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18 lines
306 B
C#
18 lines
306 B
C#
using UnityEngine;
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using System.Collections;
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using DeathBook.Util;
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using DeathBook.Model;
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using UnityEngine.UI;
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public class Timer : MonoBehaviour
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{
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public Text TimerText;
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void Update()
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{
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TimerText.text = Utils.GetTimeString(LevelManager.Instance.GameLevel.DayTime);
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}
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}
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