseType: Free
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
1
Assets/Resources/TextFiles/MenNames.txt
Normal file
1
Assets/Resources/TextFiles/MenNames.txt
Normal file
File diff suppressed because one or more lines are too long
8
Assets/Resources/TextFiles/MenNames.txt.meta
Normal file
8
Assets/Resources/TextFiles/MenNames.txt.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f1f6e2863779cb1479023150ff18fd79
|
||||
timeCreated: 1439750276
|
||||
licenseType: Free
|
||||
TextScriptImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
1
Assets/Resources/TextFiles/WomenNames.txt
Normal file
1
Assets/Resources/TextFiles/WomenNames.txt
Normal file
File diff suppressed because one or more lines are too long
8
Assets/Resources/TextFiles/WomenNames.txt.meta
Normal file
8
Assets/Resources/TextFiles/WomenNames.txt.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ee73b21cee1c9d040888f275acce66fd
|
||||
timeCreated: 1439750222
|
||||
licenseType: Free
|
||||
TextScriptImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -241,6 +241,168 @@ RectTransform:
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: .5, y: .5}
|
||||
--- !u!1001 &255508666
|
||||
Prefab:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 906703074}
|
||||
m_Modifications:
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_RootOrder
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_AnchorMin.x
|
||||
value: .0299999993
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: .0299999993
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: .970000029
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: .970000029
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_Pivot.x
|
||||
value: .5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_Pivot.y
|
||||
value: .5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22417254, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22417254, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11414010, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_Size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22492032, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_AnchorMin.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22492032, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22492032, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22492032, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: .400000006
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22440948, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22440948, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22440948, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: -7.62939453e-06
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22440948, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_AnchorMin.x
|
||||
value: .462000012
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22483690, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: .831619442
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22483690, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22483690, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22483690, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: .30400002
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22483690, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22483690, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22483690, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: .720465124
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11472562, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_FontData.m_Alignment
|
||||
value: 3
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11479644, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_FontData.m_Alignment
|
||||
value: 4
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_ParentPrefab: {fileID: 100100000, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
m_IsPrefabParent: 0
|
||||
--- !u!1 &268520029
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -772,138 +934,16 @@ Transform:
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 1
|
||||
--- !u!1001 &1197925313
|
||||
Prefab:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 906703074}
|
||||
m_Modifications:
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_RootOrder
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_AnchorMin.x
|
||||
value: .0299999993
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: .0299999993
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: .970000029
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: .970000029
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_Pivot.x
|
||||
value: .5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_Pivot.y
|
||||
value: .5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22417254, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 22417254, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11452870, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_ScrollSensitivity
|
||||
value: 15
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11414010, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_Colors.m_NormalColor.r
|
||||
value: .309803933
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11414010, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_Colors.m_NormalColor.g
|
||||
value: .505882382
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11414010, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_Colors.m_NormalColor.b
|
||||
value: .741176486
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11414010, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_Transition
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11431992, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_Color.r
|
||||
value: .309803933
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11431992, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_Color.g
|
||||
value: .505882382
