This commit is contained in:
unknown 2015-08-13 15:25:35 -04:00
commit b3499addc0
20 changed files with 13516 additions and 3332 deletions

File diff suppressed because it is too large Load Diff

6443
Assets/Scene/MAScene.unity Normal file

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 02e761a4726444e49b32cb4436b8e06b
timeCreated: 1439488977
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

6443
Assets/Scene/MikeScene.unity Normal file

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 3bacd42736b9b75418b7fd12379e8064
timeCreated: 1439492684
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,23 @@
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
public class ConfirmStatsScript : MonoBehaviour {
public Text currentValues;
public Text addedValues;
public Text alertTitle;
// Use this for initialization
void Start () {
Stats stats = GameObject.Find("Stats").gameObject.GetComponent<Stats>();
currentValues.text = stats.displayCurrentStats();
addedValues.text = stats.displayAddingStats();
alertTitle.text = "DAY " + stats.NbTurns;
}
// Update is called once per frame
void Update () {
}
}

View File

@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: c11185c2efdb07f4ea21f9c01b32dedb
timeCreated: 1439482178
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,9 +1,13 @@
using UnityEngine; using UnityEngine;
using System.Collections; using System.Collections;
using System;
public class Stats : MonoBehaviour public class Stats : MonoBehaviour
{ {
#region attributes #region attributes
private int nbTurns;
private int amountOfRock; private int amountOfRock;
private int amountOfWood; private int amountOfWood;
private int amountOfCorpse; private int amountOfCorpse;
@ -22,8 +26,38 @@ public class Stats : MonoBehaviour
private int nbZombieAssigneRock; private int nbZombieAssigneRock;
private int nbZombieAssigneCorpse; private int nbZombieAssigneCorpse;
private int nbZombieAssigneMeat; private int nbZombieAssigneMeat;
public int NbZombieAssigneMeat private int nbHumanHouses;
private int nbZombieHouses;
private int humanHunger;
private int zombieHunger;
public int AmountOfZHunger
{
get { return zombieHunger; }
set { zombieHunger = value; }
}
public int AmountOfHHunger
{
get { return humanHunger; }
set { humanHunger = value; }
}
public int AmountHumanHouse
{
get { return nbHumanHouses; }
set { nbHumanHouses = value; }
}
public int AmountZombieHouse
{
get { return nbZombieHouses; }
set { nbZombieHouses = value; }
}
public int NbZombieAssigneMeat
{ {
get { return nbZombieAssigneMeat;} get { return nbZombieAssigneMeat;}
set { nbZombieAssigneMeat = value;} set { nbZombieAssigneMeat = value;}
@ -112,6 +146,11 @@ public class Stats : MonoBehaviour
set { amountOfZombiesAvail = value; } set { amountOfZombiesAvail = value; }
} }
public int NbTurns
{
get { return nbTurns; }
set { nbTurns = value; }
}
public void addCorpse() public void addCorpse()
{ {
@ -184,7 +223,6 @@ public class Stats : MonoBehaviour
} }
#endregion #endregion
public Stats(int nbRock, int nbWood, int nbCorpse, int nbMeat, int nbHumans, int nbZombies) public Stats(int nbRock, int nbWood, int nbCorpse, int nbMeat, int nbHumans, int nbZombies)
{ {
resetStats(nbRock, nbWood, nbCorpse, nbMeat, nbHumans, nbZombies, 5, 5, 5, 5); resetStats(nbRock, nbWood, nbCorpse, nbMeat, nbHumans, nbZombies, 5, 5, 5, 5);
@ -208,15 +246,101 @@ public class Stats : MonoBehaviour
NbZombieAssigneCorpse = 0; NbZombieAssigneCorpse = 0;
NbZombieAssigneMeat = 0; NbZombieAssigneMeat = 0;
AmountOfZombiesAvail = AmountOfZombies; AmountOfZombiesAvail = AmountOfZombies;
AmountOfHHunger = 250 * AmountOfHumans;
AmountOfZHunger = 500 * AmountOfZombies;
} }
// Use this for initialization private void applyStatModifications()
void Start () { {
resetStats(7, 6, 5, 4, 4, 10, 5, 2, 3, 1); AmountOfCorpse += (NbZombieAssigneCorpse * NbOfCorpseByZombie);
AmountOfMeat += (NbZombieAssigneMeat * NbOfMeatByZombie);
AmountOfRock += (NbZombieAssigneRock * NbOfRockByZombie);
AmountOfWood += (NbZombieAssigneWood * NbOfWoodByZombie);
}
private void advanceTurn()
{
nbTurns++;
}
private bool isHumanMaxCapacity()
{
int cap = nbHumanHouses * 10;
if (AmountOfHumans > cap)
return true;
else
return false;
}
private bool isZombieMaxCapacity()
{
int cap = nbZombieHouses * 10;
if (AmountOfZombies > cap)
return true;
else
return false;
}
public void endTurn()
{
if (!isHumanMaxCapacity())
AmountOfHumans += (2 * AmountHumanHouse);
if (isZombieMaxCapacity())
AmountOfZombies -= AmountOfZombies % (AmountZombieHouse * 10);
applyStatModifications();
calculateHunger();
advanceTurn();
}
private void calculateHunger()
{
AmountOfHHunger -= 10 * AmountOfHumans;
AmountOfZHunger -= 50 * AmountOfZombies;
}
public String displayStats()
{
//TODO: Needs completion and formatting
String body = "";
body += "Wood: " + AmountOfWood + "\n";
body += "Meat: " + AmountOfMeat + "\n";
body += "Corpses: " + AmountOfCorpse + "\n";
body += "Rock: " + AmountOfRock + "\n";
return body;
}
public String displayAddingStats()
{
//TODO: Needs completion and formatting
String body = "";
body += "+" + NbZombieAssigneWood * NbOfWoodByZombie + "\n" + "\n";
body += "+" + NbZombieAssigneRock * NbOfRockByZombie + "\n" + "\n";
body += "+" + NbZombieAssigneMeat * NbOfMeatByZombie + "\n" + "\n";
body += "+" + NbZombieAssigneCorpse * NbOfCorpseByZombie + "\n" + "\n";
return body;
}
public String displayCurrentStats()
{
String body = "";
body += AmountOfWood + "\n" + "\n";
body += AmountOfRock + "\n" + "\n";
body += AmountOfMeat + "\n" + "\n";
body += AmountOfCorpse + "\n" + "\n";
return body;
}
// Use this for initialization
void Start () {
resetStats(3, 6, 7, 8, 4, 1, 5, 5, 5, 5);
} }
// Update is called once per frame // Update is called once per frame
void Update () { void Update () {
} }
} }

