Fencing/Source/Fencing_V2/MannequinCharacter.cpp
2017-09-19 14:02:44 -04:00

35 lines
754 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#include "MannequinCharacter.h"
// Sets default values
AMannequinCharacter::AMannequinCharacter()
{
// Set this character to call Tick() every frame. You can turn this off to improve performance if you don't need it.
PrimaryActorTick.bCanEverTick = true;
}
// Called when the game starts or when spawned
void AMannequinCharacter::BeginPlay()
{
Super::BeginPlay();
}
// Called every frame
void AMannequinCharacter::Tick(float DeltaTime)
{
Super::Tick(DeltaTime);
}
// Called to bind functionality to input
void AMannequinCharacter::SetupPlayerInputComponent(UInputComponent* PlayerInputComponent)
{
Super::SetupPlayerInputComponent(PlayerInputComponent);
}