diff --git a/Assets/Scenes/Gameplay.unity b/Assets/Scenes/Gameplay.unity index 20ff212..810ad66 100644 --- a/Assets/Scenes/Gameplay.unity +++ b/Assets/Scenes/Gameplay.unity @@ -732,15 +732,15 @@ Prefab: objectReference: {fileID: 0} - target: {fileID: 22417254, guid: c993e87661906234fba410e55ed66832, type: 2} propertyPath: m_AnchorMin.y - value: 0 + value: .572607875 objectReference: {fileID: 0} - target: {fileID: 22417254, guid: c993e87661906234fba410e55ed66832, type: 2} propertyPath: m_AnchorMax.x - value: 0 + value: 1 objectReference: {fileID: 0} - target: {fileID: 22417254, guid: c993e87661906234fba410e55ed66832, type: 2} propertyPath: m_AnchorMax.y - value: 0 + value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: c993e87661906234fba410e55ed66832, type: 2} diff --git a/Assets/Scripts/NetworkingSphere.cs b/Assets/Scripts/NetworkingSphere.cs index e65d092..89bf30d 100644 --- a/Assets/Scripts/NetworkingSphere.cs +++ b/Assets/Scripts/NetworkingSphere.cs @@ -75,7 +75,7 @@ public class NetworkingSphere : MonoBehaviour // if (Camera.main.ScreenToViewportPoint(Input.mousePosition) < new Vector3(1,1,1)) if (Camera.main.ScreenToViewportPoint(Input.mousePosition).x < 1) { - Camera.main.fieldOfView += Input.GetAxis("Mouse ScrollWheel") * 10f; + Camera.main.fieldOfView -= Input.GetAxis("Mouse ScrollWheel") * 10f; } } }