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11431992, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
propertyPath: m_Color.b
|
||||
value: .741176486
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_ParentPrefab: {fileID: 100100000, guid: c993e87661906234fba410e55ed66832, type: 2}
|
||||
m_IsPrefabParent: 0
|
||||
--- !u!224 &1197925314 stripped
|
||||
RectTransform:
|
||||
m_PrefabParentObject: {fileID: 22436630, guid: c993e87661906234fba410e55ed66832,
|
||||
type: 2}
|
||||
m_PrefabInternal: {fileID: 1197925313}
|
||||
m_PrefabInternal: {fileID: 255508666}
|
||||
--- !u!114 &1197925315 stripped
|
||||
MonoBehaviour:
|
||||
m_PrefabParentObject: {fileID: 11476684, guid: c993e87661906234fba410e55ed66832,
|
||||
type: 2}
|
||||
m_PrefabInternal: {fileID: 1197925313}
|
||||
m_PrefabInternal: {fileID: 255508666}
|
||||
m_Script: {fileID: 11500000, guid: 88fb1885d6f8fd6409e3866b7707a12a, type: 3}
|
||||
--- !u!1 &1366676552
|
||||
GameObject:
|
||||
@ -1064,7 +1104,7 @@ RectTransform:
|
||||
m_Father: {fileID: 122634401}
|
||||
m_RootOrder: 0
|
||||
m_AnchorMin: {x: 0, y: .367000014}
|
||||
m_AnchorMax: {x: .455000013, y: 1}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: -1.90734863e-06}
|
||||
m_SizeDelta: {x: 0, y: -3.81469727e-06}
|
||||
m_Pivot: {x: .5, y: .5}
|
||||
@ -1338,6 +1378,126 @@ Prefab:
|
||||
propertyPath: DetailsPanel
|
||||
value:
|
||||
objectReference: {fileID: 1197925315}
|
||||
- target: {fileID: 11432906, guid: 136ea38d5deb4c9418beb879167d9b03, type: 2}
|
||||
propertyPath: strategy.awarenessChange.friendRatio.x
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11432906, guid: 136ea38d5deb4c9418beb879167d9b03, type: 2}
|
||||
propertyPath: strategy.awarenessChange.friendRatio.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11432906, guid: 136ea38d5deb4c9418beb879167d9b03, type: 2}
|
||||
propertyPath: strategy.awarenessChange.friendRatio.z
|
||||
value: .200000003
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11432906, guid: 136ea38d5deb4c9418beb879167d9b03, type: 2}
|
||||
propertyPath: strategy.awarenessChange.lastDeath.x
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11432906, guid: 136ea38d5deb4c9418beb879167d9b03, type: 2}
|
||||
propertyPath: strategy.deathNoticing.popularity.x
|
||||
value: .100000001
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11432906, guid: 136ea38d5deb4c9418beb879167d9b03, type: 2}
|
||||
propertyPath: strategy.deathNoticing.importance.x
|
||||
value: .100000001
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11432906, guid: 136ea38d5deb4c9418beb879167d9b03, type: 2}
|
||||
propertyPath: strategy.deathNoticing.numFriends.x
|
||||
value: .100000001
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11432906, guid: 136ea38d5deb4c9418beb879167d9b03, type: 2}
|
||||
propertyPath: strategy.deathNoticing.awareness.x
|
||||
value: .100000001
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11432906, guid: 136ea38d5deb4c9418beb879167d9b03, type: 2}
|
||||
propertyPath: strategy.chanceToPost.popularity.x
|
||||
value: .100000001
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11432906, guid: 136ea38d5deb4c9418beb879167d9b03, type: 2}
|
||||
propertyPath: strategy.chanceToPost.importance.x
|
||||
value: .100000001
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11432906, guid: 136ea38d5deb4c9418beb879167d9b03, type: 2}
|
||||
propertyPath: strategy.chanceToPost.frequency.x
|
||||
value: .100000001
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11432906, guid: 136ea38d5deb4c9418beb879167d9b03, type: 2}
|
||||
propertyPath: strategy.awarenessChange.lastDeath.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11432906, guid: 136ea38d5deb4c9418beb879167d9b03, type: 2}
|
||||
propertyPath: strategy.deathNoticing.popularity.y
|
||||
value: .899999976
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11432906, guid: 136ea38d5deb4c9418beb879167d9b03, type: 2}
|
||||
propertyPath: strategy.deathNoticing.importance.y
|
||||
value: .899999976
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11432906, guid: 136ea38d5deb4c9418beb879167d9b03, type: 2}
|
||||
propertyPath: strategy.deathNoticing.numFriends.y
|
||||
value: .899999976
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11432906, guid: 136ea38d5deb4c9418beb879167d9b03, type: 2}
|
||||
propertyPath: strategy.deathNoticing.awareness.y
|
||||
value: .899999976
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11432906, guid: 136ea38d5deb4c9418beb879167d9b03, type: 2}
|
||||
propertyPath: strategy.chanceToPost.popularity.y
|
||||
value: .899999976
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11432906, guid: 136ea38d5deb4c9418beb879167d9b03, type: 2}
|
||||
propertyPath: strategy.chanceToPost.importance.y
|
||||
value: .899999976
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11432906, guid: 136ea38d5deb4c9418beb879167d9b03, type: 2}
|
||||
propertyPath: strategy.chanceToPost.frequency.y
|
||||
value: .899999976
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11432906, guid: 136ea38d5deb4c9418beb879167d9b03, type: 2}
|
||||
propertyPath: strategy.awarenessChange.lastDeath.z
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11432906, guid: 136ea38d5deb4c9418beb879167d9b03, type: 2}
|
||||
propertyPath: strategy.deathNoticing.popularity.z
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11432906, guid: 136ea38d5deb4c9418beb879167d9b03, type: 2}
|
||||
propertyPath: strategy.deathNoticing.importance.z
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11432906, guid: 136ea38d5deb4c9418beb879167d9b03, type: 2}
|
||||
propertyPath: strategy.deathNoticing.numFriends.z
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11432906, guid: 136ea38d5deb4c9418beb879167d9b03, type: 2}
|
||||
propertyPath: strategy.deathNoticing.awareness.z
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11432906, guid: 136ea38d5deb4c9418beb879167d9b03, type: 2}
|
||||
propertyPath: strategy.chanceToPost.popularity.z
