17 lines
369 B
C#

using UnityEngine;
using UnityEngine.UI;
namespace GameOff.UI.Answer
{
public class AnswerUI: MonoBehaviour
{
[SerializeField] private Text number;
[SerializeField] private Text answer;
public void SetUp(int index, string choice)
{
number.text = index.ToString();
answer.text = choice;
}
}
}