diff --git a/Assets/Scene/MAScene.unity b/Assets/Scene/MAScene.unity index eebd379..d90fcbd 100644 --- a/Assets/Scene/MAScene.unity +++ b/Assets/Scene/MAScene.unity @@ -2987,7 +2987,7 @@ MonoBehaviour: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 603257482} - m_Enabled: 0 + m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3} m_Name: @@ -7318,6 +7318,17 @@ MonoBehaviour: m_StringArgument: m_BoolArgument: 1 m_CallState: 2 + - m_Target: {fileID: 204520197} + m_MethodName: SetActive + m_Mode: 6 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 1 + m_CallState: 2 m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null --- !u!114 &1619477046 @@ -8493,6 +8504,17 @@ MonoBehaviour: m_StringArgument: m_BoolArgument: 0 m_CallState: 2 + - m_Target: {fileID: 204520197} + m_MethodName: SetActive + m_Mode: 6 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null --- !u!114 &1914682509