using UnityEngine; using System.Collections; using UnityEngine.UI; public class ConfirmStatsScript : MonoBehaviour { public Text currentValues; public Text addedValues; public Text alertTitle; public Text descrEvent; private Stats stats; void Awake() { stats = GameObject.Find("Stats").gameObject.GetComponent(); } // Use this for initialization void Start () { } // Update is called once per frame void Update () { } public void UpdateView() { currentValues.text = stats.displayCurrentStats(); addedValues.text = stats.displayAddingStats(); alertTitle.text = "DAY " + stats.NbTurns; } public void ModifieStats() { descrEvent.text = stats.endTurn(); } }