2015-08-16 22:53:43 -04:00

18 lines
306 B
C#

using UnityEngine;
using System.Collections;
using DeathBook.Util;
using DeathBook.Model;
using UnityEngine.UI;
public class Timer : MonoBehaviour
{
public Text TimerText;
void Update()
{
TimerText.text = Utils.GetTimeString(LevelManager.Instance.GameLevel.DayTime);
}
}