From a9f1b6ae10c56f83a1c8b91ffc905b2b5a7faf41 Mon Sep 17 00:00:00 2001 From: Patrice Vignola Date: Sun, 8 Nov 2015 07:41:29 -0500 Subject: [PATCH] Add WIP for working on another PC --- Assets/Art.meta | 9 + Assets/Art/wood_texture.jpg | Bin 0 -> 8478 bytes Assets/Art/wood_texture.jpg.meta | 56 ++ Assets/Materialss.meta | 9 + Assets/Materialss/Wood.mat | 228 ++++++ Assets/Materialss/Wood.mat.meta | 8 + Assets/Scenes/PatScene.unity | 728 ++++++++++++++++++-- Assets/Scriptss.meta | 9 + Assets/Scriptss/FlickeringLight.cs | 15 + Assets/Scriptss/FlickeringLight.cs.meta | 12 + Assets/Scriptss/Test.meta | 9 + Assets/Scriptss/Test/CameraMovement.cs | 33 + Assets/Scriptss/Test/CameraMovement.cs.meta | 12 + Assets/Scriptss/Test/CameraRotation.cs | 43 ++ Assets/Scriptss/Test/CameraRotation.cs.meta | 12 + ProjectSettings/ProjectSettings.asset | 4 + 16 files changed, 1116 insertions(+), 71 deletions(-) create mode 100644 Assets/Art.meta create mode 100644 Assets/Art/wood_texture.jpg create mode 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: MonoBehaviour { + + // Use this for initialization + void Start () { + + } + + // Update is called once per frame + void Update () { + + } +} diff --git a/Assets/Scriptss/FlickeringLight.cs.meta b/Assets/Scriptss/FlickeringLight.cs.meta new file mode 100644 index 0000000..63d6c06 --- /dev/null +++ b/Assets/Scriptss/FlickeringLight.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 761710753b6561d4f9a0d6e56483a328 +timeCreated: 1446939370 +licenseType: Free +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scriptss/Test.meta b/Assets/Scriptss/Test.meta new file mode 100644 index 0000000..b8a60bf --- /dev/null +++ b/Assets/Scriptss/Test.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: bc743fc28cedbc94885016033af8895f +folderAsset: yes +timeCreated: 1446926284 +licenseType: Free +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scriptss/Test/CameraMovement.cs b/Assets/Scriptss/Test/CameraMovement.cs new file mode 100644 index 0000000..ee67afe --- /dev/null +++ b/Assets/Scriptss/Test/CameraMovement.cs @@ -0,0 +1,33 @@ +using UnityEngine; +using System.Collections; + +[RequireComponent(typeof(Rigidbody))] +public class CameraMovement : MonoBehaviour +{ + public float AngularSpeed = 10; + public float Speed = 100; + + private Transform _transform; + private Rigidbody _rb; + + void Awake() + { + _rb = GetComponent(); + _transform = GetComponent(); + } + + void Update() + { + HandleMovementInput(); + } + + private void HandleMovementInput() + { + float xAxisValue = Input.GetAxis("Horizontal"); + float yAxisValue = Input.GetAxis("Vertical"); + + _rb.velocity = new Vector3(xAxisValue, _rb.velocity.y, yAxisValue) * Speed * Time.fixedDeltaTime; + + _rb.angularVelocity = new Vector3(0f, Input.GetAxis("Mouse X"), 0f) * AngularSpeed; + } +} diff --git a/Assets/Scriptss/Test/CameraMovement.cs.meta b/Assets/Scriptss/Test/CameraMovement.cs.meta new file mode 100644 index 0000000..4c0bac5 --- /dev/null +++ b/Assets/Scriptss/Test/CameraMovement.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 5727a897c907b8744a19ba09891c8912 +timeCreated: 1446926293 +licenseType: Free +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scriptss/Test/CameraRotation.cs b/Assets/Scriptss/Test/CameraRotation.cs new file mode 100644 index 0000000..98e92c0 --- /dev/null +++ b/Assets/Scriptss/Test/CameraRotation.cs @@ -0,0 +1,43 @@ +using UnityEngine; +using System.Collections; + +public class CameraRotation : MonoBehaviour +{ + public float AngularSpeed = 10; + public float MaxYAngle = 290; + public float MinYAngle = 70; + + private Transform _transform; + + void Awake() + { + _transform = GetComponent(); + } + + void Start() + { + Cursor.lockState = CursorLockMode.Locked; + Cursor.visible = false; + } + + void Update() + { + HandleRotationInput(); + } + + private void HandleRotationInput() + { + Vector3 rotation = _transform.localEulerAngles + new Vector3(-Input.GetAxis("Mouse Y"), 0f, 0f) * AngularSpeed; + + if (rotation.x < MaxYAngle && rotation.x > 180) + { + rotation.x = MaxYAngle; + } + else if (rotation.x > MinYAngle && rotation.x < 180) + { + rotation.x = MinYAngle; + } + + _transform.localEulerAngles = rotation; + } +} diff --git a/Assets/Scriptss/Test/CameraRotation.cs.meta b/Assets/Scriptss/Test/CameraRotation.cs.meta new file mode 100644 index 0000000..a3e8fd5 --- /dev/null +++ b/Assets/Scriptss/Test/CameraRotation.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: d7a60ee71d044404c9477ef53a4dd1b6 +timeCreated: 1446929683 +licenseType: Free +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git 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