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11432906, guid: 136ea38d5deb4c9418beb879167d9b03, type: 2}
|
||||
propertyPath: strategy.chanceToPost.importance.z
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11432906, guid: 136ea38d5deb4c9418beb879167d9b03, type: 2}
|
||||
propertyPath: strategy.chanceToPost.frequency.z
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11432906, guid: 136ea38d5deb4c9418beb879167d9b03, type: 2}
|
||||
propertyPath: levelOptions.NumPeople
|
||||
value: 50
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11432906, guid: 136ea38d5deb4c9418beb879167d9b03, type: 2}
|
||||
propertyPath: levelOptions.AvgNumFriends
|
||||
value: 8
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11432906, guid: 136ea38d5deb4c9418beb879167d9b03, type: 2}
|
||||
propertyPath: levelOptions.FriendshipLikeliness
|
||||
value: .600000024
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_ParentPrefab: {fileID: 100100000, guid: 136ea38d5deb4c9418beb879167d9b03, type: 2}
|
||||
m_IsPrefabParent: 0
|
||||
|
||||
@ -40,6 +40,9 @@ namespace DeathBook.Model
|
||||
|
||||
//This function is only called when friend is dead
|
||||
//awareness = Mathf.Min(awareness + deltaTime * CalculateWeight(), 1);
|
||||
|
||||
link.Awareness += Self.Strategy.GetDeathNoticing(1f /*Friend.Popularity*/, Link.Importance, Self.FriendCount, Self.AwarenessLevel);
|
||||
|
||||
link.Awareness = Mathf.Min(link.Awareness + deltaTime * 0.1f, 1f);
|
||||
if (link.Awareness >= 1f)
|
||||
{
|
||||
@ -48,17 +51,6 @@ namespace DeathBook.Model
|
||||
}
|
||||
}
|
||||
|
||||
//returns a number between 0 and 1
|
||||
private float CalculateWeight()
|
||||
{
|
||||
float weight = 0;
|
||||
|
||||
weight += link.Importance;
|
||||
//weight += friend.TimeBetweenPosts;
|
||||
|
||||
return weight * 0.1f;
|
||||
}
|
||||
|
||||
public int CompareTo(Friendship other)
|
||||
{
|
||||
int value = 0;
|
||||
@ -74,10 +66,5 @@ namespace DeathBook.Model
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
/*internal enum Knowledge
|
||||
{
|
||||
Alive, Doubt, Dead
|
||||
}*/
|
||||
}
|
||||
}
|
||||
|
||||
86
Assets/Scripts/Models/GameStrategy.cs
Normal file
86
Assets/Scripts/Models/GameStrategy.cs
Normal file
@ -0,0 +1,86 @@
|
||||
using UnityEngine;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
|
||||
namespace DeathBook.Model
|
||||
{
|
||||
[System.Serializable]
|
||||
public class GameStrategy
|
||||
{
|
||||
[System.Serializable]
|
||||
public class AwarenessChangeOptions
|
||||
{
|
||||
public Vector3 friendRatio = new Vector3();
|
||||
public Vector3 lastDeath = new Vector3();
|
||||
public float maxDeathDuration = 24 * 60 * 7;
|
||||
}
|
||||
|
||||
[System.Serializable]
|
||||
public class DeathNoticingOptions
|
||||
{
|
||||
public Vector3 popularity = new Vector3();
|
||||
public Vector3 importance = new Vector3();
|
||||
public Vector3 numFriends = new Vector3();
|
||||
public Vector3 awareness = new Vector3();
|
||||
}
|
||||
|
||||
[System.Serializable]
|
||||
public class ChanceToPostOptions
|
||||
{
|
||||
public Vector3 popularity = new Vector3();
|
||||
public Vector3 importance = new Vector3();
|
||||
public Vector3 frequency = new Vector3();
|
||||
}
|
||||
|
||||
|
||||
public AwarenessChangeOptions awarenessChange = new AwarenessChangeOptions();
|
||||
public DeathNoticingOptions deathNoticing = new DeathNoticingOptions();
|
||||
public ChanceToPostOptions chanceToPost = new ChanceToPostOptions();
|
||||
|
||||
public float GetAwarenessChange(int numDeadFriends, int numAliveFriends, int sinceLastDeath)
|
||||
{
|
||||
float friendsRatioInd = numAliveFriends == 0 ? 1 : GetValue(Mathf.Min(numDeadFriends / numAliveFriends, 1), awarenessChange.friendRatio);
|
||||
|
||||
float max = awarenessChange.maxDeathDuration;
|
||||
float lastDeathInd = GetValue(1 - Mathf.Min(sinceLastDeath, max) / max, awarenessChange.lastDeath);
|
||||
|
||||
//Debug.Log(lastDeathInd + " " + friendsRatioInd);
|
||||
|
||||
return Mathf.Clamp(friendsRatioInd * lastDeathInd, 0, 1);
|
||||
}
|
||||
|
||||
public float GetDeathNoticing(float friendPopularity, float friendshipImportance, int numAliveFriends, float awareness)
|
||||
{
|
||||
float popularityInd = GetValue(friendPopularity, deathNoticing.popularity);
|
||||
|
||||
float importanceInd = GetValue(friendshipImportance, deathNoticing.importance);
|
||||
|
||||
//TODO Should be inverse and there should be an expected number of friends
|
||||
float aliveFriendsInd = GetValue(numAliveFriends, deathNoticing.numFriends);
|
||||
|
||||
float awarenessInd = GetValue(awareness, deathNoticing.awareness);
|
||||
|
||||
return Mathf.Clamp(popularityInd * importanceInd * aliveFriendsInd * awarenessInd, 0, 1);
|
||||
}
|
||||
|
||||
public float GetChanceToPost(float friendPopularity, float friendshipImportance)
|
||||
{
|
||||
float popularityInd = GetValue(1 - friendPopularity, deathNoticing.popularity);
|
||||
|
||||
float importanceInd = GetValue(1 - friendshipImportance, deathNoticing.importance);
|
||||
|
||||
return Mathf.Clamp(popularityInd * importanceInd, 0, 1);
|
||||
}
|
||||
|
||||
public float GetChanceToRead()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
private float GetValue(float data, Vector3 modifier)
|
||||
{
|
||||
return Mathf.Clamp(modifier[0] + modifier[1] * data, 0, 1) * modifier[2];
|
||||
}
|
||||
}
|
||||
}
|
||||
12
Assets/Scripts/Models/GameStrategy.cs.meta
Normal file
12
Assets/Scripts/Models/GameStrategy.cs.meta
Normal file
@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9885183170e38dc418850b2e911f4cfe
|
||||
timeCreated: 1439717430
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -28,10 +28,41 @@ namespace DeathBook.Model
|
||||
public float GlobalAwareness { get { return globalAwareness; } }
|
||||
public int tutorialInt = 0;
|
||||
|
||||
public Level(List<Person> people, List<FriendshipLink> friendships)
|
||||
private GameStrategy strategy = null;
|
||||
public GameStrategy Strategy { get { return strategy; } }
