DeathBook/Assets/Scripts/UIFriendPicture.cs
2015-08-15 23:11:45 -04:00

34 lines
544 B
C#

using UnityEngine;
using System.Collections;
using DeathBook.Model;
using UnityEngine.UI;
[RequireComponent(typeof(Image))]
public class UIFriendPicture : MonoBehaviour
{
private Person _model;
public Person Model
{
get { return _model; }
set { _model = value; }
}
private Image _picture;
public Image Picture
{
get { return _picture; }
}
void Awake()
{
_picture = GetComponent<Image>();
}
public void OnClick()
{
_model.SelectNode();
}
}