mirror of
https://github.com/ConjureETS/GameOff2024.git
synced 2026-03-24 05:00:59 +00:00
51 lines
1.3 KiB
C#
51 lines
1.3 KiB
C#
using System;
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using GameOff.Core;
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using UnityEngine;
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using UnityEngine.UI;
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namespace GameOff.UI.Answer
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{
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public class AnswerDisplayUI: MonoBehaviour
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{
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[SerializeField] private QuizTaker target;
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[SerializeField] private Text title;
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[SerializeField] private AnswerUI answerPrefab;
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[SerializeField] private Transform answerHolder;
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private void OnEnable()
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{
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target.OnAnswerUpdate += QuizTaker_OnAnswerUpdate;
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title.text = $"{target.transform.name} Answers";
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ClearChildren();
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UpdateAnswers();
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}
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private void OnDisable()
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{
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target.OnAnswerUpdate -= QuizTaker_OnAnswerUpdate;
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}
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private void QuizTaker_OnAnswerUpdate(object sender, EventArgs e)
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{
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ClearChildren();
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UpdateAnswers();
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}
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private void UpdateAnswers()
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{
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string[] answers = target.Answers;
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for (int i = 0; i < answers.Length; i++)
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Instantiate(answerPrefab, answerHolder).SetUp(i + 1, answers[i] == null ? "-" : answers[i]);
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}
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private void ClearChildren()
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{
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foreach (Transform child in answerHolder)
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Destroy(child.gameObject);
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}
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}
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} |