|
||||
|
||||
private int numAlive;
|
||||
public int NumAlive { get { return numAlive; } set { numAlive = value; NotifyObservers(); } }
|
||||
|
||||
private int numDead;
|
||||
public int NumDead { get { return numDead; } set { numDead = value; NotifyObservers(); } }
|
||||
|
||||
private float awareness;
|
||||
public float Awareness { get { return awareness; } set { awareness = value; NotifyObservers(); } }
|
||||
|
||||
|
||||
public Level(List<Person> people, List<FriendshipLink> friendships, GameStrategy strategy)
|
||||
{
|
||||
this.people = people;
|
||||
this.friendships = friendships;
|
||||
this.strategy = strategy;
|
||||
this.numAlive = people.Count;
|
||||
this.numDead = 0;
|
||||
this.awareness = 0;
|
||||
}
|
||||
|
||||
public void RegisterKill(Person p)
|
||||
{
|
||||
numDead++;
|
||||
numAlive--;
|
||||
Awareness = (Awareness * (NumAlive + 1) - p.AwarenessLevel) / NumAlive;
|
||||
Debug.Log("Killed - " + p.AwarenessLevel + " nK = " + numAlive);
|
||||
}
|
||||
|
||||
public void AddAwareness(float addition)
|
||||
{
|
||||
Awareness += addition / NumAlive;
|
||||
Debug.Log("Added - " + addition + " nK = " + numAlive);
|
||||
}
|
||||
|
||||
public void Update(float deltaTime)
|
||||
@ -43,8 +74,6 @@ namespace DeathBook.Model
|
||||
lastHour = hour;
|
||||
NotifyObservers();
|
||||
}
|
||||
|
||||
//TODO Global awareness - start trends
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -13,7 +13,7 @@ namespace DeathBook.Model
|
||||
private const float minConnTime = 3;
|
||||
private const float maxConnTime = 20;
|
||||
|
||||
public Level GenerateLevel(int numPeople, int avgFriends, float probability, float radius)
|
||||
public Level GenerateLevel(int numPeople, int avgFriends, float probability, float radius, GameStrategy strategy)
|
||||
{
|
||||
this.numPeople = numPeople;
|
||||
this.avgConnections = avgFriends;
|
||||
@ -23,7 +23,7 @@ namespace DeathBook.Model
|
||||
List<Person> people = CreatePeople();
|
||||
List<FriendshipLink> friendships = CreateFriendships(people);
|
||||
|
||||
return new Level(people, friendships);
|
||||
return new Level(people, friendships, strategy);
|
||||
}
|
||||
|
||||
private List<Person> CreatePeople()
|
||||
@ -141,12 +141,13 @@ namespace DeathBook.Model
|
||||
|
||||
bool isFemale = Random.value <= 0.5;
|
||||
|
||||
/*
|
||||
string fName = "Fifi"; //isFemale ? NameGenerator.GetFemaleName() : NameGenerator.GetMaleName();
|
||||
string lName = "Brindacier"; //NameGenerator.GetLastName();
|
||||
string lName = "Brindacier"; //NameGenerator.GetLastName();*/
|
||||
|
||||
Sprite pic = isFemale ? PictureGenerator.GetFemalePicture() : PictureGenerator.GetMalePicture();
|
||||
var generatedPerson = isFemale ? PersonGenerator.GetGeneratedFemale() : PersonGenerator.GetGeneratedMale();
|
||||
|
||||
Person p = new Person(id, fName, lName, pos, connectionTime, disconnectionTime, freq, pic);
|
||||
Person p = new Person(id, generatedPerson.FirstName, generatedPerson.LastName, pos, connectionTime, disconnectionTime, freq, generatedPerson.Picture);
|
||||
|
||||
return p;
|
||||
}
|
||||
|
||||
@ -15,9 +15,9 @@ namespace DeathBook.Model
|
||||
|
||||
private LevelManager() {}
|
||||
|
||||
public void NewLevel(int numPeople, int avgFriends, float probability, float radius)
|
||||
public Level NewLevel(int numPeople, int avgFriends, float probability, float radius, GameStrategy strategy)
|
||||
{
|
||||
level = gen.GenerateLevel(numPeople, avgFriends, probability, radius);
|
||||
return level = gen.GenerateLevel(numPeople, avgFriends, probability, radius, strategy);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
58
Assets/Scripts/Models/NameParser.cs
Normal file
58
Assets/Scripts/Models/NameParser.cs
Normal file
@ -0,0 +1,58 @@
|
||||
using UnityEngine;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using SimpleJSON;
|
||||
|
||||
// Names generated from http://www.uinames.com
|
||||
public class NameParser : MonoBehaviour
|
||||
{
|
||||
private string[] maleFirstNames;
|
||||
private string[] femaleFirstNames;
|
||||
|
||||
private string[] maleLastNames;
|
||||
private string[] femaleLastNames;
|
||||
|
||||
public NameParser(int count)
|
||||
{
|
||||
maleFirstNames = new string[count];
|
||||
femaleFirstNames = new string[count];
|
||||
|
||||
maleLastNames = new string[count];
|
||||
femaleLastNames = new string[count];
|
||||
|
||||
TextAsset femaleJson = Resources.Load("TextFiles/WomenNames") as TextAsset;
|
||||
TextAsset maleJson = Resources.Load("TextFiles/MenNames") as TextAsset;
|
||||
|
||||
var parsedFemales = JSON.Parse(femaleJson.text);
|
||||
var parsedMales = JSON.Parse(maleJson.text);
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
femaleFirstNames[i] = parsedFemales[i]["name"];
|
||||
femaleLastNames[i] = parsedFemales[i]["surname"];
|
||||
|
||||
maleFirstNames[i] = parsedMales[i]["name"];
|
||||
maleLastNames[i] = parsedMales[i]["surname"];
|
||||
}
|
||||
}
|
||||
|
||||
public string GetFemaleFirstName(int index)
|
||||
{
|
||||
return femaleFirstNames[index];
|
||||
}
|
||||
|
||||
public string GetMaleFirstName(int index)
|
||||
{
|
||||
return maleFirstNames[index];
|
||||
}
|
||||
|
||||
public string GetFemaleLastName(int index)
|
||||
{
|
||||
return femaleLastNames[index];
|
||||
}
|
||||
|
||||
public string GetMaleLastName(int index)
|
||||
{
|
||||
return maleLastNames[index];
|
||||
}
|
||||
}
|
||||
12
Assets/Scripts/Models/NameParser.cs.meta
Normal file
12
Assets/Scripts/Models/NameParser.cs.meta
Normal file
@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cb64766bc3173cc479631225a688a263
|
||||
timeCreated: 1439750059
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -37,7 +37,17 @@ namespace DeathBook.Model
|
||||
public int DisconnectionTime { get { return disconnectionTime; } }
|
||||
|
||||
private float awarenessLevel = 0; //on a scale from 0 to 1
|
||||
public float AwarenessLevel { get { return awarenessLevel; } }
|
||||
