From c99fb32b5e21dee733ac8bca7fdbb6c818094f8c Mon Sep 17 00:00:00 2001 From: unknown Date: Mon, 17 Aug 2015 00:02:33 -0400 Subject: [PATCH] Version Finale --- Assets/Script/Stats.cs | 2 -- ProjectSettings/EditorBuildSettings.asset | 4 +--- 2 files changed, 1 insertion(+), 5 deletions(-) diff --git a/Assets/Script/Stats.cs b/Assets/Script/Stats.cs index 9f40547..d551581 100644 --- a/Assets/Script/Stats.cs +++ b/Assets/Script/Stats.cs @@ -391,8 +391,6 @@ public class Stats : MonoBehaviour AmountOfHumans += Mathf.RoundToInt(r *(HUMANS_PER_HOUSE * AmountHumanHouse)); if (isHumanMaxCapacity()) AmountOfHumans = nbHumanHouses * HOUSE_SUPPLY_CAP; - - AmountOfZHunger += NbOfHungerByCoprseEat * nbZombieAssigneEat; AmountOfZombies += NbZombieAssigneCorpse; ResetZombieAssigne(); diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index 1aee6fa..f984f0e 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -8,6 +8,4 @@ EditorBuildSettings: - enabled: 1 path: Assets/Scene/AwesomeSplashScreen.unity - enabled: 1 - path: Assets/Scene/Menu.unity - - enabled: 1 - path: Assets/Scene/MAScene.unity + path: Assets/Scene/MainScene.unity