Fencing/Source/Fencing_V2Editor.Target.cs
2017-09-19 14:02:44 -04:00

15 lines
354 B
C#

// Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
using System.Collections.Generic;
public class Fencing_V2EditorTarget : TargetRules
{
public Fencing_V2EditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
ExtraModuleNames.AddRange( new string[] { "Fencing_V2" } );
}
}