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20 lines
310 B
C#
20 lines
310 B
C#
using UnityEngine;
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using System.Collections;
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public class MilesStonesPARA : MonoBehaviour {
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[SerializeField] private float timeMinToFinish;
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[SerializeField] public GameObject Respawn;
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// Use this for initialization
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void Start () {
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}
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// Update is called once per frame
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void Update () {
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}
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}
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