2024-11-11 12:38:38 -05:00

14 lines
312 B
C#

using GameOff.Quiz;
using UnityEngine;
namespace GameOff.Core
{
public abstract class QuizTaker: MonoBehaviour
{
[SerializeField] protected string[] answers;
protected virtual void Start()
{
answers = new string[QuizHandler.Instance.QuestionAmount];
}
}
}