public float AwarenessLevel { get { return awarenessLevel; }
|
||||
set
|
||||
{
|
||||
float change = value - awarenessLevel;
|
||||
awarenessLevel = value;
|
||||
LevelManager.Instance.GameLevel.AddAwareness(change);
|
||||
}
|
||||
}
|
||||
|
||||
private int lastFriendDeath = 0;
|
||||
public int LastFriendDeath { get { return lastFriendDeath; } }
|
||||
|
||||
private bool alive = true;
|
||||
public bool Alive { get { return alive; } }
|
||||
@ -51,6 +61,17 @@ namespace DeathBook.Model
|
||||
private Action onSelected;
|
||||
public Action OnSelected {get {return onSelected;} set { onSelected = value; } }
|
||||
|
||||
private GameStrategy strategy;
|
||||
public GameStrategy Strategy
|
||||
{
|
||||
get
|
||||
{
|
||||
if (strategy == null)
|
||||
strategy = LevelManager.Instance.GameLevel.Strategy;
|
||||
return strategy;
|
||||
}
|
||||
}
|
||||
|
||||
public Person(int id, string fName, string lName, Vector3 pos, int conn, int disconn, float freq, Sprite pic)
|
||||
{
|
||||
this.id = id;
|
||||
@ -59,7 +80,7 @@ namespace DeathBook.Model
|
||||
this.initialPosition = pos;
|
||||
this.connectionTime = conn;
|
||||
this.disconnectionTime = disconn;
|
||||
Debug.Log("I am " + id + " and I connect at " + Utils.GetTimeString(connectionTime) + " until " + Utils.GetTimeString(disconnectionTime));
|
||||
//Debug.Log("I am " + id + " and I connect at " + Utils.GetTimeString(connectionTime) + " until " + Utils.GetTimeString(disconnectionTime));
|
||||
this.postFrequency = freq;
|
||||
this.picture = pic;
|
||||
|
||||
@ -75,7 +96,7 @@ namespace DeathBook.Model
|
||||
|
||||
public void NotifyFriendWasKilled(Friendship f)
|
||||
{
|
||||
Debug.Log("I am " + id + " and my friend " + f.Friend.Id + " was killed");
|
||||
//Debug.Log("I am " + id + " and my friend " + f.Friend.Id + " was killed");
|
||||
numAliveFriends--;
|
||||
numDeadFriends++;
|
||||
deadFriendsList.Add(f);
|
||||
@ -86,22 +107,30 @@ namespace DeathBook.Model
|
||||
if (Online)
|
||||
return false;
|
||||
|
||||
Debug.Log("Person " + id + " died!");
|
||||
//Debug.Log("Person " + id + " died!");
|
||||
alive = false;
|
||||
foreach (Friendship f in friendsList)
|
||||
f.Other.NotifyFriendWasKilled();
|
||||
NotifyObservers();
|
||||
|
||||
LevelManager.Instance.GameLevel.RegisterKill(this);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void NoticeDeath(Friendship f)
|
||||
{
|
||||
//TODO apply more rules here
|
||||
awarenessLevel = Mathf.Min(AwarenessLevel + 0.2f, 1f);
|
||||
Debug.Log("I am " + id + " and I know my friend " + f.Friend.Id + " was killed.. " + AwarenessLevel);
|
||||
//TODO remove from dead friends list to accelerate
|
||||
int deathTime = LevelManager.Instance.GameLevel.GameTime;
|
||||
int sinceLastDeath = numDeadFriends == 0 ? int.MaxValue/2 : deathTime - lastFriendDeath;
|
||||
|
||||
float strategyOutput = Strategy.GetAwarenessChange(numDeadFriends, numAliveFriends, sinceLastDeath);
|
||||
|
||||
AwarenessLevel = Mathf.Min(AwarenessLevel + strategyOutput, 1f);
|
||||
|
||||
NotifyObservers();
|
||||
|
||||
|
||||
//Debug.Log("I am " + id + " and I know my friend " + f.Friend.Id + " was killed.. " + strategyOutput);
|
||||
}
|
||||
|
||||
//Time in hours
|
||||
@ -114,6 +143,9 @@ namespace DeathBook.Model
|
||||
|
||||
public void Update(float deltaTime)
|
||||
{
|
||||
if (!Alive)
|
||||
return;
|
||||
|
||||
int time = LevelManager.Instance.GameLevel.DayTime;
|
||||
|
||||
bool isOnline = IsOnline(time);
|
||||
|
||||
77
Assets/Scripts/Models/PersonGenerator.cs
Normal file
77
Assets/Scripts/Models/PersonGenerator.cs
Normal file
@ -0,0 +1,77 @@
|
||||
using UnityEngine;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
|
||||
// Pictures generated from http://uifaces.com
|
||||
public class PersonGenerator
|
||||
{
|
||||
private const int PICTURES_COUNT = 185;
|
||||
|
||||
private static List<int> pictureIndexesMale;
|
||||
private static List<int> pictureIndexesFemale;
|
||||
|
||||
private static NameParser nameParser;
|
||||
|
||||
public struct GeneratedPerson
|
||||
{
|
||||
public Sprite Picture;
|
||||
public string FirstName;
|
||||
public string LastName;
|
||||
}
|
||||
|
||||
static PersonGenerator()
|
||||
{
|
||||
nameParser = new NameParser(PICTURES_COUNT);
|
||||
|
||||
// Might be a little heavy, but since it's only done once, it's not that bad
|
||||
pictureIndexesMale = new List<int>(PICTURES_COUNT);
|
||||
pictureIndexesFemale = new List<int>(PICTURES_COUNT);
|
||||
|
||||
for (int i = 1; i <= PICTURES_COUNT; i++)
|
||||
{
|
||||
pictureIndexesFemale.Add(i);
|
||||
pictureIndexesMale.Add(i);
|
||||
}
|
||||
}
|
||||
|
||||
public static GeneratedPerson GetGeneratedFemale()
|
||||
{
|
||||
// Might be a little heavy, but since it's only done once, it's not that bad
|
||||
|
||||
int index = UnityEngine.Random.Range(0, pictureIndexesFemale.Count);
|
||||
|
||||
int picID = pictureIndexesFemale[index];
|
||||
|
||||
pictureIndexesFemale.RemoveAt(index);
|
||||
|
||||
GeneratedPerson person = new GeneratedPerson()
|
||||
{
|
||||
Picture = Resources.Load<Sprite>(String.Format("ProfilePictures/F_{0}", picID)),
|
||||
FirstName = nameParser.GetFemaleFirstName(index),
|
||||
LastName = nameParser.GetFemaleLastName(index)
|
||||
};
|
||||
|
||||
return person;
|
||||
}
|
||||
|
||||
public static GeneratedPerson GetGeneratedMale()
|
||||
{
|
||||
// Might be a little heavy, but since it's only done once, it's not that bad
|
||||
|
||||
int index = UnityEngine.Random.Range(0, pictureIndexesMale.Count);
|
||||
|
||||
int picID = pictureIndexesMale[index];
|
||||
|
||||
pictureIndexesMale.RemoveAt(index);
|
||||
|
||||
GeneratedPerson person = new GeneratedPerson()
|
||||
{
|
||||
Picture = Resources.Load<Sprite>(String.Format("ProfilePictures/M_{0}", picID)),
|
||||
FirstName = nameParser.GetMaleFirstName(index),
|
||||
LastName = nameParser.GetMaleLastName(index)
|
||||
};
|
||||
|
||||
return person;
|
||||
}
|
||||
}
|
||||
@ -1,52 +0,0 @@
|
||||
