From cba8d2501ba1e9120fae15bf2b81f926ddfa27ea Mon Sep 17 00:00:00 2001 From: RosimInc Date: Sun, 16 Aug 2015 23:43:03 -0400 Subject: [PATCH] Renamed Status to ShoutBubble Signed-off-by: RosimInc --- Assets/Scripts/Models/Person.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Assets/Scripts/Models/Person.cs b/Assets/Scripts/Models/Person.cs index 7c5c8c7..a697d06 100644 --- a/Assets/Scripts/Models/Person.cs +++ b/Assets/Scripts/Models/Person.cs @@ -72,8 +72,8 @@ namespace DeathBook.Model private System.Action onSelected; public System.Action OnSelected {get {return onSelected;} set { onSelected = value; } } - private Status status = null; - public Status CurrentStatus + private ShoutBubble status = null; + public ShoutBubble CurrentStatus { get { return status; } set { status = value; NotifyObservers(); } @@ -157,7 +157,7 @@ namespace DeathBook.Model if (Random.value < 0.2f) { - CurrentStatus = new Status(GameLevel.GameTime, f); + CurrentStatus = new ShoutBubble(GameLevel.GameTime, f); } //Debug.Log("I am " + id + " and I know my friend " + f.Friend.Id + " was killed.. " + strategyOutput);