Remove useless print message

This commit is contained in:
Patrice Vignola 2015-11-08 11:43:04 -05:00
parent b12ddfc647
commit 0924f98096
3 changed files with 0 additions and 18 deletions

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@ -13,8 +13,6 @@ public class FlickeringLight : MonoBehaviour
float range = MaxIntensity - MinIntensity; float range = MaxIntensity - MinIntensity;
float AverageIntensity = MinIntensity + range / 2; float AverageIntensity = MinIntensity + range / 2;
Debug.Log(Mathf.Sin(Time.timeSinceLevelLoad));
PointLight.intensity = Random.Range(MinIntensity, MaxIntensity); PointLight.intensity = Random.Range(MinIntensity, MaxIntensity);
} }
} }

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@ -1,9 +0,0 @@
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@ -1,7 +0,0 @@
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