using System.Collections.Generic; using UnityEngine; namespace GameOff.Quiz { public struct QuestionInfo { public int Index { get; private set; } public Sprite Question { get; private set; } public List Choices{ get; private set; } public string Answer{ get; private set; } public QuestionInfo(int index, Sprite question, List choices, string answer) { Index = index; Question = question; Choices = choices; Answer = answer; } } }