EscapeTheRoom/Assets/Scripts/BladeTrapTriggers.cs
2015-11-08 12:41:53 -05:00

30 lines
575 B
C#

using UnityEngine;
using System.Collections;
public class BladeTrapTriggers : MonoBehaviour {
public GameObject bladeTrap;
//pris sur soundBible
private AudioSource ac;
// Use this for initialization
void Start () {
ac = this.GetComponent<AudioSource>();
}
// Update is called once per frame
void Update () {
}
void OnTriggerEnter(Collider other)
{
if(other.tag == "Player")
{
ac.Play();
bladeTrap.GetComponent<BladeTrapScript>().SetIsStarted(true);
}
}
}