mirror of
https://github.com/ConjureETS/EscapeTheRoom.git
synced 2026-03-26 10:10:58 +00:00
Player controler
hiérarchie standard asset
This commit is contained in:
parent
63728b3229
commit
dd8661719a
@ -182,7 +182,7 @@ InputManager:
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axis: 1
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axis: 1
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joyNum: 0
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joyNum: 0
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- serializedVersion: 3
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- serializedVersion: 3
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m_Name: Fire1
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m_Name: Course
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descriptiveName:
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descriptiveName:
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descriptiveNegativeName:
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descriptiveNegativeName:
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negativeButton:
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negativeButton:
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@ -198,7 +198,7 @@ InputManager:
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axis: 0
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axis: 0
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joyNum: 0
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joyNum: 0
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- serializedVersion: 3
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- serializedVersion: 3
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m_Name: Fire2
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m_Name: Briquet
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descriptiveName:
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descriptiveName:
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descriptiveNegativeName:
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descriptiveNegativeName:
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negativeButton:
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negativeButton:
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@ -214,7 +214,7 @@ InputManager:
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axis: 0
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axis: 0
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joyNum: 0
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joyNum: 0
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- serializedVersion: 3
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- serializedVersion: 3
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m_Name: Fire3
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m_Name: Alumettes
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descriptiveName:
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descriptiveName:
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descriptiveNegativeName:
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descriptiveNegativeName:
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negativeButton:
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negativeButton:
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@ -316,7 +316,16 @@ PlayerSettings:
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psp2InfoBarColor: 0
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psp2InfoBarColor: 0
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psmSplashimage: {fileID: 0}
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psmSplashimage: {fileID: 0}
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spritePackerPolicy:
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spritePackerPolicy:
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scriptingDefineSymbols: {}
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scriptingDefineSymbols:
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1: CROSS_PLATFORM_INPUT
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2: CROSS_PLATFORM_INPUT
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4: CROSS_PLATFORM_INPUT;MOBILE_INPUT
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7: CROSS_PLATFORM_INPUT;MOBILE_INPUT
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14: MOBILE_INPUT
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15: CROSS_PLATFORM_INPUT;MOBILE_INPUT
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16: CROSS_PLATFORM_INPUT;MOBILE_INPUT
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17: MOBILE_INPUT
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20: MOBILE_INPUT
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metroPackageName: EscapeTheRoom
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metroPackageName: EscapeTheRoom
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metroPackageLogo:
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metroPackageLogo:
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metroPackageLogo140:
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metroPackageLogo140:
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@ -442,6 +451,7 @@ PlayerSettings:
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XboxOneAllowedProductIds: []
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XboxOneAllowedProductIds: []
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XboxOnePersistentLocalStorageSize: 0
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XboxOnePersistentLocalStorageSize: 0
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intPropertyNames:
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intPropertyNames:
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- Android::ScriptingBackend
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- Metro::ScriptingBackend
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- Metro::ScriptingBackend
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- Standalone::ScriptingBackend
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- Standalone::ScriptingBackend
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- WP8::ScriptingBackend
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- WP8::ScriptingBackend
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@ -451,7 +461,9 @@ PlayerSettings:
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- WebGL::memorySize
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- WebGL::memorySize
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- WebPlayer::ScriptingBackend
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- WebPlayer::ScriptingBackend
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- iOS::Architecture
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- iOS::Architecture
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- iOS::EnableIncrementalBuildSupportForIl2cpp
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- iOS::ScriptingBackend
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- iOS::ScriptingBackend
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Android::ScriptingBackend: 0
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Metro::ScriptingBackend: 2
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Metro::ScriptingBackend: 2
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Standalone::ScriptingBackend: 0
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Standalone::ScriptingBackend: 0
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WP8::ScriptingBackend: 2
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WP8::ScriptingBackend: 2
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@ -461,6 +473,7 @@ PlayerSettings:
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WebGL::memorySize: 256
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WebGL::memorySize: 256
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WebPlayer::ScriptingBackend: 0
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WebPlayer::ScriptingBackend: 0
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iOS::Architecture: 2
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iOS::Architecture: 2
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iOS::EnableIncrementalBuildSupportForIl2cpp: 0
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iOS::ScriptingBackend: 1
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iOS::ScriptingBackend: 1
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boolPropertyNames:
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boolPropertyNames:
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- WebGL::analyzeBuildSize
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- WebGL::analyzeBuildSize
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