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https://github.com/ConjureETS/DeathBook.git
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Change quality levels
This commit is contained in:
parent
e2e19262f9
commit
a9cb4d0066
@ -4,123 +4,8 @@
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QualitySettings:
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m_ObjectHideFlags: 0
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serializedVersion: 5
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m_CurrentQuality: 5
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m_CurrentQuality: 0
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m_QualitySettings:
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- serializedVersion: 2
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name: Fastest
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pixelLightCount: 0
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shadows: 0
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shadowResolution: 0
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shadowProjection: 1
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shadowCascades: 1
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shadowDistance: 15
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shadowCascade2Split: .333333343
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shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669}
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blendWeights: 1
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textureQuality: 1
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anisotropicTextures: 0
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antiAliasing: 0
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softParticles: 0
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softVegetation: 0
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realtimeReflectionProbes: 0
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billboardsFaceCameraPosition: 0
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vSyncCount: 0
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lodBias: .300000012
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maximumLODLevel: 0
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particleRaycastBudget: 4
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excludedTargetPlatforms: []
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- serializedVersion: 2
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name: Fast
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pixelLightCount: 0
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shadows: 0
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shadowResolution: 0
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shadowProjection: 1
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shadowCascades: 1
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shadowDistance: 20
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shadowCascade2Split: .333333343
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shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669}
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blendWeights: 2
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textureQuality: 0
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anisotropicTextures: 0
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antiAliasing: 0
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softParticles: 0
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softVegetation: 0
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realtimeReflectionProbes: 0
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billboardsFaceCameraPosition: 0
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vSyncCount: 0
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lodBias: .400000006
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maximumLODLevel: 0
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particleRaycastBudget: 16
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excludedTargetPlatforms: []
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- serializedVersion: 2
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name: Simple
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pixelLightCount: 1
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shadows: 1
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shadowResolution: 0
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shadowProjection: 1
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shadowCascades: 1
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shadowDistance: 20
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shadowCascade2Split: .333333343
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shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669}
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blendWeights: 2
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textureQuality: 0
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anisotropicTextures: 1
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antiAliasing: 0
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softParticles: 0
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softVegetation: 0
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realtimeReflectionProbes: 0
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billboardsFaceCameraPosition: 0
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vSyncCount: 0
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lodBias: .699999988
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maximumLODLevel: 0
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particleRaycastBudget: 64
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excludedTargetPlatforms: []
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- serializedVersion: 2
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name: Good
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pixelLightCount: 2
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shadows: 2
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shadowResolution: 1
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shadowProjection: 1
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shadowCascades: 2
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shadowDistance: 40
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shadowCascade2Split: .333333343
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shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669}
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blendWeights: 2
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textureQuality: 0
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anisotropicTextures: 1
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antiAliasing: 0
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softParticles: 0
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softVegetation: 1
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realtimeReflectionProbes: 1
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billboardsFaceCameraPosition: 1
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vSyncCount: 1
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lodBias: 1
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maximumLODLevel: 0
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particleRaycastBudget: 256
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excludedTargetPlatforms: []
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- serializedVersion: 2
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name: Beautiful
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pixelLightCount: 3
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shadows: 2
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shadowResolution: 2
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shadowProjection: 1
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shadowCascades: 2
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shadowDistance: 70
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shadowCascade2Split: .333333343
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shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669}
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blendWeights: 4
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textureQuality: 0
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anisotropicTextures: 2
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antiAliasing: 2
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softParticles: 1
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softVegetation: 1
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realtimeReflectionProbes: 1
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billboardsFaceCameraPosition: 1
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vSyncCount: 1
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lodBias: 1.5
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maximumLODLevel: 0
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particleRaycastBudget: 1024
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excludedTargetPlatforms: []
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- serializedVersion: 2
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name: Fantastic
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pixelLightCount: 4
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@ -129,8 +14,9 @@ QualitySettings:
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shadowProjection: 1
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shadowCascades: 4
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shadowDistance: 150
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shadowNearPlaneOffset: 2
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shadowCascade2Split: .333333343
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shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669}
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shadowCascade4Split: {x: .0666666701, y: .199999988, z: .466666639}
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blendWeights: 4
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textureQuality: 0
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anisotropicTextures: 2
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@ -145,20 +31,20 @@ QualitySettings:
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particleRaycastBudget: 4096
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excludedTargetPlatforms: []
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m_PerPlatformDefaultQuality:
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Android: 2
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BlackBerry: 2
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GLES Emulation: 5
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PS3: 5
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PS4: 5
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PSM: 5
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PSP2: 5
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Samsung TV: 2
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Standalone: 5
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Tizen: 2
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WP8: 5
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Web: 5
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WebGL: 3
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Windows Store Apps: 5
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XBOX360: 5
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XboxOne: 5
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iPhone: 2
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Android: 0
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BlackBerry: 0
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GLES Emulation: 0
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PS3: 0
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PS4: 0
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PSM: 0
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PSP2: 0
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Samsung TV: 0
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Standalone: 0
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Tizen: 0
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WP8: 0
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Web: 0
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WebGL: 0
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Windows Store Apps: 0
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XBOX360: 0
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XboxOne: 0
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iPhone: 0
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