using UnityEngine;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
|
||||
//www.uifaces.com
|
||||
public class PictureGenerator
|
||||
{
|
||||
private const int PICTURES_COUNT = 185;
|
||||
|
||||
private static List<int> pictureIndexesMale;
|
||||
private static List<int> pictureIndexesFemale;
|
||||
|
||||
static PictureGenerator()
|
||||
{
|
||||
// Might be a little heavy, but since it's only done once, it's not that bad
|
||||
pictureIndexesMale = new List<int>(PICTURES_COUNT);
|
||||
pictureIndexesFemale = new List<int>(PICTURES_COUNT);
|
||||
|
||||
for (int i = 0; i < PICTURES_COUNT; i++)
|
||||
{
|
||||
pictureIndexesFemale.Add(i);
|
||||
pictureIndexesMale.Add(i);
|
||||
}
|
||||
}
|
||||
|
||||
public static Sprite GetFemalePicture()
|
||||
{
|
||||
// Might be a little heavy, but since it's only done once, it's not that bad
|
||||
|
||||
int index = UnityEngine.Random.Range(1, pictureIndexesFemale.Count);
|
||||
|
||||
int picID = pictureIndexesFemale[index];
|
||||
|
||||
pictureIndexesFemale.RemoveAt(index);
|
||||
|
||||
return Resources.Load<Sprite>(String.Format("ProfilePictures/F_{0}", picID));
|
||||
}
|
||||
|
||||
public static Sprite GetMalePicture()
|
||||
{
|
||||
// Might be a little heavy, but since it's only done once, it's not that bad
|
||||
|
||||
int index = UnityEngine.Random.Range(1, pictureIndexesMale.Count);
|
||||
|
||||
int picID = pictureIndexesMale[index];
|
||||
|
||||
pictureIndexesMale.RemoveAt(index);
|
||||
|
||||
return Resources.Load<Sprite>(String.Format("ProfilePictures/M_{0}", picID));
|
||||
}
|
||||
}
|
||||
@ -7,6 +7,7 @@ public class NetworkingSphere : MonoBehaviour
|
||||
{
|
||||
public GameObjectsOptions gameObjects = new GameObjectsOptions();
|
||||
public LevelOptions levelOptions = new LevelOptions();
|
||||
public GameStrategy strategy = new GameStrategy();
|
||||
private NetworkDisconnection sphere;
|
||||
|
||||
[System.Serializable]
|
||||
@ -47,8 +48,7 @@ public class NetworkingSphere : MonoBehaviour
|
||||
void Awake()
|
||||
{
|
||||
manager = LevelManager.Instance;
|
||||
manager.NewLevel(levelOptions.NumPeople, levelOptions.AvgNumFriends, levelOptions.FriendshipLikeliness, levelOptions.SphereRadius);
|
||||
Level lvl = manager.GameLevel;
|
||||
Level lvl = manager.NewLevel(levelOptions.NumPeople, levelOptions.AvgNumFriends, levelOptions.FriendshipLikeliness, levelOptions.SphereRadius, strategy);
|
||||
|
||||
InstantiateNodes(lvl);
|
||||
AssignLinks(lvl);
|
||||
@ -59,6 +59,7 @@ public class NetworkingSphere : MonoBehaviour
|
||||
{
|
||||
int time = manager.GameLevel.DayTime;
|
||||
GUI.Button(new Rect(50, 50, 100, 40), Utils.GetTimeString(time));
|
||||
GUI.Button(new Rect(160, 50, 100, 40), manager.GameLevel.Awareness + "");
|
||||
}
|
||||
|
||||
void Update()
|
||||
@ -149,16 +150,19 @@ public class NetworkingSphere : MonoBehaviour
|
||||
|
||||
private void OnNodeClicked(PersonNode node)
|
||||
{
|
||||
rb.angularVelocity = Vector3.zero;
|
||||
|
||||
if (_selectedNode != null)
|
||||
{
|
||||
_selectedNode.Select(false);
|
||||
}
|
||||
|
||||
if (_selectedNode != node)
|
||||
if (!_isRotatingTowardsNode || node != _selectedNode)
|
||||
{
|
||||
FocusOnNode(node);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
if (_timeSinceLastClick < 0.5f && node == _selectedNode)
|
||||
{
|
||||
|
||||
@ -11,8 +11,6 @@ public class PersonDetailsPanel : MonoBehaviour, IObserver
|
||||
public Text Name;
|
||||
public Text FriendsTitle;
|
||||
public GameObject FriendsPanel;
|
||||
public Button KillButton;
|
||||
public Button WatchButton;
|
||||
public Button XButton;
|
||||
public GameObject Container;
|
||||
public RatioProgression AwarenessBar;
|
||||
@ -54,9 +52,6 @@ public class PersonDetailsPanel : MonoBehaviour, IObserver
|
||||
{
|
||||
Name.text = _model.Name;
|
||||
|
||||
KillButton.gameObject.SetActive(_model.Alive);
|
||||
WatchButton.gameObject.SetActive(_model.Alive);
|
||||
|
||||
AwarenessBar.SetCompletedRatio(_model.AwarenessLevel);
|
||||
|
||||
foreach (Transform picture in FriendsPanel.transform)
|
||||
@ -66,27 +61,36 @@ public class PersonDetailsPanel : MonoBehaviour, IObserver
|
||||
|
||||
ProfilePicture.sprite = _model.Picture;
|
||||
|
||||
RectTransform panelTrans = FriendsPanel.GetComponent<RectTransform>();
|
||||
|
||||
panelTrans.anchorMin = new Vector2(0f, -0.3125f * _model.FriendList.Count);
|
||||
panelTrans.anchorMax = new Vector2(1f, 1f);
|
||||
panelTrans.offsetMin = Vector2.zero;
|
||||
panelTrans.offsetMax = Vector2.zero;
|
||||
|
||||
float height = 1f / _model.FriendList.Count;
|
||||
|
||||
// We copy the list so we can sort it without affecting the model data
|
||||
List<Friendship> list = new List<Friendship>(_model.FriendList);
|
||||
list.Sort();
|
||||
|
||||
FriendsTitle.text = string.Concat("Friends (", list.Count, ")");
|
||||
int aliveCount = list.Count - _model.DeadFriendList.Count;
|
||||
|
||||
RectTransform panelTrans = FriendsPanel.GetComponent<RectTransform>();
|
||||
|
||||
panelTrans.anchorMin = new Vector2(0f, 1f - 0.4f * aliveCount);
|
||||
panelTrans.anchorMax = new Vector2(1f, 1f);
|
||||
panelTrans.offsetMin = Vector2.zero;
|
||||
panelTrans.offsetMax = Vector2.zero;
|
||||
|
||||
float height = 1f / aliveCount;
|
||||
|
||||
FriendsTitle.text = string.Concat("Friends (", aliveCount, ")");
|
||||
|
||||
int index = 0;
|
||||
|
||||
for (int i = 0; i < list.Count; i++)
|
||||
{
|
||||
Person friend = list[i].Friend;
|
||||
|
||||
float minY = 1f - (height - 0.01f) * (i + 1) - i * 0.01f;
|
||||
float maxY = 1f - height * i;
|
||||
if (!friend.Alive)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
float minY = 1f - (height - 0.01f) * (index + 1) - index * 0.01f;
|
||||
float maxY = 1f - height * index;
|
||||
|
||||
// Friend picture
|
||||
UIFriendPicture friendPicture = Instantiate(FriendPicture) as UIFriendPicture;
|
||||
@ -111,6 +115,8 @@ public class PersonDetailsPanel : MonoBehaviour, IObserver
|
||||
barRectTrans.anchorMax = new Vector2(1f, maxY);
