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Conjure/DeathBook
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mirror of https://github.com/ConjureETS/DeathBook.git synced 2026-03-24 04:20:58 +00:00
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DeathBook/Assets
History
Patrice Vignola e2e19262f9 Make presentable build version
2015-10-18 22:57:14 -04:00
..
Art
- Added the awareness levels and restricted the focus to double clicks on
2015-08-16 03:15:08 -04:00
Materials
- Added the awareness levels and restricted the focus to double clicks on
2015-08-16 03:15:08 -04:00
Prefabs
- Added the collected souls
2015-08-17 00:03:15 -04:00
Resources
Added full shout bubbles, generated random levels.
2015-08-16 23:37:17 -04:00
Scenes
Fixed the latest build, final version for GameDev.Net competition
2015-08-17 19:19:12 -04:00
Scripts
Make presentable build version
2015-10-18 22:57:14 -04:00
Shaders
- Added the new kill mechanic (slow x cross)
2015-08-16 12:53:04 -04:00
Tests
Started implementing working game strategies.
2015-08-16 19:23:42 -04:00
Art.meta
- Merged the friendship/levelgenerator stuff in the gameplay scene
2015-08-13 14:10:50 -04:00
Materials.meta
- Merged the friendship/levelgenerator stuff in the gameplay scene
2015-08-13 14:10:50 -04:00
Prefabs.meta
Implemented level generation.
2015-08-13 02:58:43 -04:00
Resources.meta
person graphical node: awareness color code, online/offline visuals
2015-08-13 19:52:52 -04:00
Scenes.meta
initial commit
2015-08-10 16:42:09 -04:00
Scripts.meta
Skeleton for model classes.
2015-08-11 03:18:31 -04:00
Shaders.meta
- Added the awareness levels and restricted the focus to double clicks on
2015-08-16 03:15:08 -04:00
Tests.meta
- Added a prototype for the link between people
2015-08-11 12:32:20 -04:00
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