DeathBook/Assets/Scripts/RecentPostsPanel.cs
2015-08-16 23:38:23 -04:00

33 lines
573 B
C#

using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using DeathBook.Model;
public class RecentPostsPanel : MonoBehaviour
{
public Text Content;
PostGenerator _postGenerator;
private float _elapsedTime = 0f;
void Start()
{
_postGenerator = new PostGenerator();
}
void Update ()
{
_elapsedTime += Time.deltaTime;
if (_elapsedTime >= 15f)
{
Status status = _postGenerator.generateStatus();
Content.text = status.Text;
_elapsedTime = 0f;
}
}
}