|
||||
barRectTrans.offsetMin = Vector2.zero;
|
||||
barRectTrans.offsetMax = Vector2.zero;
|
||||
|
||||
++index;
|
||||
}
|
||||
}
|
||||
|
||||
@ -119,9 +125,4 @@ public class PersonDetailsPanel : MonoBehaviour, IObserver
|
||||
Container.SetActive(false);
|
||||
_node.Select(false);
|
||||
}
|
||||
|
||||
public void KillNode()
|
||||
{
|
||||
_node.Kill();
|
||||
}
|
||||
}
|
||||
|
||||
@ -20,7 +20,10 @@ public class PersonNode : MonoBehaviour, IObserver
|
||||
public Color EndColor = Color.red;
|
||||
|
||||
public Renderer internQuad;
|
||||
public Renderer xQuad;
|
||||
public float KillHoldDuration = 2f;
|
||||
public RatioProgression xMarkLeft;
|
||||
public RatioProgression xMarkRight;
|
||||
public Renderer bloodSplatter;
|
||||
|
||||
private List<Link> _links;
|
||||
private bool _highlighted = false;
|
||||
@ -30,6 +33,8 @@ public class PersonNode : MonoBehaviour, IObserver
|
||||
private Renderer _renderer;
|
||||
private Transform _transform;
|
||||
|
||||
private float _holdDuration;
|
||||
|
||||
public Person Model
|
||||
{
|
||||
get { return _model; }
|
||||
@ -99,9 +104,48 @@ public class PersonNode : MonoBehaviour, IObserver
|
||||
|
||||
public void Kill()
|
||||
{
|
||||
_model.Kill();
|
||||
if (_model.Kill())
|
||||
{
|
||||
StartCoroutine(SplashBlood());
|
||||
}
|
||||
}
|
||||
|
||||
private IEnumerator SplashBlood()
|
||||
{
|
||||
bloodSplatter.gameObject.SetActive(true);
|
||||
|
||||
float ratio = 0f;
|
||||
|
||||
Vector3 finalScale = Vector3.one * 1.7f;
|
||||
|
||||
while (ratio < 1f)
|
||||
{
|
||||
ratio += Time.deltaTime / 0.4f;
|
||||
|
||||
bloodSplatter.transform.localScale = Vector3.Lerp(Vector3.zero, finalScale, ratio);
|
||||
|
||||
yield return null;
|
||||
}
|
||||
|
||||
ratio = 0f;
|
||||
|
||||
Color initialColor = bloodSplatter.material.color;
|
||||
Color finalColor = initialColor;
|
||||
finalColor.a = 0f;
|
||||
|
||||
// Fade out
|
||||
while (ratio < 1f)
|
||||
{
|
||||
ratio += Time.deltaTime / 1f;
|
||||
|
||||
bloodSplatter.material.color = Color.Lerp(initialColor, finalColor, ratio);
|
||||
|
||||
yield return null;
|
||||
}
|
||||
|
||||
bloodSplatter.gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
public void Notify()
|
||||
{
|
||||
//Debug.Log("Received notification! " + Model.AwarenessLevel);
|
||||
@ -113,12 +157,10 @@ public class PersonNode : MonoBehaviour, IObserver
|
||||
//If dead -> set offline until all friends are aware, then add a big red X to profile pic
|
||||
if (_model.Alive)
|
||||
{
|
||||
xQuad.enabled = false;
|
||||
SetColors();
|
||||
}
|
||||
else
|
||||
{
|
||||
xQuad.enabled = true;
|
||||
gameObject.GetComponent<Renderer>().material.color = new Color32(50, 50, 50, 1);
|
||||
UpdateLinks(false);
|
||||
}
|
||||
@ -168,10 +210,38 @@ public class PersonNode : MonoBehaviour, IObserver
|
||||
|
||||
void OnMouseDown()
|
||||
{
|
||||
_holdDuration = 0f;
|
||||
|
||||
// The sphere should be subscribed to this event and update the data accordingly
|
||||
if (OnClicked != null)
|
||||
{
|
||||
OnClicked(this);
|
||||
}
|
||||
}
|
||||
|
||||
void OnMouseDrag()
|
||||
{
|
||||
if (!_model.Alive) return;
|
||||
|
||||
Debug.Log(_model.Alive);
|
||||
|
||||
_holdDuration += Time.deltaTime;
|
||||
|
||||
xMarkLeft.SetCompletedRatio(Mathf.Clamp(_holdDuration - 0.025f, 0f, 1f));
|
||||
xMarkRight.SetCompletedRatio(Mathf.Clamp(_holdDuration - 1.025f, 0f, 1f));
|
||||
|
||||
if (_holdDuration >= KillHoldDuration)
|
||||
{
|
||||
Kill();
|
||||
}
|
||||
}
|
||||
|
||||
void OnMouseUp()
|
||||
{
|
||||
if (_model.Alive)
|
||||
{
|
||||
xMarkLeft.SetCompletedRatio(0f);
|
||||
xMarkRight.SetCompletedRatio(0f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
9
Assets/Scripts/SimpleJSON.meta
Normal file
9
Assets/Scripts/SimpleJSON.meta
Normal file
@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 14ea719f8026fd044b3afebc5e05ca57
|
||||
folderAsset: yes
|
||||
timeCreated: 1439750110
|
||||
licenseType: Free
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
1320
Assets/Scripts/SimpleJSON/SimpleJSON.cs
Normal file
1320
Assets/Scripts/SimpleJSON/SimpleJSON.cs
Normal file
File diff suppressed because it is too large
Load Diff
12
Assets/Scripts/SimpleJSON/SimpleJSON.cs.meta
Normal file
12
Assets/Scripts/SimpleJSON/SimpleJSON.cs.meta
Normal file
@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c3f618bcc002ff146a4341b7d7c40a4e
|
||||
timeCreated: 1439750123
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -0,0 +1,86 @@
|
||||
// http://wiki.unity3d.com/index.php?title=Shader_Code
|
||||
|
||||
Shader "Pat Shaders/RatioProgressionDiagonalLeft"
|
||||
{
|
||||
Properties
|
||||
{
|
||||
_CompletedColor ("Completed Tint", Color) = (0,0,0,0)
|
||||
_RemainingColor ("Remaining Tint", Color) = (1,1,1,1)
|
||||
|
||||
_MainTex ("Texture", 2D) = "white" {}
|
||||
|
||||
_Ratio ("Ratio", Range(0,1)) = 0.5
|
||||
}
|
||||
|
||||
SubShader
|
||||
{
|
||||
// http://docs.unity3d.com/460/Documentation/Manual/SL-SubshaderTags.html
|
||||
Tags
|
||||
{
|
||||
"Queue"="Transparent-1"
|
||||
|
||||
}
|
||||
|
||||
// http://docs.unity3d.com/Manual/SL-Blend.html
|
||||
Blend One OneMinusSrcAlpha
|
||||
|
||||
Pass
|
||||
{
|
||||
CGPROGRAM
|
||||
|
||||
#pragma vertex vert
|
||||
#pragma fragment frag
|
||||
|
||||
fixed4 _CompletedColor;
|
||||
fixed4 _RemainingColor;
|
||||
float _Ratio;
|
||||
sampler2D _MainTex;
|
||||
|
||||
// Data transferred from application to vertex program
|
||||
struct vertexInput
|
||||
{
|
||||
float4 vertex : POSITION;
|
||||
float2 texcoord0 : TEXCOORD0; // Normalized, from 0 to 1
|
||||
};
|
||||
|
||||
// Data transferred from vertex program to fragment program
|
||||
struct fragmentInput
|
||||
{
|
||||
float4 position : SV_POSITION;
|
||||
float2 texcoord0 : TEXCOORD0; // Normalized, from 0 to 1
|
||||
};
|
||||
|
||||
// Vertex program
|
||||
fragmentInput vert(vertexInput i)
|
||||
{
|
||||
fragmentInput o;
|
||||
|
||||
