Change the asset serialization mode from mixed to force text

This commit is contained in:
Patrice Vignola 2015-11-07 13:25:13 -05:00
parent 0453c544df
commit 5851e45d85
17 changed files with 30 additions and 1 deletions

8
Assets/test.txt.meta Normal file
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fileFormatVersion: 2
guid: a4cae6f4d321cd543af86c216933084b
timeCreated: 1446920533
licenseType: Free
TextScriptImporter:
userData:
assetBundleName:
assetBundleVariant:

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m_EditorVersion: 5.1.2f1 m_EditorVersion: 5.2.2f1
m_StandardAssetsVersion: 0 m_StandardAssetsVersion: 0

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!292 &1
UnityAdsSettings:
m_ObjectHideFlags: 0
m_Enabled: 0
m_InitializeOnStartup: 1
m_TestMode: 0
m_EnabledPlatforms: 4294967295
m_IosGameId:
m_AndroidGameId:

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!303 &1
UnityAnalyticsManager:
m_ObjectHideFlags: 0
m_Enabled: 0
m_InitializeOnStartup: 1
m_TestMode: 0
m_TestEventUrl:
m_TestConfigUrl: