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https://github.com/ConjureETS/EscapeTheRoom.git
synced 2026-03-24 01:00:58 +00:00
Add the flickering light
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parent
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commit
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@ -518,6 +518,7 @@ GameObject:
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- 4: {fileID: 1925818717}
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- 4: {fileID: 1925818717}
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- 33: {fileID: 1925818719}
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- 33: {fileID: 1925818719}
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- 23: {fileID: 1925818718}
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- 23: {fileID: 1925818718}
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- 114: {fileID: 1925818720}
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m_Layer: 0
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m_Name: ligther
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m_Name: ligther
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m_TagString: Untagged
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m_TagString: Untagged
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@ -569,6 +570,21 @@ MeshFilter:
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m_PrefabInternal: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 1925818716}
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m_GameObject: {fileID: 1925818716}
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m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
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m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
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--- !u!114 &1925818720
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MonoBehaviour:
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 1925818716}
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m_Script: {fileID: 11500000, guid: 761710753b6561d4f9a0d6e56483a328, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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PointLight: {fileID: 1772031535}
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MinIntensity: .699999988
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MaxIntensity: 1
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FlickeringSpeed: 20
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--- !u!1 &1938686768
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--- !u!1 &1938686768
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -1,15 +1,20 @@
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using UnityEngine;
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using UnityEngine;
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using System.Collections;
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using System.Collections;
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public class FlickeringLight : MonoBehaviour {
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public class FlickeringLight : MonoBehaviour
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{
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public Light PointLight;
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public float MinIntensity = 0.5f;
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public float MaxIntensity = 0.7f;
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public float FlickeringSpeed = 20f;
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// Use this for initialization
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void Update ()
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void Start () {
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{
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float range = MaxIntensity - MinIntensity;
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float AverageIntensity = MinIntensity + range / 2;
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}
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Debug.Log(Mathf.Sin(Time.timeSinceLevelLoad));
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// Update is called once per frame
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void Update () {
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PointLight.intensity = Random.Range(MinIntensity, MaxIntensity);
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}
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}
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}
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}
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@ -8,7 +8,6 @@ PlayerSettings:
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defaultScreenOrientation: 4
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defaultScreenOrientation: 4
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targetDevice: 2
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targetDevice: 2
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targetResolution: 0
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targetResolution: 0
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useOnDemandResources: 0
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accelerometerFrequency: 60
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accelerometerFrequency: 60
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companyName: DefaultCompany
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companyName: DefaultCompany
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productName: EscapeTheRoom
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productName: EscapeTheRoom
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@ -29,7 +28,6 @@ PlayerSettings:
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androidShowActivityIndicatorOnLoading: -1
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androidShowActivityIndicatorOnLoading: -1
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iosAppInBackgroundBehavior: 0
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iosAppInBackgroundBehavior: 0
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displayResolutionDialog: 1
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displayResolutionDialog: 1
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iosAllowHTTPDownload: 1
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allowedAutorotateToPortrait: 1
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allowedAutorotateToPortrait: 1
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allowedAutorotateToPortraitUpsideDown: 1
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allowedAutorotateToPortraitUpsideDown: 1
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allowedAutorotateToLandscapeRight: 1
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allowedAutorotateToLandscapeRight: 1
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@ -137,15 +135,6 @@ PlayerSettings:
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iOSLaunchScreenFillPct: 100
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iOSLaunchScreenFillPct: 100
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iOSLaunchScreenSize: 100
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iOSLaunchScreenSize: 100
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iOSLaunchScreenCustomXibPath:
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iOSLaunchScreenCustomXibPath:
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iOSLaunchScreeniPadType: 0
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iOSLaunchScreeniPadImage: {fileID: 0}
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iOSLaunchScreeniPadBackgroundColor:
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serializedVersion: 2
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rgba: 0
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iOSLaunchScreeniPadFillPct: 100
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iOSLaunchScreeniPadSize: 100
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iOSLaunchScreeniPadCustomXibPath:
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iOSDeviceRequirements: []
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AndroidTargetDevice: 0
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AndroidTargetDevice: 0
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AndroidSplashScreenScale: 0
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AndroidSplashScreenScale: 0
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androidSplashScreen: {fileID: 0}
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androidSplashScreen: {fileID: 0}
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@ -163,10 +152,8 @@ PlayerSettings:
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m_BuildTargetIcons:
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m_BuildTargetIcons:
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- m_BuildTarget:
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- m_BuildTarget:
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m_Icons:
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m_Icons:
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- serializedVersion: 2
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- m_Icon: {fileID: 0}
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m_Icon: {fileID: 0}
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m_Size: 0
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m_Width: 0
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m_Height: 0
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m_BuildTargetBatching: []
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m_BuildTargetBatching: []
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m_BuildTargetGraphicsAPIs: []
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m_BuildTargetGraphicsAPIs: []
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webPlayerTemplate: APPLICATION:Default
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webPlayerTemplate: APPLICATION:Default
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@ -241,8 +228,6 @@ PlayerSettings:
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ps4SdkOverride:
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ps4SdkOverride:
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ps4BGMPath:
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ps4BGMPath:
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ps4ShareFilePath:
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ps4ShareFilePath:
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ps4ShareOverlayImagePath:
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ps4PrivacyGuardImagePath:
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ps4NPtitleDatPath:
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ps4NPtitleDatPath:
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ps4RemotePlayKeyAssignment: -1
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ps4RemotePlayKeyAssignment: -1
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ps4RemotePlayKeyMappingDir:
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ps4RemotePlayKeyMappingDir:
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@ -260,13 +245,10 @@ PlayerSettings:
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ps4pnGameCustomData: 1
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ps4pnGameCustomData: 1
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playerPrefsSupport: 0
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playerPrefsSupport: 0
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ps4ReprojectionSupport: 0
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ps4ReprojectionSupport: 0
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ps4UseAudio3dBackend: 0
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ps4Audio3dVirtualSpeakerCount: 14
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ps4attribUserManagement: 0
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ps4attribUserManagement: 0
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ps4attribMoveSupport: 0
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ps4attribMoveSupport: 0
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ps4attrib3DSupport: 0
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ps4attrib3DSupport: 0
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ps4attribShareSupport: 0
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ps4attribShareSupport: 0
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ps4IncludedModules: []
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monoEnv:
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monoEnv:
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psp2Splashimage: {fileID: 0}
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psp2Splashimage: {fileID: 0}
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psp2NPTrophyPackPath:
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psp2NPTrophyPackPath:
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@ -1,2 +1,2 @@
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m_EditorVersion: 5.2.2f1
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m_EditorVersion: 5.2.0f3
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m_StandardAssetsVersion: 0
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m_StandardAssetsVersion: 0
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