Logo
Explore Help
Register Sign In
Conjure/DeathBook
6
0
Fork 0
You've already forked DeathBook
mirror of https://github.com/ConjureETS/DeathBook.git synced 2026-03-24 04:20:58 +00:00
Code Issues Packages Projects Releases Wiki Activity
DeathBook/Assets/Scripts
History
RosimInc 9d06c3fe30 Started implementing game time, player awareness update after death.
Signed-off-by: RosimInc <rosim_inc@hotmail.com>
2015-08-14 18:51:31 -04:00
..
Models
Started implementing game time, player awareness update after death.
2015-08-14 18:51:31 -04:00
ObserverPattern
Started implementing game time, player awareness update after death.
2015-08-14 18:51:31 -04:00
Link.cs
Started implementing game time, player awareness update after death.
2015-08-14 18:51:31 -04:00
Link.cs.meta
Started implementing game time, player awareness update after death.
2015-08-14 18:51:31 -04:00
Models.meta
Skeleton for model classes.
2015-08-11 03:18:31 -04:00
NetworkingSphere.cs
Started implementing game time, player awareness update after death.
2015-08-14 18:51:31 -04:00
NetworkingSphere.cs.meta
- Merged the friendship/levelgenerator stuff in the gameplay scene
2015-08-13 14:10:50 -04:00
ObserverPattern.meta
- Started the selection behavior when we click on a person node
2015-08-13 22:02:44 -04:00
PersonDetailsPanel.cs
Started implementing game time, player awareness update after death.
2015-08-14 18:51:31 -04:00
PersonDetailsPanel.cs.meta
- Started the UI
2015-08-13 17:20:20 -04:00
PersonNode.cs
Started implementing game time, player awareness update after death.
2015-08-14 18:51:31 -04:00
PersonNode.cs.meta
- Merged the person nodes scripts into one Script and added the camera
2015-08-14 00:10:17 -04:00
Powered by Gitea Version: 1.23.1 Page: 13ms Template: 1ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API