o.position = mul(UNITY_MATRIX_MVP, i.vertex); // Model*View*Projection matrix
|
||||
o.texcoord0 = i.texcoord0;
|
||||
|
||||
return o;
|
||||
}
|
||||
|
||||
// Fragment program
|
||||
fixed4 frag(fragmentInput i) : COLOR
|
||||
{
|
||||
float4 color;
|
||||
|
||||
if (i.texcoord0.x <= _Ratio && i.texcoord0.y >= 1 - _Ratio)
|
||||
{
|
||||
color = tex2D(_MainTex, i.texcoord0) * _CompletedColor;
|
||||
}
|
||||
else
|
||||
{
|
||||
color = tex2D(_MainTex, i.texcoord0) * _RemainingColor;
|
||||
}
|
||||
|
||||
color.rgb = color.rgb * color.a;
|
||||
|
||||
return color;
|
||||
}
|
||||
|
||||
ENDCG
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: bb0f298d1fd9ff24c8aed06d334c0b1f
|
||||
timeCreated: 1439740748
|
||||
licenseType: Free
|
||||
ShaderImporter:
|
||||
defaultTextures: []
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -0,0 +1,86 @@
|
||||
// http://wiki.unity3d.com/index.php?title=Shader_Code
|
||||
|
||||
Shader "Pat Shaders/RatioProgressionDiagonalRight"
|
||||
{
|
||||
Properties
|
||||
{
|
||||
_CompletedColor ("Completed Tint", Color) = (0,0,0,0)
|
||||
_RemainingColor ("Remaining Tint", Color) = (1,1,1,1)
|
||||
|
||||
_MainTex ("Texture", 2D) = "white" {}
|
||||
|
||||
_Ratio ("Ratio", Range(0,1)) = 0.5
|
||||
}
|
||||
|
||||
SubShader
|
||||
{
|
||||
// http://docs.unity3d.com/460/Documentation/Manual/SL-SubshaderTags.html
|
||||
Tags
|
||||
{
|
||||
"Queue"="Transparent-1"
|
||||
|
||||
}
|
||||
|
||||
// http://docs.unity3d.com/Manual/SL-Blend.html
|
||||
Blend One OneMinusSrcAlpha
|
||||
|
||||
Pass
|
||||
{
|
||||
CGPROGRAM
|
||||
|
||||
#pragma vertex vert
|
||||
#pragma fragment frag
|
||||
|
||||
fixed4 _CompletedColor;
|
||||
fixed4 _RemainingColor;
|
||||
float _Ratio;
|
||||
sampler2D _MainTex;
|
||||
|
||||
// Data transferred from application to vertex program
|
||||
struct vertexInput
|
||||
{
|
||||
float4 vertex : POSITION;
|
||||
float2 texcoord0 : TEXCOORD0; // Normalized, from 0 to 1
|
||||
};
|
||||
|
||||
// Data transferred from vertex program to fragment program
|
||||
struct fragmentInput
|
||||
{
|
||||
float4 position : SV_POSITION;
|
||||
float2 texcoord0 : TEXCOORD0; // Normalized, from 0 to 1
|
||||
};
|
||||
|
||||
// Vertex program
|
||||
fragmentInput vert(vertexInput i)
|
||||
{
|
||||
fragmentInput o;
|
||||
|
||||
o.position = mul(UNITY_MATRIX_MVP, i.vertex); // Model*View*Projection matrix
|
||||
o.texcoord0 = i.texcoord0;
|
||||
|
||||
return o;
|
||||
}
|
||||
|
||||
// Fragment program
|
||||
fixed4 frag(fragmentInput i) : COLOR
|
||||
{
|
||||
float4 color;
|
||||
|
||||
if (i.texcoord0.x >= 1 - _Ratio && i.texcoord0.y >= 1 - _Ratio)
|
||||
{
|
||||
color = tex2D(_MainTex, i.texcoord0) * _CompletedColor;
|
||||
}
|
||||
else
|
||||
{
|
||||
color = tex2D(_MainTex, i.texcoord0) * _RemainingColor;
|
||||
}
|
||||
|
||||
color.rgb = color.rgb * color.a;
|
||||
|
||||
return color;
|
||||
}
|
||||
|
||||
ENDCG
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b0aba77b532f48a48b23f8b41fbe3bcd
|
||||
timeCreated: 1439740921
|
||||
licenseType: Free
|
||||
ShaderImporter:
|
||||
defaultTextures: []
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -3,14 +3,17 @@
|
||||
--- !u!129 &1
|
||||
PlayerSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 7
|
||||
serializedVersion: 6
|
||||
AndroidProfiler: 0
|
||||
defaultScreenOrientation: 4
|
||||
targetDevice: 2
|
||||
targetGlesGraphics: -1
|
||||
targetIOSGraphics: -1
|
||||
targetResolution: 0
|
||||
accelerometerFrequency: 60
|
||||
companyName: DefaultCompany
|
||||
productName: DeathBook
|
||||
cloudProjectId:
|
||||
defaultCursor: {fileID: 0}
|
||||
cursorHotspot: {x: 0, y: 0}
|
||||
m_ShowUnitySplashScreen: 1
|
||||
@ -23,6 +26,7 @@ PlayerSettings:
|
||||
m_ActiveColorSpace: 0
|
||||
m_MTRendering: 1
|
||||
m_MobileMTRendering: 0
|
||||
m_UseDX11: 1
|
||||
m_Stereoscopic3D: 0
|
||||
iosShowActivityIndicatorOnLoading: -1
|
||||
androidShowActivityIndicatorOnLoading: -1
|
||||
@ -77,7 +81,6 @@ PlayerSettings:
|
||||
metroEnableIndependentInputSource: 0
|
||||
metroEnableLowLatencyPresentationAPI: 0
|
||||
xboxOneDisableKinectGpuReservation: 0
|
||||
virtualRealitySupported: 0
|
||||
productGUID: 402278fad2098ce4eab29439139ae9ad
|
||||
AndroidBundleVersionCode: 1
|
||||
AndroidMinSdkVersion: 9
|
||||
@ -120,7 +123,6 @@ PlayerSettings:
|
||||
iOSLaunchScreenCustomXibPath:
|
||||
AndroidTargetDevice: 0
|
||||
AndroidSplashScreenScale: 0
|
||||
androidSplashScreen: {fileID: 0}
|
||||
AndroidKeystoreName:
|
||||
AndroidKeyaliasName:
|
||||
AndroidTVCompatibility: 1
|
||||
@ -134,7 +136,6 @@ PlayerSettings:
|
||||
resolutionDialogBanner: {fileID: 0}
|
||||
m_BuildTargetIcons: []
|
||||
m_BuildTargetBatching: []
|
||||
m_BuildTargetGraphicsAPIs: []
|
||||
webPlayerTemplate: APPLICATION:Default
|
||||
m_TemplateCustomTags: {}
|
||||
actionOnDotNetUnhandledException: 1
|
||||
@ -196,7 +197,6 @@ PlayerSettings:
|
||||
ps4ApplicationParam2: 0
|
||||
ps4ApplicationParam3: 0
|
||||
ps4ApplicationParam4: 0
|
||||
ps4GarlicHeapSize: 2048
|
||||
ps4Passcode: frAQBc8Wsa1xVPfvJcrgRYwTiizs2trQ
|
||||
ps4pnSessions: 1
|
||||
ps4pnPresence: 1
|
||||
@ -339,7 +339,8 @@ PlayerSettings:
|
||||
blackberrySquareSplashScreen: {fileID: 0}
|
||||
tizenProductDescription:
|
||||
tizenProductURL:
|
||||
tizenSigningProfileName:
|
||||
tizenCertificatePath:
|
||||
tizenCertificatePassword:
|
||||
tizenGPSPermissions: 0
|
||||
tizenMicrophonePermissions: 0
|
||||
stvDeviceAddress:
|
||||
@ -397,9 +398,4 @@ PlayerSettings:
|
||||
- WebGL::template
|
||||
WebGL::emscriptenArgs:
|
||||
WebGL::template: APPLICATION:Default
|
||||
firstStreamedSceneWithResources: 0
|
||||
cloudProjectId:
|
||||
projectId:
|
||||
projectName:
|
||||
organizationId:
|
||||
cloudEnabled: 0
|
||||
firstStreamedLevelWithResources: 0
|
||||
|
||||
@ -1,2 +1,2 @@
|
||||
m_EditorVersion: 5.1.1f1
|
||||
m_EditorVersion: 5.0.2f1
|
||||
m_StandardAssetsVersion: 0
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user