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.8 KiB

BIN
Assets/Sprite/Meat.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 46 KiB

View File

@ -1,6 +1,6 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 967804323e6c1ee48adac38aa69c71c2 guid: 73aa87cf69a8e0e4ebeb3a297f854304
timeCreated: 1439408872 timeCreated: 1439492217
licenseType: Free licenseType: Free
TextureImporter: TextureImporter:
fileIDToRecycleName: {} fileIDToRecycleName: {}

BIN
Assets/Sprite/WoodFrame.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.4 KiB

View File

@ -1,6 +1,6 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 7c4cb422c3b74134ebe4065b3f730558 guid: ce975a919c84b9b45ac7ea2f3cca8419
timeCreated: 1439409065 timeCreated: 1439492252
licenseType: Free licenseType: Free
TextureImporter: TextureImporter:
fileIDToRecycleName: {} fileIDToRecycleName: {}

Binary file not shown.

Before

Width:  |  Height:  |  Size: 9.1 KiB

BIN
Assets/Sprite/lumberLog.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 79 KiB

View File

@ -0,0 +1,55 @@
fileFormatVersion: 2
guid: d3f87475ef824414d9da6675bb8dde47
timeCreated: 1439492116
licenseType: Free
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 0
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: .25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 8
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: 1
nPOTScale: 0
lightmap: 0
rGBM: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: .5, y: .5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 1
textureType: 8
buildTargetSettings: []
spriteSheet:
sprites: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 9.2 KiB

After

Width:  |  Height:  |  Size: 44 KiB

View File

@ -1,6 +1,6 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: e105c9c716b637945b393dd706a12c51 guid: aa9977d756cc31f4f99882795938d5ab
timeCreated: 1439408366 timeCreated: 1439492200
licenseType: Free licenseType: Free
TextureImporter: TextureImporter:
fileIDToRecycleName: {} fileIDToRecycleName: {}

View File

@ -1,2 +1,2 @@
m_EditorVersion: 5.1.1f1 m_EditorVersion: 5.1.2f1
m_StandardAssetsVersion: 0 m_StandardAssetsVersion: 0