RosimInc c42bf9c4a3 Implemented level generation.
Signed-off-by: RosimInc <rosim_inc@hotmail.com>
2015-08-13 02:58:43 -04:00

25 lines
445 B
C#

using UnityEngine;
using System.Collections.Generic;
namespace DeathBook.Model
{
public class Level
{
private int score;
public List<Person> people;
public List<Friendship> friendships;
//private Generator gen;
private int gameTime;
private int globalAwareness;
public Level(List<Person> people, List<Friendship> friendships)
{
this.people = people;
this.friendships = friendships;
}
}
}